[RELEASE] Dengeki Bunko Fighting Climax Ignition - Translation

Discussion in 'PS Vita - Hacking & Homebrew' started by Androu1, Oct 28, 2016.

  1. Androu1
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    Androu1 Member

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    So this is a translation patch for Dengeki Bunko Fighting Climax Ignition. This started mostly as personal translation for the training menu, but I decided to go further and translate all the menus and release it. I also translated the character selection screen, including logos.

    However, this translation was admittedly sort of experimental and made with a combination of machine translation, contextual translation and online resources. Which means, mostly, that I can't translate the dialogues and such! But the files are easy to edit, they're mostly straight up text files. So, if anybody else wants to help take a crack at them but can't get the files themselves, I'll provide and test if need be!

    Screenshots
    Screenshots


    How to Install
    The game needs to be updated to 1.04! The translation was made using that game version!

    Manual (patch): simply extract the contents of the ZIP file to ux0:/patch/PCSG00758. Overwrite any files if need be. Should work even if you're using a physical cartridge!

    Alternatively: if the previous method doesn't work, extract the contents of the ZIP file to ux0:/app/PCSG00758. Overwrite any files if need be!
    Disclaimers and Notes
    • I'm not responsible if this patch causes any issues on your Vita. I've used it a myriad times while testing/playing the game myself and had absolutely no issues of any sort.
    • Logos used were primarily taken from the localized release of Dengeki Bunko Fighting Climax. The few remaining were custom made or taken from the anime version of the franchises because I had nothing better at hand.
    • Please report any errors and typos in the translation. I might not update for small typos and such, but if the text happens to show up broken or out of context, I'll update ASAP. There shouldn't be any big issues, though I couldn't thoroughly test certain things (mostly Network Mode).
    Changelog (Latest: v1.20)
    Changelog
     
    Last edited by Androu1, May 29, 2017
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  2. Kerbangman

    Kerbangman GBAtemp Fan

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    Well done and thanks for sharing.
     
  3. rikimtasu

    rikimtasu Member

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    Does it come with DLC unlock?
     
  4. Androu1
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    Androu1 Member

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    Thanks! Hope it works well for everybody.

    Nope, the file related to that wasn't modified. You gotta do a little googling for that.
     
  5. DaFixer

    DaFixer Dare to be stupid

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    In my mencave ;)
    Great work, great game with nice music.
    I must say that I played the PS3 version.
     
  6. Androu1
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    Androu1 Member

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    Yeah, it's a pretty nice game.
    Speaking of the PS3 version, I wonder if this patch would work for it... I assume the translated text files would, but the textures probably don't.
     
  7. Awesomeaustin316

    Awesomeaustin316 Shiro

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    The fact that it is this simple to edit the files, they could've made an overseas release already. Even if Digital only, they would of made their money. I own the first game and have been wanting to play this one but can't read japanese lol. Thanks for this
     
  8. Sasori

    Sasori GBAtemp Maniac

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    I can make an installer for this patch if you would like
     
  9. Arras

    Arras GBAtemp Guru

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    Licenses are usually a bigger problem, especially for a game like this where so many franchises are involved. Although they managed to localize the first game, so I'd imagine most of that is already done. Maybe the first one just didn't sell enough.
     
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  10. Sasori

    Sasori GBAtemp Maniac

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    Had some free time, made one anyway ;) You can use this for when you update your translation as well. Just tag or message me and I will update the file on my end. From there users will only need to open this patcher to update or translate their game!

    Download: https://cloud.redthetrainer.com/index.php/s/il9WowSNf5gPolb

    Screenshots
     
    Last edited by Sasori, Oct 28, 2016
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  11. Awesomeaustin316

    Awesomeaustin316 Shiro

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    While I love Hinata, I find it funny to use Naruto pics for this lol. Cool patcher though!
     
  12. Sasori

    Sasori GBAtemp Maniac

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    Normally I'd use the same icons as the actual game. However I didn't have a copy of the game, nor did the translation include any. If the OP or anyone else can provide me with the games sce_sys folder. Then I'd be more then happy to update it. This was just better then having a white icon lol
     
  13. Androu1
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    Androu1 Member

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    It was probably sales. I think most new characters were already from franchises represented in the original release, anyway, so licensing might not have been the problem.

    It's kind of a shame, tho, considering that the game seems to have been made with a possible localization in mind, or at least built up from the localized DBFC (there's even English text in some files), since it supported changing texts this easily.

    That's a pretty sweet little tool, man! Thanks!
    I've uploaded the Live-Area images from the sce_sys folder here:
    https://mega.nz/#!34diWaTY!FYnVileL6aGJt5ehpE5stObskAlkWsryLL4BZiXy17I

    I'll add the updater to the main post in a bit.
     
  14. Sasori

    Sasori GBAtemp Maniac

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    Thank you. Here is the updated patcher with the new live area. https://cloud.redthetrainer.com/index.php/s/2urazvgaMpmEHLF
     
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  15. Androu1
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    Androu1 Member

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  16. cvskid

    cvskid GBAtemp Addict

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    This is a great patch but good thing you don't need to know japanese to play fighting games.
     
  17. cvskid

    cvskid GBAtemp Addict

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    Error extracting zip file using the auto patcher but the manual way to patch the game worked for me. Thanks for this.
     
  18. Sasori

    Sasori GBAtemp Maniac

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    Please PM me and I will fix it.
     
  19. rikimtasu

    rikimtasu Member

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    [​IMG]
    Seems that stage name doesn't get translated here.
    Other wise most of the translation work
     
  20. Androu1
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    Androu1 Member

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    Thanks a lot for reporting!

    It seems that, for some reason, I didn't include the file for stage names when I zipped things up. Whoops!
    I will fix it up for the next update, which should be in a couple days or sometime next week.
     
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