Is there any IDs for the New 3DS ZL and ZR buttons?
Is there any IDs for the New 3DS ZL and ZR buttons?
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Is there any IDs for the New 3DS ZL and ZR buttons?
No I don’t think there is personally I have it set to L to shoot, no vertical look and use the stylist to aim, and up on the D pad as my interact if I could I’d use ZL for interact but I think he made this for old 3ds friendly That’s probably why there’s also no previous weapon button.Is there any IDs for the New 3DS ZL and ZR buttons?
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Is there any IDs for the New 3DS ZL and ZR buttons?
If you click Quit Game and click Y in Yes/No it won't give you that issue. At least not me. But if you close the app by using the 3DS home screen it will give you that error.hey i have a problem, whatever i close the game it gets me an ARM error
Nevermind I figured it out. Basically you can only put 1 pwad in the autoload folder. You have to swap It out. For example I put Fistful of Doom in the Doom 2 folder on Autoload and the Pwad folder in the Pr-Boom Plus folder. Let's say for example I want to play both Fistful of Doom and Harmony I have to choose one or the other but not both.How do I get Fistful of Doom and Harmony running on Pr-Boom+ 3DS? I tried the parameters but it loads Doom 2. Maybe I put the Pwads in the pr-boom plus folder.
Yeah if the wads re texture or use dehacked it counters the other pwad and can crash the game some custom pwad maps though do work with gameplay mods like D4V and some of course aren’t always compatible for some reason Going Down makes the games FPS drop but it works on regular prboom.Nevermind I figured it out. Basically you can only put 1 pwad in the autoload folder. You have to swap It out. For example I put Fistful of Doom in the Doom 2 folder on Autoload and the Pwad folder in the Pr-Boom Plus folder. Let's say for example I want to play both Fistful of Doom and Harmony I have to choose one or the other but not both.
If you go to Options -> General and go right to the last panel, you should be able to set the texture filter mode to linear/bilinear. By default, the filter mode is set to 'linear mipmap', which acts like 'nearest' (pixellation). Hope that helps.Will texture filtering ever get enabled, so it looks less pixelated and more like GZDoom?
Thanks for this, I wish Bilinear was the default.If you go to Options -> General and go right to the last panel, you should be able to set the texture filter mode to linear/bilinear. By default, the filter mode is set to 'linear mipmap', which acts like 'nearest' (pixellation). Hope that helps.
No problem. My rationale for making nearest the default was just to keep it retro-looking that's all, but I was conscious that there are others that do prefer the bilinear filtering, so I made sure to keep the different filtering options functional at least.Thanks for this, I wish Bilinear was the default.
What do you mean by prboom custom wads wiki? I can only find this:-D4V
-Boiled Doom
-Struggle:Antaresian Legacy
-DSDOOM3
Wiki prboom custom wads wiki is good to look for more if y’all know any more compatible with it let me know.
Might be the wrong wiki I think there’s another that shows you but like I said their not always compatible.On a New 3DS how do you set the circle pad to turn left/right instead of strafing?
I can only get the dpad to turn. I want to strafe with the shoulders (that is working) and turn with the circle pad. The dpad just doesn't feel natural to use for movement the way the circle pad does.
It could also make sense to have the inner shoulders be weapon up/down. I don't see a way to assign those either.
Otherwise this is amazing.
Is selecting iwad/pwads/deh within the program (like WiiDoom could do, for example) something that's planned? It was so convenient being able to do that in WiiDoom. But Doom in 3D is so much cooler.
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What do you mean by prboom custom wads wiki? I can only find this:
https://doomwiki.org/wiki/Category:Boom-compatible_WADs
But out of what you mentioned it only lists DSDOOM3, so that can't be what you were talking about.
Thank you for consistently coming back to the thread and reporting on what you're doing and how you've fixed it, this is really useful for people who are going to download and play this later (like me)Working sound!! Perfecto
is ultimate doom supported?
How have you got that working? I tried editing the config and it hasn’t done anything.On a New 3DS how do you set the circle pad to turn left/right instead of strafing?
I can only get the dpad to turn. I want to strafe with the shoulders (that is working)
Do you mean you've got joystick working as 'move and turn' and shoulder buttons as strafing now? Any chance you could upload your config file please? - I tried for ages to do this and couldn't do it!!How have you got that working? I tried editing the config and it hasn’t done anything.
EDIT: Okay I realised I should have just checked the Git, editing the joystick entries in the config file has got everything working dandy
Thanks for this - the weapon switching is sooo much better now. No more multiple presses on the X key to get the one you want....I made fork version to play on my N3DS, which is supporting ZL/ZR buttons.
https://github.com/iAmGhost/PrBoom-Plus-3DS