Hacking [RELEASE] PFBA: Portable Final Burn Alpha - official thread

  • Thread starter Thread starter cpasjuste
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I can't seem to get the video preview on the ps vita, is this limited to the switch?

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Please note the last sentence of cpasjuste's post quoted below:

Hi,

Here is the pFBN 4.1 update for the switch and vita. There's a lot of internal changes, i hope all will work well..

https://github.com/Cpasjuste/pemu/releases/tag/4.1

PLEASE NOTE THE VITA VERSION DOESN'T SUPPORT VIDEO PREVIEWS, NO NEED TO DOWNLOAD THEM.

What more does he have to do apart from making it BOLD AND CAPITALIZE THAT VITA DOESN'T SUPPORT VIDEO PREVIEWS?
 
Last edited by rsn8887,
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Thankssssss my friend

@cpasjuste ,,,,
The vertical control does not correspond to the stick ,, it is inverted ,,, horizontally it works well.
Has the option to upload frames been removed?
Thank you
Ho yes, I did forget that I need to fix control rotation in libcross2d. I'll try to do that this week.
 
Please note the last sentence of cpasjuste's post quoted below:



What more does he have to do apart from making it BOLD AND CAPITALIZE THAT VITA DOESN'T SUPPORT VIDEO PREVIEWS?
My bad, I went to the github and downloaded without reading here.

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Thanks for the update for the ps vita version of pfba. Any way to skip frames like in previous versions? i only see "force 60hz" now.
 
Last edited by cvskid,
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[QUOTE = "cpasjuste, post: 8993671, member: 370907"] Pero sí, olvidé que necesito arreglar la rotación de control en libcross2d. Trataré de hacer eso esta semana. [/ CITA]
Very thanks friend.
Somebody help me to know where I can get the roms of spectrum "zx3" I can't find them anywhere ,,, in what format do they have to be ,,, tap, z80 ?.
thanks friends.
 
Last edited by Lineacero,
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@cpasjuste is it possible to load roms from uma0?, try to change it from the config that generates the emu but it doesn't work, the emu modifies that config again to the default routes in ux0, thanks.
 
I'm installing the vpk, and getting nothing but a black screen when I launch the application. No instructions to where put the other files of the archive... nothing in data folder is created when I launch the application.

Edit : seems all the content of the archive have to be put in a "pfba" name folder in data folder.
 
Last edited by FmT,
Just tested for both switch and vita, not sure if its a bug but I can't seem to find aladdin on the megadrive.
I checked the xml, and the game is listed, the crc and file names all matches.

aladdin-game-checksum.jpg

aladdin-pfba-neo-game-data.jpg
 
@cpasjuste is it possible to load roms from uma0?, try to change it from the config that generates the emu but it doesn't work, the emu modifies that config again to the default routes in ux0, thanks.
I have same problem. Maybe ux0:/data/pfba/config.cfg doesn't work.
And, I've found some more bugs with switch/vita version. When I do keysetting, some keys are can not set.(for example, switch is A, vita is O) Please fix these bugs.
 
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Just tested for both switch and vita, not sure if its a bug but I can't seem to find aladdin on the megadrive.
I checked the xml, and the game is listed, the crc and file names all matches.

aladdin-game-checksum.jpg

aladdin-pfba-neo-game-data.jpg
The ROM need to be zipped and named "aladdin.zip" if I remember correctly.

--------------------- MERGED ---------------------------

I have same problem. Maybe ux0:/data/pfba/config.cfg doesn't work.
And, I've found some more bugs with switch/vita version. When I do keysetting, some keys are can not set.(for example, switch is A, vita is O) Please fix these bugs.
Thanks, I'll take a closer look very soon.
 
The ROM need to be zipped and named "aladdin.zip" if I remember correctly.

--------------------- MERGED ---------------------------


Thanks, I'll take a closer look very soon.

It is zipped and named aladdin.zip I only did this to show the crc and naming. The issue is the game is not even listed as present/green or missing/red.

Tested the rom on another genesis emulator and it is working.

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Last edited by lamvuong,
It is zipped and named aladdin.zip I only did this to show the crc and naming. The issue is the game is not even listed as present/green or missing/red.

Tested the rom on another genesis emulator and it is working.

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Are you sure you are not filtering ROMs by platform in the settings menu? Does other Megadrive roms show up? Else, I'll take a closer look soon.
 
Are you sure you are not filtering ROMs by platform in the settings menu? Does other Megadrive roms show up? Else, I'll take a closer look soon.
Thanks for looking into this, other mega drive games does show up. Its not urgent, I wasn't playing aladdin, it's just something I noticed when I was trying to test out the emulator. I can confirm mega drive games does load.

Another game I noticed that could be a bug is blazing star neo geo game, there is sound through out however as soon as the boss fight starts there is no sound and music, if I press the coin insert I can hear the new credit sound affect though.

I can confirm that sounds are working on retroarch using the fba neo core.

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Last edited by lamvuong,

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