Homebrew [Release] Rokoban 3DS

cebolleto

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Hi guys

Here is another release that I hope you enjoy.
00_zpsztl94pca.png
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04_zpsgb1hcrab.png


As you can see on the screenshots this is a Sokoban clone. I already released it a few years ago for both the NDS and the Wii but this new version has some new graphics and looks way more better

You can download it from here:
Download
Also here is my blog if you want to read more about it

The game is available in 3ds, cia and 3dsx formats (and there is a Windows version too)

I am waiting for your comments below and if the game is not working could you post your current configuration like:
- console (O3ds, N3ds, 2ds)
- loading method (gateway, cia, ninjhax, CFW...)
- firmware
- other (console language, 3d on/off, hungry...)
this will make it easy for me to identify the bugs and fix them, thanks!
 

Rinnegatamante

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Very nice! Thanks for the release! Too bad it gets on the second page after one hour.

I will try this one for sure :)

It went to second page after an hour cause Homebrew Development now is General Help section.

Very nice joob @cebolleto . This game looks pretty much better then Whack Mania to me.
 

hippy dave

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Awesome, love me some sokoban. This looks really good, thanks! Only thing I noticed was that the screen flickers black occasionally (cia, n3ds, 9.5 gw emunand, english, 3d on...)
 

ScottNBNP

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Great little game, the 3D seems to cause a lot of eyestrain for me, but the game is alot of fun, and runs smoother with the 3D off anyway :)
 

nooby89

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Very professional :mthr:
What is the time to create that homebrew, I suppose few hours...?
 

marc00077

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Very professional :mthr:
What is the time to create that homebrew, I suppose few hours...?
Few hours :rofl: good joke. This could take months to do having in mind only one dev has worked on it.

The game is amazing :yay3ds:
I've only played it once but I already spent more time on it than any other hombrew game :gba:
Keep up this amazing work :wink:
 
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cebolleto

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Thanks everyone for the comments

Awesome, love me some sokoban. This looks really good, thanks! Only thing I noticed was that the screen flickers black occasionally (cia, n3ds, 9.5 gw emunand, english, 3d on...)
Hmmm, someone already mentionend this to me... seems like a problem with ten N3DS. What exactly is the problem, the skybox disappears or the whole screen stops rendering?

Great little game, the 3D seems to cause a lot of eyestrain for me, but the game is alot of fun, and runs smoother with the 3D off anyway :)
I think I am gonna decrease the stereoscopic effect a little bit, in the meantime you can always adjust it with the slider on the console

Very professional :mthr:
What is the time to create that homebrew, I suppose few hours...?
Hard to see. Actually a game like this is very simple. If you take Unity it shouldn't be more than 2 weeks. But I spend a lot of time on engine features (not only for the 3ds). So it is just a continuous implementation. When a game is ready to be released I just do it :)

Very nice! Thanks for the release! Too bad it gets on the second page after one hour.

I will try this one for sure :)

I guess I didn't choose a good time for releasing it, with the downgrading stuff and the bricking episodes :unsure:

Very nice joob @cebolleto . This game looks pretty much better then Whack Mania to me.
I prefer Whack Mania. I am working on an update now with all the feedback I received
 

SLiV3R

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My first contact with this game was on the Gameboy. Boxxle! :)


http://www.gameboyworld.com/1989/09/01/boxxle/

But I always preferred Kwirk :)

http://www.gameboyworld.com/1989/11/24/kwirk/


Love your homebrew man! :)

Edit : Small graphical detail. I think it would look better if you remove the stripes on the top. Instead of stripes, you can use the same bricks as there are on the walls. I think that would make it look even more professional! Or will that make the view more diffuse?
 
Last edited by SLiV3R,

TheCruel

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Good work. I like this more than Whack Mania. But I guess I just don't like whack-a-mole games much. :P

I also like that you release on CIA too.
 

nooby89

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Thanks everyone for the comments


Hmmm, someone already mentionend this to me... seems like a problem with ten N3DS. What exactly is the problem, the skybox disappears or the whole screen stops rendering?


I think I am gonna decrease the stereoscopic effect a little bit, in the meantime you can always adjust it with the slider on the console


Hard to see. Actually a game like this is very simple. If you take Unity it shouldn't be more than 2 weeks. But I spend a lot of time on engine features (not only for the 3ds). So it is just a continuous implementation. When a game is ready to be released I just do it :)



I guess I didn't choose a good time for releasing it, with the downgrading stuff and the bricking episodes :unsure:


I prefer Whack Mania. I am working on an update now with all the feedback I received

The Whack Mania update is for the bug of other language console?
 
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