Why do you want an emulator developer to be under a Nintendo NDA?#Exzap_should_register_in_Nintendo_dev_program
Why do you want an emulator developer to be under a Nintendo NDA?#Exzap_should_register_in_Nintendo_dev_program
Pa su mecha, Future Cemu 1.5.4
Cemu Dev: Splatoon campaign full speed
https://streamable.com/sjof
very good news better framerates yes is amaizing.
Intel news ?Patreon update
1.5.4 to release next Wednesday for Patrons
Improved compatibility, smaller graphics/audio improvements
Possible vsync implementation
Splatoon campaign playable
https://streamable.com/sjof
Hyrule Warriors reaches menu status
Improved VC support
https://imgur.com/0dvJzkl
https://imgur.com/5715xxr
amaizing, very fast progress
http://cemu.info/releases/cemu152_noaudio.zip
yeah i have got the us title key of the game already and also the wii u common key, every other game works except for this one, the same message always keeps popping up@JasonGenova
You need to include the WiiU Common-Key in the document aswell.
It's not allowed to be shared on this forum, so just look for it on Google!
Additionally Title-Keys vary per region, so that's sth to keep in mind!
actually, I just tried dolphin with mario kart wii and it runs pretty well ingame. The frames drop for some reason in the menu (where you select grand prix time trials etc), but everywhere else it runs a solid 60It seems you're underestimating Cemu
Cemu is more demanding than Dolphin simply because WiiU is much more powerful than the Wii . Core 2 Quad is slow for most Wii games , 2times slower than any Pentium / i3 Haswell in Dolphin .
If it does not perform well in Dolphin ,how could you think it would run Cemu at 100% speed ?
To be honest , I'm not even sure my Haswell G3258 @ 4.6GHz can handle Cemu in the future . Higher compatibility is likely lower performance
Well then , it's still not 100% , isn't it ? My words still standThe frames drop for some reason in the menu
actually, I just tried dolphin with mario kart wii and it runs pretty well ingame. The frames drop for some reason in the menu (where you select grand prix time trials etc), but everywhere else it runs a solid 60
Why do you want an emulator developer to be under a Nintendo NDA?
I guess you missed the news article I posted? Nintendo have opened up their dev program to anyone who registers, including access to their SDK's and even ability to order devkits from them.
Not very much just graphics improved a bit and runs a bit more stabalised and also could be a vsync optionNew updates in 1.5.4 ?
Ok cool but fixing in Intel gpu bro ?Not very much just graphics improved a bit and runs a bit more stabalised and also could be a vsync option
It was mentioned before, Exzap is using OpenGL for now because he want's to port it to linux and mac. I would quote where it was said but I'm tired and can't go through these pages to look for it.
--------------------- MERGED ---------------------------
Quoted from FAQ:
� Will other platforms besides Windows be supported?
Multi-platform support is planned and so far many development decisions have been in favor of supporting multiple platforms. (E.g. choosing OpenGL over DirectX for rendering) But currently there thousands of other little things that need to be done before work on ports can start.
speculation aside : i think in late summer we might expect to see some MAC version news
I think so cému still has a long way before going to other platforms.I wouldn't really expect to see any ports for other OS's for a -long- time yet. Very unlikely to be before next year at the earliest. There's far too much to implement still before they give themselves even more work with cross-platform stuff.