1. mariosonicds

    OP mariosonicds GBAtemp Regular
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    -Model Creator 1.0b-

    -Requires 3ds Max-

    Creates a good base for sm4sh model and riged

    Basic instructions are included in the Readme

    FighterCreator.zip is for Rigged Models
    ModelCreator.zip is for Static Models

    Happy Importing!

    *Don't tr4sh GB*
     

    Attached Files:

    Last edited by mariosonicds, Aug 25, 2016
  2. Demonslayerx8

    Demonslayerx8 GBAtemp Regular
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    First

    -smb's first beta tester
     
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  3. Segtendo

    Segtendo #TeamMarie
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    Neat.
    Literally every Youtuber on the planet.
     
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  4. KillzXGaming

    KillzXGaming GBAtemp Advanced Maniac
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    Like to point out this includes:
    Multi mesh
    Multi textures

    Anyways thanks, now that it has a more offical release i hope to see more map imports on gamebanana!
     
  5. Kalomaze

    Kalomaze Advanced Member
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    holy moly thank you for this i love you people and now we have an true offical release instead of a discord limited thingy
     
  6. jam1garner

    jam1garner Advanced Member
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  7. CrystalForce

    CrystalForce I'm gonna "fix" that spaghetti.
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    umpteenth
     
  8. GoForGreatNess

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    No blender script :(
     
  9. randomneeess

    randomneeess Newbie
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    first

    - smb's not as cool beta tester
     
  10. Carnelian

    Banned

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  11. Rudelof

    Rudelof Advanced Member
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    so you can import models to characters, not just stages?
     
  12. LuckyJero

    LuckyJero Newbie
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    Okay, whenever I try to "fuse" Dreamland with Mew on 3ds, everything works fine, in the created model.nut is Mew on Dreamland. But when I use NUD_create.py on the cmd and enter the cvs, the py wants the dds files of the pasted Mew textures? It has PNG-files and put them right next to the .cvs file.

    I thought that this injector supports PNG format?

    Help?

    [​IMG]

    BTW: The created nud is working in 3dsmax but crashes in-game :/

    [​IMG]
     
    Last edited by LuckyJero, Aug 14, 2016
  13. Kalomaze

    Kalomaze Advanced Member
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    This should help you, my vid tut.
     
  14. RetroGamer732

    RetroGamer732 GBAtemp Regular
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    I keep getting this error even though the texture is clearly there. I've even tried with spaces in front of the 2 only for it to give me the same error. Any help is appreciated. texture_error.png
     
  15. pokearall

    pokearall Newbie
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    Capture.JPG The nut is corrupted for me too. I'm thinking NUT_Create.py doesn't work
     
  16. pokearall

    pokearall Newbie
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    FIX YOUR DOWNLOAD INSTRUCTIONS

    Edit: very sorry but download instructions aren't specific and are incorrect (the readme file) on what to do. btw I was in rage mode when I type the comment above

    Edit Edit: Btw finally got texture to pack into to NUT but when I extract the dds files out of the NUT to see if everything went well they are corrupted
     
    Last edited by pokearall, Aug 15, 2016
  17. Demonslayerx8

    Demonslayerx8 GBAtemp Regular
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    cause ur using PNG's instead of DDS files
     
  18. jam1garner

    jam1garner Advanced Member
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    But for real tho, who is "NUD", is he related to RTB or is that just ur nick??

    Edit: FIRST

    Edit 2: Srry didn't realize I already called FIRST.

    Edit 3: SECOND!
     
    Last edited by jam1garner, Aug 15, 2016
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  19. pokearall

    pokearall Newbie
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    Sorry bro but I converted all my textures into dds and still not working
     
  20. RetroGamer732

    RetroGamer732 GBAtemp Regular
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    1st.) Make sure they all have Mipmaps and are all DXT1, DXT3, or DXT5. Make sure they are ARGB as well.
    2nd.) Make sure they're named the exact same thing as they are labelled in the dope.csv
    3rd.) Remove the spaces in the texture line(s) in the dope.csv.
     
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