Emulation [RELEASE] Cemu - Wii U emulator

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JackFrost

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My card is legacy... so it's forced to have the 15.31.00 driver (my GPU is an AMD Radeon HD 5700)
Same no-skybox bug here with HD 5770 and AMD 16.2 Crimson drivers. It seems that Terascale architecture only supports up to Opengl 4.4.
The performance though is quite good with Cemu 1.5.1, like 45-60fps for the most part in SM3DW.

It would be great if this could be fixed in future versions.
 

MentxD

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Sir, i cant play the Mario Maker using latest CEMU emulator. ;(

OS: Windows 10 Single Language
RAM: 8GB Memory
System Type: 64bit OS, x64-Based Processor

This is the error what I got,

Cemu.exe has stopped working

A problem caused the program to stop working correctly. Windows will close the program and notify yo if a solution is available.


Please help, thanks. ;(
 
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ned

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Texture compression seems to almost double fps here, I wonder if it can go even further without much quality loss.
Rainbow road seems to use under 900mb dedicated vram where as the stadium goes well over 1gb.
 

ww97

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Hi guys. Have a question:

Is it real that in Super Mario Maker, if someone has unlocked event costumes, it's IMPOSSIBLE to share the costumes via dumping his save, hence the event costumes are in 'shared save data?'

I repeat, is it real? I have had this doubt recently.

Another Q: Does US save of Super Mario Maker works on EU version?
 
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StripTheSoul

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Texture compression seems to almost double fps here, I wonder if it can go even further without much quality loss.
Rainbow road seems to use under 900mb dedicated vram where as the stadium goes well over 1gb.

The big speedup might have more to do with this:
CPU: Recompiler will now utilize BMI and AVX instruction set to generate faster code (if supported by host CPU)
 

ned

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tc.jpg


The big speedup might have more to do with this:
CPU: Recompiler will now utilize BMI and AVX instruction set to generate faster code (if supported by host CPU)

I tested it with and without texture compression on, BMI isn't supported by cpu either.
 
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ww97

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Hi guys. Have a question:

Is it real that in Super Mario Maker, if someone has unlocked event costumes, it's IMPOSSIBLE to share the costumes via dumping his save, hence the event costumes are in 'shared save data?'

I repeat, is it real? I have had this doubt recently.

Another Q: Does US save of Super Mario Maker works on EU version?
Is someone there to answer me???
 

cheungpakwan

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1.51 cemu always APP crash when playing mario kart8

intel i5 4450
12gb ddr3
zotac gt740
win7 ultimate sp1
 

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ned

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Well, obviously the memory usage goes down but did you also check the FPS with and without compression? Less memory usage doesn't necessarily translate to higher FPS.

Yes as I said it almost doubled the fps, not sure if any further memory reduction would give better fps as already under my 1GB gpu vram, frameskip though could probably get me a solid 60fps with 1-2 frame skip.
 
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StripTheSoul

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Yes as I said it almost doubled the fps, not sure if any further memory reduction would give better fps as already under my 1GB gpu vram, frameskip though could probably get me a solid 60fps with 1-2 frame skip.

Oh! I didn't think just that would make such a difference. I thought it was the AVX/BMI part :)
 

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