ESP32‑C3 Rapid‑Fire Mods for PS3 / PS4 / PS5
These are open-source software projects that add configurable rapid-fire (turbo) functionality to official PlayStation controllers using a cheap ESP32-C3 Super Mini board. They target the PS3 R1/R2, PS4 R2, PS5 R2 triggers via direct soldering to test points on the controller PCB. All use a similar architecture: the ESP32-C3 creates its own Wi-Fi access point for a browser-based configuration interface.
Key Shared Features
Unified ESP32-C3 platform across consoles
Modes typically include OFF, Continuous (adjustable SPS / shots per second), and Burst (adjustable shot count)
Web-based tuning (SSID/password usually something like “RapidFireMod_…” / 12345678 → http://192.168.4.1)
Automatic settings save (NVS), inactivity timeout (often auto-off after ~5 min, deep sleep later)
Calibration, debounce, hysteresis, pulse width, jitter (Online anti-detection), polarity, and other fine controls and more (features vary per repo)



ESP32‑C3 Go here to Flash Firmware (Web Installer) Web Links:
PS3: https://vegueta-1.github.io/PS3-RapidFire-ESP32C3/
PS4: https://vegueta-1.github.io/PS4-RapidFire-ESP32-C3/
PS5: https://vegueta-1.github.io/PS5-RapidFire-ESP32-C3/
Clean wiring diagrams Full Description and Diagrams on GitHub Repositories:
Links:
PS3: https://github.com/Vegueta-1/PS3-RapidFire-ESP32C3
PS4: https://github.com/Vegueta-1/PS4-RapidFire-ESP32-C3
PS5: https://github.com/Vegueta-1/PS5-RapidFire-ESP32-C3
Each repo includes:
Wiring diagrams
Pre-compiled BIN for Download and direct flash
Mode explanations and default settings
ESP32‑C3 flashing instructions
Troubleshooting notes
Video Proof (Working Demonstrations) Links:
PS3: N/A
PS4:
PS5:
These are hobbyist DIY mods requiring soldering skills, a data-capable USB cable And Esp32 C3 module, and basic electronics knowledge.
If you need help with a specific console (wiring clarification, flashing steps, recommended starting settings, troubleshooting, just let me know.
These are open-source software projects that add configurable rapid-fire (turbo) functionality to official PlayStation controllers using a cheap ESP32-C3 Super Mini board. They target the PS3 R1/R2, PS4 R2, PS5 R2 triggers via direct soldering to test points on the controller PCB. All use a similar architecture: the ESP32-C3 creates its own Wi-Fi access point for a browser-based configuration interface.
Key Shared Features
Unified ESP32-C3 platform across consoles
Modes typically include OFF, Continuous (adjustable SPS / shots per second), and Burst (adjustable shot count)
Web-based tuning (SSID/password usually something like “RapidFireMod_…” / 12345678 → http://192.168.4.1)
Automatic settings save (NVS), inactivity timeout (often auto-off after ~5 min, deep sleep later)
Calibration, debounce, hysteresis, pulse width, jitter (Online anti-detection), polarity, and other fine controls and more (features vary per repo)



ESP32‑C3 Go here to Flash Firmware (Web Installer) Web Links:
PS3: https://vegueta-1.github.io/PS3-RapidFire-ESP32C3/
PS4: https://vegueta-1.github.io/PS4-RapidFire-ESP32-C3/
PS5: https://vegueta-1.github.io/PS5-RapidFire-ESP32-C3/
Clean wiring diagrams Full Description and Diagrams on GitHub Repositories:
Links:
PS3: https://github.com/Vegueta-1/PS3-RapidFire-ESP32C3
PS4: https://github.com/Vegueta-1/PS4-RapidFire-ESP32-C3
PS5: https://github.com/Vegueta-1/PS5-RapidFire-ESP32-C3
Each repo includes:
Wiring diagrams
Pre-compiled BIN for Download and direct flash
Mode explanations and default settings
ESP32‑C3 flashing instructions
Troubleshooting notes
Video Proof (Working Demonstrations) Links:
PS3: N/A
PS4:
PS5:
These are hobbyist DIY mods requiring soldering skills, a data-capable USB cable And Esp32 C3 module, and basic electronics knowledge.
If you need help with a specific console (wiring clarification, flashing steps, recommended starting settings, troubleshooting, just let me know.






