But how do I load the save file?It skips saving the tutorial which is what crashes it. The save file will already have completed the tutorial, so you can play the game normally.
But how do I load the save file?It skips saving the tutorial which is what crashes it. The save file will already have completed the tutorial, so you can play the game normally.
This is the save file path for SMM: .\cemu_1.3.0\mlc01\emulatorSave\44fc5929But how do I load the save file?
You open the emulator and start the game, it should load it automatically. If you still see the tutorial my guess is that you put a blank save file there.Yeah I know that and the save file is there, but how to use it (I feel really nooby now)?
Thank you very much, it works now!@cmdj13 http://raulbojalil.com/exp/SuperMarioMakerSavegame.zip
Download and copy to cemu folder, profit!
How do you load a game via rpx? How do you lay out the files?
same as loadiine,i.e /game/code/name.rpx and /game/content/blah blah blah files[sorry for the nag, but post seems to have been skipped over]
So like this:same as loadiine,i.e /game/code and /game/content
C:\Super Mario Maker\content
C:\Super Mario Maker\code
C:\Super Mario Maker\meta
Nope just have those 3 in the same folder and select the rpx in the code folder.Does it matter where the folder is?
Oh okay. Any chance for Homebrew?Virtual Console isn't working on Cemu, GBA games gave me fps but black screen, NES, 64 and SNES crashed without loading anything T_T
I mean you could write an ELF -> RPX converter and run the Hello World ELF example but I doubt it'd get anywhereOh okay. Any chance for Homebrew?
Great...I mean you could write an ELF -> RPX converter and run the Hello World ELF example but I doubt it'd get anywhere