1. Manurocker95

    OP Manurocker95 Game Developer & Pokémon Master
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    Hi again! It's me, Manu (woohooo)! I made this game some months ago but I never posted it so... why not now?

    I present you, T-REKT 3D:


    [​IMG]


    I don't have any plans to make it better than it is now, but if you want to practice C++, just check the source code (I recently reuploaded everything to a public repo).

    I just tested this on Citra and my N3DS XL so I dunno if it works on Old3DS. It should tho.

    Screenshots:


    [​IMG]

    [​IMG]


    How to play:

    You have to save the dinos. How? Just avoid the meteorites that fall to the earth! :ha:

    Dinosaurs will grow up if you let them survive. When doing so, if you have boys and girls, they will procreate having more dinosaurs. :shy:
    They will die by being old, so they won't be invincible anyway.

    Beware because every dino has different stats. They can grow up earlier, run faster or even procreate faster than others (Everything is set randomly).


    - Circle Pad / D-Pad (Right/Left) for moving the dinos.
    - Tap on buttons or press A to go through screens when needed.
    - Start to pause the game
    - Select to exit if you are in the titlescreen and go to titlescreen if you are ingame

    Debug Controls (Debugging stuff):

    - L for dying automatically
    - R for giving you 10 points
    - Circle Pad / D-Pad (Down) for falling meteorites in all the screen


    What does it have:

    - Custom Splash Screen
    - Sound: dspdump is needed.
    - Stereoscopic 3D
    - Data saved in /3ds/data/T-Rekt_3D/data.sav
    - Resources loaded from RomFS.
    - Custom fonts and stuff
    - Sprites and background animated by frames
    - Some bugs I don't care so much right now xD
    - Title Unique ID: 0xFAC4C

    Downloads:

    - Source Code: https://github.com/Manurocker95/TRekt_3D
    - Binaries/Release (.3dsx and .cia): https://github.com/Manurocker95/TRekt_3D/releases

    Credits:

    - Smealum & Yellows8: Scene3DS and stuff, you know.
    - Xerpi: SF2D, SFTD, SFIL, Portlibs
    - Sound Class: Cheuble
    - ahruon: Background image
     
    Last edited by Manurocker95, Aug 28, 2017
  2. JellyPerson

    JellyPerson https://discord.gg/BMVma8j
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    This game looks pretty cool tbh
     
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  3. Manurocker95

    OP Manurocker95 Game Developer & Pokémon Master
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    Thx! It has some bugs and stuff, but I just wanted to release this. It may be used as reference for making other homebrews or something.
     
  4. UltraArceus3

    UltraArceus3 Living Specimen roaming the Third Dimension
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    It looks interesting! Can't wait to get it!
     
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  5. azythegreat

    azythegreat Newbie
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    Currently working on o3DS - CFW 11.5 Luma BS9
     
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  6. Manurocker95

    OP Manurocker95 Game Developer & Pokémon Master
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    Oh, nice! Did you try .3dsx or .cia? Can someone without CFW test if it works?
     
    Last edited by Manurocker95, Aug 28, 2017
  7. RY0M43CH1Z3N

    RY0M43CH1Z3N Touching things and improving your world
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    In a few hours i can try without CFW
     
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  8. Manurocker95

    OP Manurocker95 Game Developer & Pokémon Master
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    I'm gonna add auto dsp dump for audio so people don't need to do it before playing.
     
  9. bee395

    bee395 Member
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    Really cool game.
    However, after a few round some dinos spontaneously die and won´t re spawn if you restart the level.
    o3DS, cia
     
  10. Manurocker95

    OP Manurocker95 Game Developer & Pokémon Master
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    gonna check that. :)
     
  11. bee395

    bee395 Member
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    If you leave the screen on the left you can stay between the left and the right screen. If you stay there (or anywhere else but this is the easiest way :P) you will eventually despawn. Last time one despawned after meteor 41 but this maybe stat dependent because they won't despawn all at the same time.

    The 3D effect is also really strong B-)
     
  12. Demie

    Demie Newbie
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    kudos to this great game
     
  13. SoslanVanWieren

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    how long did it take you to make a game like this
     
  14. Manurocker95

    OP Manurocker95 Game Developer & Pokémon Master
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    Like 15-20 hours, images included.
     
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