Homebrew [RELEASE] DaedalusX64 (N64 Emulator)

  • Thread starter Thread starter MasterFeizz
  • Start date Start date
  • Views Views 514,724
  • Replies Replies 1,337
  • Likes Likes 121
This might sound greedy, but in the future, might there be a way to make n64 games as cias?
Personally I don't see this very convenient since there is a limit to have titles shown in the home menu, but yeah it could be possible to make forwarders, it depends on how this emu ends working in future releases since save files are not implemented yet.
 
This might sound greedy, but in the future, might there be a way to make n64 games as cias?
This will be possible, no problem. I would say it's useless to do this right now. I would wait until the emulator is more developed. You don't want to create CIA's just for testing a game that is not going to stay in that stage of development.
 
I'm using the cia version of the emulator and the no-intro dump of the original USA version (non rev a).

I've been trying to get it to load again but with no success so I'm not sure why it worked that one time.
I managed to get past the title screen by waiting until the first demo of Mumbo's Mountain when it shows Clankers Cavern.
Also after saving, exiting the game and loading up your save game it crashes. You can still create a new game though.

Edit: Actually Game file 2 crashes during the intro cutscene so I guess the best way right now is to just delete your save file from the daedalusx64 folder to get ingame again and use save states. Haven't checked if Game File 3 works but it probably doesn't.
 
Last edited by Zense,
20200505_144312.jpg 20200505_144251.jpg Mario Odssedy 64 slow
 
I'm honestly baffled that this is even possible in the first place.
I wonder: are there n64 games that simply don't work because they only run at the n64's higher supported resolutions and the only one that can fit on the 3ds top screen is 240p?
 
I'm honestly baffled that this is even possible in the first place.
I wonder: are there n64 games that simply don't work because they only run at the n64's higher supported resolutions and the only one that can fit on the 3ds top screen is 240p?
I thought the N64's base resolution was 240p?
 
any idea why I can't save?? It's a cart dump of pkmn snap in .z64 I just started it up and tried saving??
 

Attachments

  • IMG_20200505_130514852.jpg
    IMG_20200505_130514852.jpg
    1.1 MB · Views: 326
Why no one care about the PSVita release?
You're at the wrong place for that. This is under a 3DS subforum so by definition no one is gonna talk about the Vita release. Myself I care about it. You should go to wololo if you want more talk about it.
 
Last edited by Zense,
When i launch games get freeze screen (i have N3ds xl).

--------------------- MERGED ---------------------------

Why i get freeze when i launch the games? (N3DS xl).
 
  • Like
Reactions: SLiV3R

Site & Scene News

Popular threads in this forum