[Release] T-Rekt 3D

Discussion in '3DS - Homebrew Development and Emulators' started by Manurocker95, Aug 27, 2017.

  1. Manurocker95
    OP

    Manurocker95 Game Developer & Pokémon Master

    Member
    5
    May 29, 2016
    Spain
    Madrid
    Hi again! It's me, Manu (woohooo)! I made this game some months ago but I never posted it so... why not now?

    I present you, T-REKT 3D:


    [​IMG]


    I don't have any plans to make it better than it is now, but if you want to practice C++, just check the source code (I recently reuploaded everything to a public repo).

    I just tested this on Citra and my N3DS XL so I dunno if it works on Old3DS. It should tho.

    Screenshots:


    [​IMG]

    [​IMG]


    How to play:

    You have to save the dinos. How? Just avoid the meteorites that fall to the earth! :ha:

    Dinosaurs will grow up if you let them survive. When doing so, if you have boys and girls, they will procreate having more dinosaurs. :shy:
    They will die by being old, so they won't be invincible anyway.

    Beware because every dino has different stats. They can grow up earlier, run faster or even procreate faster than others (Everything is set randomly).


    - Circle Pad / D-Pad (Right/Left) for moving the dinos.
    - Tap on buttons or press A to go through screens when needed.
    - Start to pause the game
    - Select to exit if you are in the titlescreen and go to titlescreen if you are ingame

    Debug Controls (Debugging stuff):

    - L for dying automatically
    - R for giving you 10 points
    - Circle Pad / D-Pad (Down) for falling meteorites in all the screen


    What does it have:

    - Custom Splash Screen
    - Sound: dspdump is needed.
    - Stereoscopic 3D
    - Data saved in /3ds/data/T-Rekt_3D/data.sav
    - Resources loaded from RomFS.
    - Custom fonts and stuff
    - Sprites and background animated by frames
    - Some bugs I don't care so much right now xD
    - Title Unique ID: 0xFAC4C

    Downloads:

    - Source Code: https://github.com/Manurocker95/TRekt_3D
    - Binaries/Release (.3dsx and .cia): https://github.com/Manurocker95/TRekt_3D/releases

    Credits:

    - Smealum & Yellows8: Scene3DS and stuff, you know.
    - Xerpi: SF2D, SFTD, SFIL, Portlibs
    - Sound Class: Cheuble
    - ahruon: Background image
     
    Last edited by Manurocker95, Aug 28, 2017
    Coc4tm, emuashui, Cid2mizard and 10 others like this.
  2. JellyPerson

    JellyPerson https://discord.gg/BMVma8j

    Banned
    8
    Jul 26, 2017
    Korea, North
    Pyongyang
    This game looks pretty cool tbh
     
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  3. Manurocker95
    OP

    Manurocker95 Game Developer & Pokémon Master

    Member
    5
    May 29, 2016
    Spain
    Madrid
    Thx! It has some bugs and stuff, but I just wanted to release this. It may be used as reference for making other homebrews or something.
     
  4. UltraArceus3

    UltraArceus3 TIME LORD FROM GALLIFREY

    Member
    1
    Oct 3, 2016
    Egypt
    Under a Rock (with Wi-Fi)
    It looks interesting! Can't wait to get it!
     
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  5. azythegreat

    azythegreat Newbie

    Newcomer
    1
    Jul 29, 2017
    Singapore
    Currently working on o3DS - CFW 11.5 Luma BS9
     
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  6. Manurocker95
    OP

    Manurocker95 Game Developer & Pokémon Master

    Member
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    May 29, 2016
    Spain
    Madrid
    Oh, nice! Did you try .3dsx or .cia? Can someone without CFW test if it works?
     
    Last edited by Manurocker95, Aug 28, 2017
  7. RY0M43CH1Z3N

    RY0M43CH1Z3N Touch Things and improve your world

    Member
    4
    Aug 16, 2017
    Spain
    Your Mind
    In a few hours i can try without CFW
     
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  8. Manurocker95
    OP

    Manurocker95 Game Developer & Pokémon Master

    Member
    5
    May 29, 2016
    Spain
    Madrid
    I'm gonna add auto dsp dump for audio so people don't need to do it before playing.
     
  9. bee395

    bee395 Member

    Newcomer
    1
    Jun 26, 2016
    Netherlands
    Really cool game.
    However, after a few round some dinos spontaneously die and won´t re spawn if you restart the level.
    o3DS, cia
     
  10. Manurocker95
    OP

    Manurocker95 Game Developer & Pokémon Master

    Member
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    May 29, 2016
    Spain
    Madrid
    gonna check that. :)
     
  11. bee395

    bee395 Member

    Newcomer
    1
    Jun 26, 2016
    Netherlands
    If you leave the screen on the left you can stay between the left and the right screen. If you stay there (or anywhere else but this is the easiest way :P) you will eventually despawn. Last time one despawned after meteor 41 but this maybe stat dependent because they won't despawn all at the same time.

    The 3D effect is also really strong B-)
     
  12. Demie

    Demie Newbie

    Newcomer
    1
    Aug 29, 2017
    Canada
    kudos to this great game
     
  13. SoslanVanWieren

    SoslanVanWieren Banned

    Banned
    4
    Feb 6, 2017
    Australia
    how long did it take you to make a game like this
     
  14. Manurocker95
    OP

    Manurocker95 Game Developer & Pokémon Master

    Member
    5
    May 29, 2016
    Spain
    Madrid
    Like 15-20 hours, images included.
     
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