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- May 29, 2016
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Hello, everyone!
Here I go again with another game. This time is a touch game where you have to drag the falling balls to the correct side of the screen: red to the red side and blue to the blue side.
If you do it wrong, you fail.
Easy, right?
This was an idea I had for mobile devices so why not try to make it for Nintendo Switch?
Screenshots
* IMGUR DOESNT ALLOW ME TO POST MORE IMGS :C*
Controls:
- Touch Screen for pressing play button, skip splash screen and drag the circles. That's it.
- Start for exiting the app in the title screen and exiting the game to the titlescreen from game.
When exiting or losing, if you beat your best score, it is saved in sdmc:/switch/til/data.sav
As this uses touch screen, buttons won't do anything "useful" for the getting score.
Download:
I think this is the most complete homebrew I made for NX so if someone wants to practice C++, just check it out.
- Source Code: https://github.com/Manurocker95/TIL_NX
- Release: https://github.com/Manurocker95/TIL_NX/releases/
Credits:
Here I go again with another game. This time is a touch game where you have to drag the falling balls to the correct side of the screen: red to the red side and blue to the blue side.
If you do it wrong, you fail.
Easy, right?
This was an idea I had for mobile devices so why not try to make it for Nintendo Switch?
Screenshots
* IMGUR DOESNT ALLOW ME TO POST MORE IMGS :C*
Controls:
- Touch Screen for pressing play button, skip splash screen and drag the circles. That's it.
- Start for exiting the app in the title screen and exiting the game to the titlescreen from game.
When exiting or losing, if you beat your best score, it is saved in sdmc:/switch/til/data.sav
As this uses touch screen, buttons won't do anything "useful" for the getting score.
Download:
I think this is the most complete homebrew I made for NX so if someone wants to practice C++, just check it out.
- Source Code: https://github.com/Manurocker95/TIL_NX
- Release: https://github.com/Manurocker95/TIL_NX/releases/
Credits:
SDL2 references:
- joel16
- bernardo giordano
- Cheeze
- Cid2mizard
- WerWolv
- Credits for everyone involved in LibNX and Homebrew Development
- Thanks, SciresM for your awesome work in Atmosphere CFW.
- Smealum, because you deserve it, dude.
Last edited by Manurocker95,