You have CFW. You should really install the CIA version.So, after updating boot9strap to 1.2, Luma3DS to 8.0 and updating to the latest Homebrew Launcher, I noticed that JKSM won't work. JKSM says that it can't find my save file. I have not modified the save manager's files in any way and I followed the guide on how to update boot9strap to 1.2 at https://3ds.guide/updating-b9s. I tried other save editors too but they won't work either (they worked before updating).
That's what I used. Both the 3dsx version and CIA versions don't work.You have CFW. You should really install the CIA version.
Works for me using the 6/30/16 CIA build and the JPN support CIA build linked in the first post. :/That's what I used. Both the 3dsx version and CIA versions don't work.
I installed the CIA straight from FBI using the QR code if that makes a difference.Just a note, I've had the CIA version ever since I first got CFW on my 3DS back in February. I haven't updated it since so maybe that will fix it.
The second console would need to be a old 3ds system that has CFW on it with B9S. You would purchase one of those inject titles from the eshop on that 3ds, inject the savefile to it and system transfer that to the system without CFW on it.
This is a save manager you can install as a CIA. This means no more booting into the homebrew menu and rebooting to import and export saves.
Testing has shown that it doesn't appear to have any problems with any titles. Thanks to @Gocario, it will automatically delete any secure values.
It can also export and import ExtData IF the title uses it.
I've made it as simple as I can, while keeping the slot feature from my old save manager.
When you select backup or restore, you will have to select or create a new slot. If you don't like the input screen, you can create the directories yourself inside the game's export folder.
Save Data is exported to SD:/JKSV/Saves/[Title]/[Slot Dir]
ExtData is exported to SD:/JKSV/ExtData/[Title]/[Slot Dir]
System Save data is exported to SD:/JKSV/SysSave/
Boss ExtData is exported to SD:/JKSV/Boss/
Shared ExtData is exported to sd/JKSV/Shared/[ID]/[DIR]
Tell me if you have any issues. I've tried my best to get everything 100%, but I'm not perfect.
Please set FileZilla's transfer type to binary before reporting corrupted data. Auto and ASCII can sometimes cause issues. See the spoiler for details.
-FAQ-
-Why two QR codes?-
One has a font that supports Japanese, the other does not. This makes a 1.5MB difference in
size, so I figured I'd offer it for people who don't need the JPN support.
-I get a message saying "Error opening save archive!"-
This means one of two things usually. The first is that the game has not been
started and/or given a chance to format its save data. The second is that this title
saves to Extra Save Data or ExtData, like Fantasy Life or Monster Hunter Generations.
-What happened to L or R for auto dating?-
Type in the number 2 to have both formats pop up in the dictionary box.
-I can't open the Extra Data for [Title], but I know it's there.-
Some games with multiple versions, Pokemon and Fire Emblem Fates for example, save to
an extra data archive that they all share. This means I need to add a redirect for these
games before you can access it. I do not enumerate the Extra Data, I use the ID from the
title to access it or test if it's there.
-I open the 3DSX and it says "Nintendo 3DS Camera" or is blank and doesn't work-
You need the JKSM.xml file in the same directory as the 3dsx. This tells the HBL that JKSM
needs a target title.
-The 3DSX gets stuck on certain titles-
You need a newer boot and mmap files for 9.6+ files. You can find them here: https://github.com/ihaveamac/9.6-dbgen-xmls
-What is MHGSV?-
MHGSV is a save data tool specifically for Monster Hunter Generations. It is intended for people using homebrew
only on official firmwares, as it detects you system's region and uses that to determine which
archive to open. Using it on a US system with a JPN game for example will not work as it will
try to open archive 0x1870 instead of 0x1554. It does not need an xml file or target, making it easier
to work with if you only want quick save edits.
QR Codes/DL Links:
The 3DSX and MHGSV are attached to this post. I will work on getting source cleaned up and updated the next couple days when I have time. If you have any issues, be sure to tell me. It may not look too different, but I did have to change the way it worked in some places to get the home button working again.
The latest version is from 7/21/2016. It includes:
3DS Software keyboard
Home button works for most of the program. Exceptions are when user input is needed
Play coins can be set to any number between 0 to 300.
Auto centered text for menus.(This is easily changed back if no one likes it.)
Finally has color changing built in. Sliders maybe later. Any paint program can give you RGB values
Tries to imitate the way SDF handles errors(I don't like this too much and might switch back.)
Probably other stuff too.
The banner and icon were made by @Sgt. Lulz.
A big thanks to @Shadowfied, @Phanton, @Sgt. Lulz, and @A_Random_Guy for risking their saves and testing.
Source is available here: https://github.com/J-D-K/JKSM. I'm far from a pro though, so I know some could probably be done better.
The .zips are for the Homebrew Launcher. If you have CFW, just scan one of the QR codes in the first post with FBI's Remote install->Scan QR code option.Okay so uh... The instructions for installing this is just as simple as scanning the QR codes and that's it? Nothing more? hat are the zips for?
Either way I want to install and set this up on my NN3DS.
The .zips are for the Homebrew Launcher. If you have CFW, just scan one of the QR codes in the first post with FBI's Remote install->Scan QR code option.
That is correct. The extra data saves have file extensions unlike the normal saves. Just make sure you copy over all of the backups of each save.Okay, not sure if this is the right place to ask (this may be more of a FE:Fates related question) but if I wanted to back up saves that were on the sd card, I went to back it up with JKSM's extData option but I got some files with .bak extensions, did I do it right? My other saves from my cartridge itself had no extensions yet all still worked.
That is correct. The extra data saves have file extensions unlike the normal saves. Just make sure you copy over all of the backups of each save.
Don't know. IS decided to handle it that way for some reason. The backups should be named something like Chapter0~.bak.Ohh okay thank you, and how come there are multiple files as opposed to one for each save?