So, I have been waiting until the right time to get into modding smash 4, and decided on doing it now. Im trying to add an airdodge to luigi like I have seen in a video on youtube. Looking back at previous pages in the form, I saw someone tried to add it with the command: Add/Set_Momentum(Unknown=2,Unknown=-2,Unknown=0x1)
Im not sure if it worked out for them, because of marth not being able to edit. So, I decided to try it out on Luigi. Im using http://opensa.dantarion.com/s4/mastercore3/dump/0/luigi to find the airdodge command. I think it is ESCAPEAIR 1DDF4AA6, but I need confirmation. Would all I need to do is change 1DDF4AA6 from
toCode:Asynchronous_Timer(Frames=19) Unknown_E74(Unknown=0x0) Script_End()
then save it. and patch it? I tried doing this, but HANs says that the romfs is invalid when I try to load it.Code:Asynchronous_Timer(Frames=19) Unknown_E74(Unknown=0x0) Add/Set_Momentum(Unknown=2,Unknown=-2,Unknown=0x1) Script_End()
EDIT: Just realized I would probably need to remove something from custom moves in order for the patcher to work successfully. Can I remove something from a effect.bin to accommodate for the added code in game.bin or does it need to be file specific? Also, can I be under the limit, or do I need to be exactly at the original amount?
The syntax for add set momentum is
Code:
Add/Set_Momentum(Vertical=,Horizontal=,Mode=)