[RELEASE] X-PROJECT 5.05 SELF HOST

Discussion in 'PS4 - Hacking & Homebrew' started by KiiWii, Jul 20, 2018.

  1. KiiWii
    OP

    KiiWii Contributor

    pip Contributor
    17
    Nov 17, 2008
    United Kingdom
    Lol yes, and yes read the first post in this AIO GUIDE ;)

    I covered Most important things and even self hosting day one when these hacks came out.
     
    Last edited by KiiWii, Dec 27, 2018
    iriez likes this.
  2. KiiWii
    OP

    KiiWii Contributor

    pip Contributor
    17
    Nov 17, 2008
    United Kingdom
    Next version of X-Project (regular) will feature:

    + Payloads for 4.05/4.55/4.74/5.0X (not 5.03 yet).
    + Lotus menu 1.02
    + GUI improvements
    + More ;)

    Get your suggestions in now for features :)
     
    bluntman420 and mschumacher69 like this.
  3. mschumacher69

    mschumacher69 GBAtemp Regular

    Member
    3
    Mar 26, 2013
    Planet Earth
    Great work as usual @KiiWii. Have you added/considered adding the save mounter payload? I had to use it the other day and checked x-project (cloud hosted) but couldn't find it in there. So I had to inject the payload manually via bin loader/netcat. It would be useful if you can add it.

    Thanks
     
    KiiWii likes this.
  4. KiiWii
    OP

    KiiWii Contributor

    pip Contributor
    17
    Nov 17, 2008
    United Kingdom
    Hmm, 1.1 has been included for a while now: its under tools: http://mundo-mania.net/CYB3R/xproject/
     
  5. mschumacher69

    mschumacher69 GBAtemp Regular

    Member
    3
    Mar 26, 2013
    Planet Earth
    Oh great! I needed it mid December, this is when I checked. So you must have added it after then.

    Thanks!
     
    KiiWii likes this.
  6. KiiWii
    OP

    KiiWii Contributor

    pip Contributor
    17
    Nov 17, 2008
    United Kingdom
    Upcoming changes while tinkering today (08/01/2019):

    + Modified FW detection to allow true base console OFW detection, alongside spoof detection.

    + Added preliminary USER customisation (name and colours)

    + Added cache detection! They said it couldn’t be done ;)
     
    Last edited by KiiWii, Jan 8, 2019
    rbazyli77 and luckyguy88 like this.
  7. KiiWii
    OP

    KiiWii Contributor

    pip Contributor
    17
    Nov 17, 2008
    United Kingdom
    Upcoming changes while tinkering today (09/01/2019):

    + Updated Eversion to 1.4 (idk how I missed this one)

    + Updated GTAV Lotus Menu to 1.02.
     
  8. iriez

    iriez GBAtemp Fan

    Member
    7
    Oct 27, 2016
    United States
    For someone who's relatively new to the ps4 scene, is there a place/thread/faq I can go to that keeps up to date on the various payload functions/changes/etc? Its kind of confusing as I don't really understand the functions most of these payloads serve and I want to understand more.

    Thanks for updating your project! This is great.
     
  9. KiiWii
    OP

    KiiWii Contributor

    pip Contributor
    17
    Nov 17, 2008
    United Kingdom
    X-Project itself has a description for each payload. You can access x-project on pc or PS4 from here: http://mundo-mania.net/CYB3R/xproject/

    I have tried to compartmentalise each payload into XMB categories: so you have cheat ones, game menu mods, hen types & combinations, and dumpers etc.

    I hope this helps.

    If not feel free to ask me (almost) anything, anytime.
     
    iriez and mschumacher69 like this.
  10. KiiWii
    OP

    KiiWii Contributor

    pip Contributor
    17
    Nov 17, 2008
    United Kingdom
    Slightly updated the OP:
    + Removed a live host for now.
    + Added the android host by Stooged.
     
    mschumacher69 likes this.
  11. KiiWii
    OP

    KiiWii Contributor

    pip Contributor
    17
    Nov 17, 2008
    United Kingdom
    Potentially got a brand new payload coming to X-Project. It’s an exclusive ;)
     
  12. KiiWii
    OP

    KiiWii Contributor

    pip Contributor
    17
    Nov 17, 2008
    United Kingdom
    X-Project new feature:

    This morning I reworked the USERNAME/IP method into user entry input boxes for each.

    They’re then saved, and recalled on load until web data is wiped.

    It needs testing more but seems to work perfectly on my console 95% of the time.

    Making it a more customised experience, and keeping note of your FTP IP, in case you forgot or missed the notification pop up.
     
    mschumacher69 and Leeful like this.
  13. Leeful

    Leeful GBAtemp Member

    Member
    8
    Sep 4, 2015
    United Kingdom
    This is a good idea but won't some peoples PS4 IP change over time?
    I know that my router always gives my devices the same IP even though it is not set up to be static but I think some routers just pick the next available number when giving out IP addresses and does not reserve that IP address.
     
    KiiWii likes this.
  14. KiiWii
    OP

    KiiWii Contributor

    pip Contributor
    17
    Nov 17, 2008
    United Kingdom
    Absolutely, but you can just click on it and change it. I made it an input box.

    I have a small discord group trying ideas and things to get the info from the system via kernel/syscalls, until we figure out how to get it this is a sort of placeholder.

    My ip hasn’t changed in weeks weirdly, so it’s been useful for me, I just whacked in 192.169.0.21:1337 and it’s great for hitting R1 on start up and then running over to my laptop lol.
     
    Last edited by KiiWii, Jan 21, 2019
  15. Leeful

    Leeful GBAtemp Member

    Member
    8
    Sep 4, 2015
    United Kingdom
    Yea, most routers remember the mac address of a device and then reserve an IP address for it so that every time that device connects it will always get the same IP address.

    RE the kernel/syscalls thing. Over the last few days I have been doing some extensive tests and written some pages that can test every single syscall and get a comparable result from it.
    Here is an example:
    -1. -2. -3.

    The test run is 'p.syscall(2,p.stringify('root'))'

    image 1: These are the results without the kernel being patched. (page 1 of 3!)

    image 2: These are the results with just the kernel being patched. As you can see, syscalls 20,23,24 & 25 now give different results!

    image 3: This is to show that syscall 50 shows 'all f's' both before and after the kernel is patched but changes to '0' when Mira has been run.
    This shows us we can use syscall 50 to test if Mira is loaded or not.

    I've also found some interesting things while testing. In Specters 5.05 exploit if you look in the syscalls.js I have found several mistakes.
    There are several syscalls defined in the list which are invalid and do not actually exist and there are syscalls that work (give back a result when tested) that are not included in the list.
    (In total: 27 invalid syscalls and 5 missing syscalls)

    The basic purpose to my test is to find any detectable changes when various payloads are run.

    When I have tidied some things up I'll share the tester and results here so anyone else can play around with it.:)
     
    Last edited by Leeful, Jan 21, 2019
    KiiWii likes this.
  16. KiiWii
    OP

    KiiWii Contributor

    pip Contributor
    17
    Nov 17, 2008
    United Kingdom
    @Leeful dude! That’s amazing work bud! Thank you so much!
     
    Leeful likes this.
  17. KiiWii
    OP

    KiiWii Contributor

    pip Contributor
    17
    Nov 17, 2008
    United Kingdom
    @Leeful Avatar injector payload coming very soon from Red-J ;)

    I have a pre-release and it does what it says on the tin. He’s cleaning up code and release very soon :)
     
    mschumacher69 and Leeful like this.
  18. Leeful

    Leeful GBAtemp Member

    Member
    8
    Sep 4, 2015
    United Kingdom
    lol, I was gonna put one one of these together myself. This will save me some time.:)

    Could you mention to Red-j that the avatar dumper code needs cleaning up a little too. Theres still bit's of Stooged's db backup code in there.
    (copy_File("/system_data/priv/mms/app.db", copy_File("/system_data/priv/mms/addcont.db")etc.
    It doent effect how the payload runs so it's not that important.
     
    Last edited by Leeful, Jan 22, 2019
    KiiWii likes this.
  19. mschumacher69

    mschumacher69 GBAtemp Regular

    Member
    3
    Mar 26, 2013
    Planet Earth
    What does Avatar injector do?
     
  20. Leeful

    Leeful GBAtemp Member

    Member
    8
    Sep 4, 2015
    United Kingdom
    It will install a set of avatar files from your USB to change your avatar picture on the PS4.
     
    KiiWii and mschumacher69 like this.
Loading...