ROM Hack [Release] Ultimate GBA VC Injector for 3DS

Add the feature to patch already existing GBA CIAs to modify ghosting and color options?

  • Yes

    Votes: 73 82.0%
  • No

    Votes: 2 2.2%
  • I don't care!

    Votes: 14 15.7%

  • Total voters
    89
  • Poll closed .

Asia81

Yuri Lover ~
Member
Joined
Nov 15, 2014
Messages
6,665
Trophies
3
Age
29
XP
3,559
Country
France
Do someone know why all my AGB games show as glitched on the upper screen?
Using Asdolo's Ultimate GBA Injector.
Sorry for the crap quality...

1482276889-em02.jpg


1482276888-fr02.jpg

I'm using Luma 6.6, on a New 3DS.
I restored the AGB firm downloaded with 3DNUS, same problem.
But I think it's not due to my CIA, because they work fine on other 3DS.
 

Asdolo

the Hedgehog
OP
Member
Joined
Apr 29, 2016
Messages
603
Trophies
3
Age
30
Location
Buenos Aires
Website
twitter.com
XP
1,300
Country
Argentina
Do someone know why all my AGB games show as glitched on the upper screen?
Using Asdolo's Ultimate GBA Injector.
Sorry for the crap quality...

1482276889-em02.jpg


1482276888-fr02.jpg

I'm using Luma 6.6, on a New 3DS.
I restored the AGB firm downloaded with 3DNUS, same problem.
But I think it's not due to my CIA, because they work fine on other 3DS.

I think is some Luma thing. Try using Luma v6.3.1
 

Cralex

Well-Known Member
Member
Joined
Jul 29, 2016
Messages
206
Trophies
0
Age
37
XP
1,296
Country
United States
Do someone know why all my AGB games show as glitched on the upper screen?
Using Asdolo's Ultimate GBA Injector.
Sorry for the crap quality...

1482276889-em02.jpg


1482276888-fr02.jpg

I'm using Luma 6.6, on a New 3DS.
I restored the AGB firm downloaded with 3DNUS, same problem.
But I think it's not due to my CIA, because they work fine on other 3DS.

I had the same problem, and still do sometimes. I'll try that version of Luma as well and see if it helps.
 

Aquosking

New Member
Newbie
Joined
Jun 18, 2016
Messages
3
Trophies
0
Age
27
XP
61
Country
United States
I tried using Klonoa: Empire of Dreams and Klonoa: Dream Champ Tournament with this. Neither could save, so I tried applying the SRAM patch. However, the application crashes when I try to do so. From what I've gathered so far, that means that it needs some sort of game specific save patch solution, right?
 
  • Like
Reactions: Deleted User
D

Deleted User

Guest
I'm having a Save issue with Crash Bandicoot: The Huge Adventure, so I went to Load-Save menu, picked a first Empty slot, back to file selection and it's still Empty, tried with VisualBoyAdvance or NesBox emulators and it seems fine. Using different save method doesn't work too, ticking SRAM Patch gives me Unhandled Exception has Occurred error when trying to output .cia file.
 
Last edited by ,

Asdolo

the Hedgehog
OP
Member
Joined
Apr 29, 2016
Messages
603
Trophies
3
Age
30
Location
Buenos Aires
Website
twitter.com
XP
1,300
Country
Argentina
I'm having a Save issue with Crash Bandicoot: The Huge Adventure, so I went to Load-Save menu, picked a first Empty slot, back to file selection and it's still Empty, tried with VisualBoyAdvance or NesBox emulators and it seems fine. Using different save method doesn't work too, ticking SRAM Patch gives me Unhandled Exception has Occurred error when trying to output .cia file.
The save issue from Crash Bandicoot is indeed fixed by SRAM patching the rom, but you can't...

All of you that are having SRAM patching crash, which operative system are you using?

As a temporal solution, use gbata to previously SRAM patch your roms.
 
D

Deleted User

Guest
The save issue from Crash Bandicoot is indeed fixed by SRAM patching the rom, but you can't...

All of you that are having SRAM patching crash, which operative system are you using?

As a temporal solution, use gbata to previously SRAM patch your roms.
I believe it's an *original* ROM dump and got it off em-- can't say the site name. My OS is running Windows 8.1.
I'll give a try with Gbata
 
Last edited by ,

Helix Fossil

DQ Fan Translator
Member
Joined
May 16, 2016
Messages
270
Trophies
0
Age
32
Location
New York
XP
1,124
Country
United States
@Asdolo I assume it's not possible, but I'll ask anyway. Is there any way to get save states into this somehow? Out of any 3DS emulator the official one emulates GBA the best, but the lack of save states really sucks.
 

SG6000

Well-Known Member
Member
Joined
Nov 2, 2015
Messages
392
Trophies
0
XP
1,409
Country
United Kingdom
You're correct in assuming it's not possible for GBA VC injects to have save state functionality - but this is precisely due to it not being emulation. It's the real thing for all intents and purposes.
 

CatmanFan

Anxious and regretful
Member
Joined
Aug 14, 2016
Messages
1,965
Trophies
0
Website
www.youtube.com
XP
2,619
Country
Morocco
When I inject Pokémon FireRed (patched with GBATA) using this GBA VC injector, whenever it tries to save, it gives me an "1M sub-circuit board is not installed" error and fails to save. Even though FireRed is SRAM patched.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
  • Xdqwerty @ Xdqwerty:
    nvm i think i fixed it
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, I fixed it
    Xdqwerty @ Xdqwerty: https://www.youtube.com/watch?v=EkjpCNa6vlY