[Release]KillerMan: Ghost Buster

This is a fun little minigame I wrote based on the Mega Man Battle Network series style of gameplay. You play as KillerMan from MegaMan Battle Network 6 and fight off waves of ghosts and viruses to try to get a high score. The game features stages where you fight sets of viruses and an endless mode where you test how long you can last against an endless wave of ghosts and viruses.

Screenshots:
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Gameplay:
Controls:
D-pad/Circle Pad: Move
B: HexSickle
A: Use Chip
Y: DeleteBeam
L: Cycle Selected Chip Left
R: Cycle Selected Chip Right
Controls are fully customizable from the options menu.
Start+Select exits to launcher

Stages:
Each stage has a ghost busting stage and a virus busting stage.
During the ghost busting stage, ghosts randomly spawn in large groups until you clear the required amount of ghosts. The kill goal is indicated in the bottom screen.

After clearing the ghost busting stage viruses begin to spawn, in addition to smaller groups of ghosts. Viruses are much tougher than ghosts and require more hits destroy.

Items:
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BattleChips randomly spawn throughout the battle. Collecting these will grant more powerful attacks that can clear waves of ghosts faster or take down viruses faster. Each chip only grants a one time use of the attack.

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Bugfrags randomly spawn throughout the battle. Collecting these will recover HP.

Shadow Enemies:
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Some enemies, such as Ghost3, are shadow enemies. These enemies can only be destroyed with sword based attacks and will take no damage from others.

Download .3DSX and .SMDH
Download Old 1.02 .3DSX and .SMDH

Download Old 1.01 .3DSX and .SMDH
Download Old 1.00 .3DSX and .SMDH
 
Last edited by Greiga Master,
Everytime I boot it up, it flashes the "Press Start" text on the bottom, but whenever I press a button, it freezes. The music continues to play, but the screen doesn't change at all. N3DS, 10.1.0-27U, using Ironhax as an entrypoint.
 
Any plans to expand this? Is the source available?
Source isn't availible but I'll see about expanding on it.
Frontpage'd cause I want to see more 3DS homebrew. Congrats, and keep up the great work.
Thanks m8 didn't expect to be frontpage'd when I put this up.
You should make a thing to exit out to the main menu or homebrew launcher, so we can stop this from happening.

Edit: picture attached
One of the testers for this had the exact same issue (weird triangle thing) but I haven't been able to reproduce it myself on emulator, ironhax, browserhax, or themehax on O3ds 9.9.0-26. If you can consistently cause this to happen I would love to know how but if I cant consistently reproduce this issue it's going to be tough to fix.
So any plans to fix the scaled mode quality? Amazing game btw i could honestly care how long you take to fix it if you are going to
If you want it to fill the entire top screen without looking scaled it's going to mean remaking all the assets at a higher resolution. I cannot really do this since I'm not a spriter.
This seems like a very great hb game!

Everything in the 3DS scene has been so freaking awesome since ninjhax 2! I love this cool and very active community :)
Ya m8, ninjahax2 is the only reason I was able to run homebrew at all and develop this.
Everytime I boot it up, it flashes the "Press Start" text on the bottom, but whenever I press a button, it freezes. The music continues to play, but the screen doesn't change at all. N3DS, 10.1.0-27U, using Ironhax as an entrypoint.
After pressing start the start pressed sound is supposed to play. If the sound's file isn't there it might explain your crash. Check your assets folder for "sfx_titlescreen_start.raw" it may have not copied for whatever reason.
 
After pressing start the start pressed sound is supposed to play. If the sound's file isn't there it might explain your crash. Check your assets folder for "sfx_titlescreen_start.raw" it may have not copied for whatever reason.
This was the issue, thanks so much!
 
Amazing work on this, it's a lot of fun!

The only things really missing are a .cia version, and an option to exit back to the launcher.
 
Last edited by coinblock,
^ LOL YOU DIDNT ACHIEVE THE ENDLESS MODE XD

--------------------- MERGED ---------------------------

Also I Want This Game Be Popular , Have Mode Stories , I Miss Megaman Alot And I Wish Someone Take Its Cover And Rise Him Up . Its By Allowing KillerMan Doing The Job . Great Work , I Like This Game , I Hope It Have Couple Of Franchise Over Then Years Or Months ( If You Wanna Give A End To It ) . Noob Answer : I Want This To Be A Actuall Game.
 
^ LOL YOU DIDNT ACHIEVE THE ENDLESS MODE XD

--------------------- MERGED ---------------------------

Also I Want This Game Be Popular , Have Mode Stories , I Miss Megaman Alot And I Wish Someone Take Its Cover And Rise Him Up . Its By Allowing KillerMan Doing The Job . Great Work , I Like This Game , I Hope It Have Couple Of Franchise Over Then Years Or Months ( If You Wanna Give A End To It ) . Noob Answer : I Want This To Be A Actuall Game.
That's because I just started?
 
I expected the shittiest, wrong scaled port of a crap game ever.

I was so fucking wrong.

this game is so amazing it made the milk come out of my TEAT
 
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I have never actually played a Mega Man battle network game before, so this will be interesting to try out. The game looks amazing dude. :yaynds:
 

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