Hacking [Release] NUD Model Creator

mariosonicds

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-Model Creator 1.0b-

-Requires 3ds Max-

Creates a good base for sm4sh model and riged

Basic instructions are included in the Readme

FighterCreator.zip is for Rigged Models
ModelCreator.zip is for Static Models

Happy Importing!

*Don't tr4sh GB*
 

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  • modelCreator.zip
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  • FighterCreator.zip
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Last edited by mariosonicds,

KillzXGaming

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Like to point out this includes:
Multi mesh
Multi textures

Anyways thanks, now that it has a more offical release i hope to see more map imports on gamebanana!
 

Kalomaze

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holy moly thank you for this i love you people and now we have an true offical release instead of a discord limited thingy
 

LuckyJero

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Okay, whenever I try to "fuse" Dreamland with Mew on 3ds, everything works fine, in the created model.nut is Mew on Dreamland. But when I use NUD_create.py on the cmd and enter the cvs, the py wants the dds files of the pasted Mew textures? It has PNG-files and put them right next to the .cvs file.

I thought that this injector supports PNG format?

Help?

yEcGO3P.png


BTW: The created nud is working in 3dsmax but crashes in-game :/

YBKJ5Ki.png
 
Last edited by LuckyJero,

RetroGamer732

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I keep getting this error even though the texture is clearly there. I've even tried with spaces in front of the 2 only for it to give me the same error. Any help is appreciated.
texture_error.png
 

pokearall

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FIX YOUR DOWNLOAD INSTRUCTIONS

Edit: very sorry but download instructions aren't specific and are incorrect (the readme file) on what to do. btw I was in rage mode when I type the comment above

Edit Edit: Btw finally got texture to pack into to NUT but when I extract the dds files out of the NUT to see if everything went well they are corrupted
 
Last edited by pokearall,

Demonslayerx8

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FIX YOUR DOWNLOAD INSTRUCTIONS

Edit: very sorry but download instructions aren't specific and are incorrect (the readme file) on what to do. btw I was in rage mode when I type the comment above

Edit Edit: Btw finally got texture to pack into to NUT but when I extract the dds files out of the NUT to see if everything went well they are corrupted
cause ur using PNG's instead of DDS files
 

RetroGamer732

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Sorry bro but I converted all my textures into dds and still not working
1st.) Make sure they all have Mipmaps and are all DXT1, DXT3, or DXT5. Make sure they are ARGB as well.
2nd.) Make sure they're named the exact same thing as they are labelled in the dope.csv
3rd.) Remove the spaces in the texture line(s) in the dope.csv.
 

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