Emulation [RELEASE] Cemu - Wii U emulator

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@Slashㅤ thanks for looking into the issue for captain toad and super mario 3d world, there better to all be in one place on your page :D

That lava level looks so much better now, thanks
Sorry to annoy but episode 1 level 8 has same issue, the mines level
kPxTWc0.png
 
Last edited by JOHN30011887,
Update for 21:9 users. I updated my guide with point 5, otherwise the game once stretched in fullscreen won't be sharp, and won't be a native 3440x1440 reolution.

Download a 1440 pack of your game: https://github.com/slashiee/cemu_graphic_packs/tree/master/Quality and open the rules.txt with a text editor. Change all 2560 by 3440. (This step is to get a native 3440x1440 3D when fullscreen will be activated, otherwise the 2560 will be stretched, and the game less sharp)
 
It would be super awesome if someone could figure out how to use the aspect hack thing to display the games in 4:3.
Well, you can really put any float value following the above guide (thanks btw, your work of grouping all these infos is really appreciated!). Just put in 4/3 = 1.33333333 instead of 2.37 or 2.38, it should work.
 
Well, you can really put any float value following the above guide (thanks btw, your work of grouping all these infos is really appreciated!). Just put in 4/3 = 1.33333333 instead of 2.37 or 2.38, it should work.
OK. Thanks. I'll give it a try some day.
 
I present to you CEMU, world's first Wii U emulator capable of running and rendering commercial games! Quick facts:
  • Can run encrypted Wii U images (WUD) and RPX/RPL files
  • Internal resolution is 1920x1080 (if supported by game)
  • Contains only some optimizations. Expect slow framerates and long load times.
  • Windows 7 or above (x64) (other platforms may be supported later)
  • Requires OpenGL 4.0
    • Tested on NVIDIA and AMD: Runs fine on most recent driver
    • Intel graphic cards are not supported.
Changelog: The changelog can be found here Download: Link for most recent version of Cemu is now on Cemu's website

--------------------- MERGED ---------------------------

A Cemu Version For Android.
It Could Be Great Have Wii U Games Evereywhere.
Note: I Dont Have Wii U :yayu: Or Switch:yayswitch: So
A Cemu version For Android Could Be Great For Alot Person
 
...Um, exactly what Android tablet do you own that you think that Cemu would run on it in any playable form?

I'm going to try and say this in the absolutely politest way that I can think.

Before you ask for a port of an emulator, stop and consider if the system could reasonably run the emulator.
 
im having a lot more lock-ups with 1.8.0b! i cannot even play more than half an hour! 1.7.5 was a lot better in that way (played for more than one hour before erroring to Windows!)

when i use graphic packs the game locks up even faster!

this needs to be adressed...why recreate whole shader setup and not fix lock ups?! i did not have a lot of problems with old shaders...and now it is on a point that i'm beginning to dislike CEMU because of the lockups (and the problems with controller on every startup (buttons not being correct!))
 
@artik1024 im not using the 1440p res pack for my game but get an really sharp image.

Go to the CEMU properties and disable fullscreen scaling and use dpi scaling -> program.

The theory is, that you squish a 16:9 ratio to 21:9 and stretch it to the fullscreen. The res reminds 16:9 only the ratio changed.

The properties scaling gets me the best results for a sharp image
 
@artik1024 im not using the 1440p res pack for my game but get an really sharp image.

Go to the CEMU properties and disable fullscreen scaling and use dpi scaling -> program.

The theory is, that you squish a 16:9 ratio to 21:9 and stretch it to the fullscreen. The res reminds 16:9 only the ratio changed.

The properties scaling gets me the best results for a sharp image

ou mean on the CEMU shortcut? This option?:
jjMnnvZ.png


If yes, I don't see any differences :p
 
@artik1024 im not using the 1440p res pack for my game but get an really sharp image.

Go to the CEMU properties and disable fullscreen scaling and use dpi scaling -> program.

The theory is, that you squish a 16:9 ratio to 21:9 and stretch it to the fullscreen. The res reminds 16:9 only the ratio changed.

The properties scaling gets me the best results for a sharp image

Yes it worked here, this corrects for me an old problem of the game getting pixelated, serrated in full screen mode now this is normal... who has this problem and only check the option to disable sizing of the display in high DPI settings so that the games do not stay With serrated aspect in full screen mode,thanks man!:)

Capturar.JPG


--------------------- MERGED ---------------------------

ou mean on the CEMU shortcut? This option?:
jjMnnvZ.png


If yes, I don't see any differences :P
You marked the wrong option, it would not be the option shown above in your photo.
 
Last edited by NiagA,
BoTW in cemu 1.8.0b always crashing when link is running and running.....

botw-crash.png


Problem signature:
Problem Event Name: APPCRASH
Application Name: Cemu.exe
Application Version: 1.8.0.0
Application Timestamp: 592d2ae2
Fault Module Name: ntdll.dll
Fault Module Version: 6.1.7601.17725
Fault Module Timestamp: 4ec4aa8e
Exception Code: c0000005
Exception Offset: 0000000000018e3d
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: b1e9
Additional Information 2: b1e9bb0c6dc96aa046b598e6ac6bc91d
Additional Information 3: 2c28
Additional Information 4: 2c285288b9699d57dbd2038af8a23b0e
 

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Last edited by cheungpakwan,
Yes it worked here, this corrects for me an old problem of the game getting pixelated, serrated in full screen mode now this is normal... who has this problem and only check the option to disable sizing of the display in high DPI settings so that the games do not stay With serrated aspect in full screen mode,thanks man!:)

View attachment 88734

--------------------- MERGED ---------------------------


You marked the wrong option, it would not be the option shown above in your photo.

Damn, but it's not exactly the same, on mine I have then to choose "Application, etc etc" :S

BTW, Zelda botw GUI fix by Getdls https://github.com/slashiee/cemu_graphic_packs/issues/56#issuecomment-304745081 :wub:
 
another BoTW with cemu 1.80 crash report again :
app crash when link is running and running...

Problem signature:
Problem Event Name: APPCRASH
Application Name: Cemu.exe
Application Version: 1.8.0.0
Application Timestamp: 592d2ae2
Fault Module Name: ntdll.dll
Fault Module Version: 6.1.7601.17725
Fault Module Timestamp: 4ec4aa8e
Exception Code: c0000005
Exception Offset: 0000000000018e3d
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: b1e9
Additional Information 2: b1e9bb0c6dc96aa046b598e6ac6bc91d
Additional Information 3: 2c28
Additional Information 4: 2c285288b9699d57dbd2038af8a23b0e

botw-crash.png
 

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