The LZ11 compression support in my editor was brought over from @exelix11's primordial editor and I have no idea how it works. I rewrote everything to do with MSBT and never touched LZ11. If anyone knows how to fix it, by all means fork the project, fix it and create a pull request.Nice but still no "EU_English.LZ" file support, the one I've send to you earlier.











