?
  1. Yes

    73 vote(s)
    82.0%
  2. No

    2 vote(s)
    2.2%
  3. I don't care!

    14 vote(s)
    15.7%
  4. 89 voter(s)
  1. Cralex

    Cralex GBAtemp Regular
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    I typically just leave them off, which results in your injected game looking like it would on any device with a backlit screen, such as the GameBoy Advance SP. If you find that it's too bright and the game doesn't have a built-in brightness adjusting feature, then maybe the dark filter is what you're looking for. As for the ghosting, frankly, I'm not sure why you would want to turn that on. Maybe someone else has a valid reason.
     
  2. MagnumG

    MagnumG Newbie
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    I'm trying to inject Pokemon Ruby but it never works. (I'm on Windows 10 Home Edition).

    Please help >_<

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.IO.IOException: The process cannot access the file 'C:\Users\Emmanuel Nassrallah\AppData\Local\Temp\201705101642318567\3dstool.exe' because it is being used by another process.
    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    at System.IO.File.InternalDelete(String path, Boolean checkHost)
    at System.IO.File.Delete(String path)
    at Ultimate_GBA_VC_Injector_for_3DS.frmMain.CreateBannerBinary(Bitmap bannerImage)
    at Ultimate_GBA_VC_Injector_for_3DS.frmMain.btnNextStep_Click(Object sender, EventArgs e)
    at System.Windows.Forms.Control.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnClick(EventArgs e)
    at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ButtonBase.WndProc(Message& m)
    at System.Windows.Forms.Button.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0 built by: NET47REL1
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    Ultimate GBA VC Injector for 3DS
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Emmanuel%20Nassrallah/AppData/Local/Temp/201705101634097543/Ultimate%20GBA%20VC%20Injector%20for%203DS.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2094.0 built by: NET47REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2093.0 built by: NET47REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2093.0 built by: NET47REL1LAST
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Xml.Linq
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2046.0 built by: NET47REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
     
  3. BroniePie1

    BroniePie1 Member
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    i already posted this kinda but any rom i inject on the 3ds, it just shows a gray screen as if it were loading then just a black screen, and i have to hold down the power button to reboot the 3ds
     
  4. Dionicio3

    Dionicio3 The Skiddo
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    How is your SD card formatted? And how big is it?
     
  5. BroniePie1

    BroniePie1 Member
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    4 gb sd card, the one that came with the system and what do you mean by "formatted" the only thing i can think of what you mean is FAT32
     
  6. Dionicio3

    Dionicio3 The Skiddo
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    How much free space is on it? And what game are you trying to play?
     
  7. BroniePie1

    BroniePie1 Member
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    1.5 gb and im trying to get pokemon emerald to work but also metroid fusion which wouldnt work as the ambassador cia
     
  8. Dionicio3

    Dionicio3 The Skiddo
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    Try redownloadint the program and recreating the cias
     
  9. BroniePie1

    BroniePie1 Member
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    no luck tried both, even downloaded another ambassodor cia no luck, and i used to have fusion on my 3ds, and all of a sudden the black screen issue started, so i think there might be something to do with my system
     
  10. Starboy

    Starboy GBAtemp Regular
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    what is SRAM patch and do we need to apply it
     
  11. Zorkats

    Zorkats Newbie
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  12. Flystar

    Flystar Member
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    I used a pre-patched ROM and used it with the injector. Just use Google to look up the rom and it should be within the first few results. It works just fine on my system.
     
  13. Redadude

    Redadude Newbie
    Newcomer

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    I tried using this with a few Pokemon Leaf Green ROMs multiple times but it either:

    1)Game says save is corrupted and would only load last save before it (I heard this would prevent you from progressing after beating the elite four)
    2)M1 circuit board not installed which causes the same thing as above when you beat the elite four.
    3)Get a save failed checking backup memory error where I'm told to wait and it then says that it failed to save.
    4)White screen when booting it up after installing it

    Can anyone help me out with this? Is there a specific ROM and/or save type I need to be using for it to work? Cause I'm lost :(
     
    Last edited by Redadude, May 14, 2017
  14. Vverg

    Vverg Member
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    I think you did not do this ;)

    https://gbatemp.net/threads/tutorial-fix-all-save-problems-for-pokémon-games-vc-gba.433266/

    Anyways I got some other issue, when I use RTC function it says ingame that my time is ae. 05:00, while my current time would be 18:00. I can live with the 1 hour difference but the other 12 hour difference is bit annoying. Is there a way to fix this?
     
    lordkaos likes this.
  15. blackbubble

    blackbubble Member
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    Everything works perfectly for me but I have question:
    my rom had preselected flash 512 kbit save type, but I choose SRAM and on the 4 step SRAM patch (for some reason i thought it would be better), so far all the saves works without problems, so my question is what is difference beteewen all these save methods? should i choose everytime sram+patch for my roms?

    Btw when windows display scaling is more than 100% default, for example 125% then icon/banner is displayed and saved incorrectly, so the .exe must be run with disable scaling DPI.
     
  16. Natural

    Natural GBAtemp Fan
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    I want to play Fire Emblem The Blazing Sword's hard mode without having to complete normal mode. Does anyone know how I'm supposed to import a completed save?
     
  17. KapuDaKoopa

    KapuDaKoopa That One Splatoon Dataminer
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    https://github.com/alex34567/Agbsave9
    This should work for what you want to do
     
    Natural likes this.
  18. GBAFail

    GBAFail Smell my finger.
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    Inject Goomba Color into the VC. That should work.
     
  19. GeneraLight

    GeneraLight GBAtemp Regular
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    So how close to perfect is this?

    Is it possible to add a GBA system graphic around the title graphic on the home menu instead of a purple border? Has the text and border been calibrated to match the official Ambassador releases?
     
  20. GBAFail

    GBAFail Smell my finger.
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    This isn't emulation. These run in AGB_FRIM. A GBA backwards compatible mode on the 3DS. The home menu graphics are identical to the real VC.

    P.S. to whoever was trying to play mystery dungeon. It works with the SRAM patch.
     
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