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  1. Typhonne

    Typhonne Newbie
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    Excuse me, but why i'm receiving this message when i open a save file?
     

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  2. nedron92

    nedron92 GBAtemp Regular
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    Some savefiles (don't know the reason, maybe of using an older version of my editor) have a bigger size then usual and that's not good, because I had problems with it to impoort them back.
    So I created a automatic trim fuction which reduce the size of an savefile to the normal size.
    Your origial savefile is as .bak.bin safe.. so try to import zmha.bin to the game. And if all went fine and with no freezes you can edit your savegame normally :)
     
    Last edited by nedron92, Oct 11, 2016
  3. Typhonne

    Typhonne Newbie
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    But i have already edited one of my save files and it has the same size, well and if the game cannot load the trimmed save, what can i do?
     
  4. nedron92

    nedron92 GBAtemp Regular
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    Mh, mostly is one Byte or more^^ (show via Right-Click->File-Properties ... or so).That cause sometime a freeze/crash or infinite 3DS-logo-loop for me.
    That's why I implemented those function.
    The bigger size of some Bytes are caused of an failure of my implementation for Weapon-Editing - I correct them with 2.5alpha also. Due to that failure I implemented those fucntion to correct the size for older files (;
    It should load in 99% - if not, you can disable the auto-trim function, if you start via CMD:

    Code:
    HWLSaveEditorGUI.exe  --disable-auto-trim
    I will implement later setting-options / config-file.
    Sorry, maybe you are the first person which use the latest-nightly and have that bigger file of old edits^^.

    EDIT: For those ones who are interested
    https://github.com/nedron92/HWL-SaveEditor/commit/afc9c94699ca11885db1856829de6f4cb03784f1

    Sourcefile:
    source/core/HWLSaveEditor.cpp Line: 227-230

    Code:
    //check, if iterator + complete offset length is bigger then the current filelength
            //break the loop if its true
            if (i + this->weaponOffsetLengthComplete > this->i_filelength)
                break;
    

    Within the function calc_weapons which calculates all Weapons + Empty/Free Slots within the savefile itself.
    All editors before 2.5alpha has no check if the next iteration/weapon (Offset-Length of it) is outside the current filelength - so sometime it could happen, that your savefile-filesize is some bytes bigger then before.
    And that causes (in rare circumstances) above mentioned failures ingame and also crashes with my editor next time you want edit sth.

     
    Last edited by nedron92, Oct 11, 2016
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  5. Damon_girl

    Damon_girl GBAtemp Advanced Fan
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    I'm having trouble getting the DLC to show up on the latest version. I'm using the Japanese version with English text and I downloaded the DLC content plus the update but for some reason the DLC won't show up no matter how many times I installed it.
     
  6. EmanueleBGN

    EmanueleBGN GBAtemp Maniac
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    If the DLC are legit (not .cia) go to Extra > Download again
     
  7. Jessinya

    Jessinya Newbie
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    Hey, sorry if I'm being dumb, but I have the digital version of Hyrule Warriors Legends, and I can't seem to find the save file. Someone give me some tips maybe please?
     
  8. Damon_girl

    Damon_girl GBAtemp Advanced Fan
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    The DLC is pirated, so it's a cia.
     
  9. Tomy Sakazaki

    Tomy Sakazaki GBAtemp Advanced Fan
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    You gotta need to use a homebrew save manager like svdt of jksm running to extract the save from you digital copy, the SAV file on your SD card is actually encrypted and can't be read directly by the save editors.
    After using one of these homebrews to decrypt the save file it'll generate the zmha.bin (or some name like that) file that you need to use with the editor.
     
  10. Jessinya

    Jessinya Newbie
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    Thanks, I looked up how to get a homebrew manager but from the looks of things I'll need to hardmod to downgrade first, and I am not good with a soldering iron, so unfortunately, unless I get someone else to do it I'm not gonna be able to do anything. Thanks anyway.
     
  11. infinete

    infinete The Temp's cynic.
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    If you use an exploitable game (http://gbatemp.net/threads/update-11-1-and-homebrew.441614/) you should be able to use the .3dsx version of JKSM to get the save.
     
  12. Jessinya

    Jessinya Newbie
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    I'm afraid I don't really know what I'm looking at. Sorry for being uninformed but could you maybe guide me through what you mean?
     
  13. infinete

    infinete The Temp's cynic.
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    It's a list of games that can be exploited to run the homebrew launcher on 11.1. If I am right freakyforms or cubic ninja are the 2 to go for if you haven't got a hacked 3ds already.
     
  14. nedron92

    nedron92 GBAtemp Regular
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    I need community-help again :)
    I suceesfully (hope so..) implemented a SaveGame-Version and DLC-identification.
    Before I will go on in development, I will make sure if all it's right.
    So here is the console-version (cutting down to only show general-savefile things, nothing more).

    Plese report to me, if your Game-Version and installed DLCs are showing correct or not and describe (if possible) a failure.
    If many people test this I can go on and will update the git-repo for a new nightly then.
    Test-Time: maybe till Wednesday Evening or Thursday (german time). ^^
     

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  15. EmanueleBGN

    EmanueleBGN GBAtemp Maniac
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    @nedron92 (EUR, New XL, .cia with legit DLC v1.5.0)

    Hyrule Warriors Legends - SaveEditor, V - TEST-BUILD
    ______________________________________________________

    General-things:
    Savefile-Game-Version: 1.5.0
    Installed DLCs:
    Master Wind Waker DLC
    Link's Awakening DLC
    Phantom Hourglass and Spirit Tracks DLC

    Unlock-State: Ingame-Smithy: 1
    Unlock-State: All normal weapons found : 1
    Unlock-State: All 'plus' weapons found : 1
    Unlock-State: All materials found: 1
     
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  16. nedron92

    nedron92 GBAtemp Regular
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    @EmanueleBGN
    So it should be fine and the information are correct, installed all DLCs in your case.
    I will wait and hope some others report also positves.
     
  17. Arikaido

    Arikaido GBAtemp Regular
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    I HAVE PATIENTLY AWAITED THIS DAY! I'll be checking in a few hours (I'm in the US, so it's the morning *yaaawwwnnn*) and when I do I'll post all relevant info.

    YOU. ROCK.
     
  18. link666

    link666 Member
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    @nedron92 I have keep all my 100 saves to i tested your app with all four of them (NO DLC to all 3 DLCs). I have a USA cadrige and i all DLC is legit. I can confirm that your SaveGame Version and DLC identification are correct.

    No DLC :
    Hyrule Warriors Legends - SaveEditor, V - TEST-BUILD
    ______________________________________________________

    General-things:
    Savefile-Game-Version: 1.2.0
    Installed DLCs: None DLC installed
    Unlock-State: Ingame-Smithy: 1
    Unlock-State: All normal weapons found : 1
    Unlock-State: All 'plus' weapons found : 1
    Unlock-State: All materials found: 1

    First DLC :
    Hyrule Warriors Legends - SaveEditor, V - TEST-BUILD
    ______________________________________________________

    General-things:
    Savefile-Game-Version: 1.3.0
    Installed DLCs:
    Master Wind Waker DLC

    Unlock-State: Ingame-Smithy: 1
    Unlock-State: All normal weapons found : 1
    Unlock-State: All 'plus' weapons found : 1
    Unlock-State: All materials found: 1

    Second DLC :
    Hyrule Warriors Legends - SaveEditor, V - TEST-BUILD
    ______________________________________________________

    General-things:
    Savefile-Game-Version: 1.4.0
    Installed DLCs:
    Master Wind Waker DLC
    Link's Awakening DLC

    Unlock-State: Ingame-Smithy: 1
    Unlock-State: All normal weapons found : 1
    Unlock-State: All 'plus' weapons found : 1
    Unlock-State: All materials found: 1

    Third DLC :
    Hyrule Warriors Legends - SaveEditor, V - TEST-BUILD
    ______________________________________________________

    General-things:
    Savefile-Game-Version: 1.5.0
    Installed DLCs:
    Master Wind Waker DLC
    Link's Awakening DLC
    Phantom Hourglass and Spirit Tracks DLC

    Unlock-State: Ingame-Smithy: 1
    Unlock-State: All normal weapons found : 1
    Unlock-State: All 'plus' weapons found : 1
    Unlock-State: All materials found: 1
     
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  19. nedron92

    nedron92 GBAtemp Regular
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    Nice guys. ^^.
    Maybe one more, which can proof it?
    So the next version of the editor (include full support till 1.5.0 and all 3 out-now DLCs) is not far away :)
     
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  20. Arikaido

    Arikaido GBAtemp Regular
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    Sorry that I never got a chance to do a check for you; I thought I still had access to homebrew, but I forgot to install a secondary access point. Unfortunately, I'll be waiting until the latest update has an entry point. Sadness... Supreme sadness.....
     
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