1. MasterFeizz

    OP MasterFeizz GBAtemp Maniac
    Member

    Joined:
    Oct 15, 2015
    Messages:
    1,053
    Country:
    United States
    This is a work in progress port of "winQuake" to the 3DS. This only has software rendering for now, so no 3D feature.

    This has been tested on a N3DS v9.4 and a 2DS v9.0
    Performance on O3DS and 2DS is good


    To use mods: place mod folder in the same directory as ctrQuake.3dsx and create a shortcut with the folder name as argument. See github repo for an example shortcut

    The download includes the shareware version of quake.

    Version 0.8 now up !

    Changelog:

    V0.8
    • Online multiplayer support
    • Server hosting support
    • Dithering
    V0.7
    • New touchscreen UI
    • Bugfixes
    • Fixed CIA banner sound
    V0.6
    • New and improved touchscreen UI
    • Small performance increase (3-5 FPS on O3DS)
    • Renamed buttons and default configuration
    • New CIA banner and 3DSX icon
    V0.5
    V0.4
    • Input improvements
    • Mod support
    V0.3
    • Partial network support
    • Better touch keyboard
    V0.2
    • N3DS detection
    • Initial implementation of touchscreen overlays
    • Circlepad input
    • Double tap to jump (KEY_SPACE)
    V0.1
    • Initial release

    Video:


    TODO
    • Music support
    • Hardware acceleration

    Where can I find servers to join?
    A server list can be found here: Quake Server Browser
    Please not that most servers require the full game and/or custom maps

    Source: https://github.com/masterfeizz/ctrQuake
    Download: https://github.com/masterfeizz/ctrQuake/releases



    Follow me on twitter for updates and stuff: https://twitter.com/masterfeizz
     
    Last edited by MasterFeizz, Sep 25, 2016
  2. daxtsu

    daxtsu GBAtemp Guru
    Member

    Joined:
    Jun 9, 2007
    Messages:
    5,627
    Country:
    Antarctica
    Very nice. Wasn't expecting Quake out of the blue tonight.
     
  3. VinsCool

    VinsCool Cattus Incerta Tacitusque
    Moderator

    Joined:
    Jan 7, 2014
    Messages:
    13,775
    Country:
    Canada
    Great, That's a thing I wanted to see for a while. :)
     
    Megadriver94, DarkRioru and Margen67 like this.
  4. daxtsu

    daxtsu GBAtemp Guru
    Member

    Joined:
    Jun 9, 2007
    Messages:
    5,627
    Country:
    Antarctica
    I imagine it'll probably be a bit sluggish on O3DS since it uses software rendering, but it'll be interesting to hear.
     
    Margen67 likes this.
  5. DarkFlare69

    DarkFlare69 GBAtemp Guru
    Member

    Joined:
    Dec 8, 2014
    Messages:
    5,056
    Country:
    United States
    We need Duke Nukem now, and then I'll be satisfied!

    I'll try this out tomorrow.
     
    DaMan, Margen67, soetem and 2 others like this.
  6. MasterFeizz

    OP MasterFeizz GBAtemp Maniac
    Member

    Joined:
    Oct 15, 2015
    Messages:
    1,053
    Country:
    United States
    I don't have one to test it, but it runs pretty good on citra so i expect it to run full speed on the O3DS, that is if it doesn't crash
     
    Margen67 and daxtsu like this.
  7. daxtsu

    daxtsu GBAtemp Guru
    Member

    Joined:
    Jun 9, 2007
    Messages:
    5,627
    Country:
    Antarctica
    I'll try turning it into a CIA that's locked to O3DS speeds and seeing how it works in a little bit.

    Edit: Running great on 9.0 N3DS, no slowdowns that I can see. Now for CIA format locked to O3DS speeds to see..
     
    Last edited by daxtsu, Oct 20, 2015
    Margen67 and WeedZ like this.
  8. MasterFeizz

    OP MasterFeizz GBAtemp Maniac
    Member

    Joined:
    Oct 15, 2015
    Messages:
    1,053
    Country:
    United States
    Duke Nukem and Descent are next on the list, if no one gets to them first
     
  9. DarkFlare69

    DarkFlare69 GBAtemp Guru
    Member

    Joined:
    Dec 8, 2014
    Messages:
    5,056
    Country:
    United States
    You should do it! Not sure how far along ctrQuake is (speed, fps, etc) but once it's pretty much done, Duke should come to the 3DS.
     
    Margen67 likes this.
  10. MasterFeizz

    OP MasterFeizz GBAtemp Maniac
    Member

    Joined:
    Oct 15, 2015
    Messages:
    1,053
    Country:
    United States
    ctrQuake runs full speed on N3DS, controls and sound need to be worked on and networking needs to be properly implemented. Networking is easy as i can reuse the udp driver with minor changes. And hardware rendering need to be implemented but not a priority right now,
     
    SLiV3R likes this.
  11. NuikopeaDemon

    NuikopeaDemon Hello Darkness
    Member

    Joined:
    Sep 3, 2015
    Messages:
    683
    Country:
    New Zealand
    HELL YES!!!! Duke Nukem!!!!
     
    DarkRioru likes this.
  12. DarkRioru

    DarkRioru reach for the stars
    Member

    Joined:
    Aug 29, 2015
    Messages:
    2,104
    Country:
    United States
    when will it be time to chew bubblegum and kick ass??? I'm hoping soon B-)
     
    DaMan, Margen67, DragonFireXY and 2 others like this.
  13. NuikopeaDemon

    NuikopeaDemon Hello Darkness
    Member

    Joined:
    Sep 3, 2015
    Messages:
    683
    Country:
    New Zealand
    Your Ass, Your Face What's the difference!!! HOPE SO!!!!
     
    DaMan, Margen67 and DarkRioru like this.
  14. ihaveamac

    ihaveamac GBAtemp Guru
    Member

    Joined:
    Apr 20, 2015
    Messages:
    5,903
    Country:
    United States
    The C-stick moves the camera, but the circle pad does nothing? Is this a known issue, something to configure, or intentional? I know the d-pad works to move.
     
  15. DarkRioru

    DarkRioru reach for the stars
    Member

    Joined:
    Aug 29, 2015
    Messages:
    2,104
    Country:
    United States
    was that another duke nukem quote or are you insulting me???
     
  16. JJTapia19

    JJTapia19 I fight for my friends.
    Member

    Joined:
    May 31, 2015
    Messages:
    2,172
    Country:
    Puerto Rico
    @MasterFeizz Thanks! this is great! Here are some screenshots!
    [​IMG] [​IMG]
     
  17. MasterFeizz

    OP MasterFeizz GBAtemp Maniac
    Member

    Joined:
    Oct 15, 2015
    Messages:
    1,053
    Country:
    United States
    It's not an issue, circlepad is not implemented yet. Not really a bug, just me being lazy
     
    Margen67, VinsCool and ihaveamac like this.
  18. NuikopeaDemon

    NuikopeaDemon Hello Darkness
    Member

    Joined:
    Sep 3, 2015
    Messages:
    683
    Country:
    New Zealand
    Don't be lazy please Quake is good as game and you done good so far :) Thanks

    — Posts automatically merged - Please don't double post! —

    It was a Duke Nukem quote :P lol sorry
     
    SLiV3R, Margen67 and VinsCool like this.
  19. MasterFeizz

    OP MasterFeizz GBAtemp Maniac
    Member

    Joined:
    Oct 15, 2015
    Messages:
    1,053
    Country:
    United States
    Has anyone tested this on a O3DS yet? I want to know how it goes.
     
  20. teampleb

    teampleb BAH! DED! X_X
    Banned

    Joined:
    Aug 26, 2015
    Messages:
    2,066
    Country:
    United States
    WOW! I messed with the controls and it's perfect! n3DS 10.1 on Ironhax. :)
     
    Margen67 and NuikopeaDemon like this.
Draft saved Draft deleted
Loading...

Hide similar threads Similar threads with keywords - [RELEASE], ctrQuake, Quake