Hardware List of Official GC Controller adapter compatible games.

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MetroidOtherS

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So as u probably know the newest switch update (4.0.0) supports Gamecube Controllers through the official gc controller adapter. Which is arguably the best nintendo controller ever made. Here is a list containing details on its compatibility with each game. The controller is missing a shoulder, minus and home button as well as a capture button and clickable analog sticks. Decided to make a list on which games fully support it and workarounds. Contribute if u can by posting the name of the game and details regarding its playability.


100 % Playable

  • Sonic Mania
  • Fire Emblem Warriors (ZL Guard can be remapped and other buttons as well)
  • Mario Kart 8 Deluxe
  • Stardew Valley
  • Fast RMX
  • Pokken Tournament DX
  • Shantae 1/2 Genie

Not Fully playable

  • Splatoon 2
  • The Legend of Zelda: Breath of the Wild
  • Super Mario Odyssey
  • Dragon Ball Xenoverse 2
 
Last edited by MetroidOtherS,
Playable:
Steamworld dig 2
Every neo-geo game
Mario+rabbids: kingdom battle (using the Dpad to change character or just z)
Every game that can remap buttons and doesn't need all of them

Unplayable:
Dragonball xenoverse 2 (can't use ultimates)
Mario odissey (99% sure it will be unplayable)
 
Mario Kart 8 Deluxe completely playable, and I believe the controls are mapped differently (instead of using the trigger for gas you press A)
 
I don't see the need for this list. The controller works the same regardless of the game, so all you need to know is what buttons the controller is missing. And BoTW is not "unplayable", it's just harder to play.
 
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I don't see the need for this list. The controller works the same regardless of the game, so all you need to know is what buttons the controller is missing. And BoTW is not "unplayable", it's just harder to play.
iirc, you lose the ability to throw weapons or open the map.
 
Personally I think saying Stardew is "100% playable" is stretching it. I'd love a list where we judge playability by ACTUALLY using it to play, not that it's just "enough".

You'll have to scroll like a fucking madman through your items one step to the right all the time. The total time you're just standing around switching items is absolutely horrendous with a GC controller, sadly.
 
genuine question, how does the Switch recognize the Gamecube L, R, and Z buttons, are they L, R, and ZR respectively (despite R and ZR being opposite of where they are on the Switch) or are L, R, and Z recognized as LZ, RZ, and R respectively?
 
genuine question, how does the Switch recognize the Gamecube L, R, and Z buttons, are they L, R, and ZR respectively (despite R and ZR being opposite of where they are on the Switch) or are L, R, and Z recognized as LZ, RZ, and R respectively?
GameCube L > Switch L
GameCube R > Switch R
GameCube Z > Switch ZR

There is no ZL.
 
You're right, I'd gotten so used to the controls that I forgot about that lol

That still doesn't render it unplayable though, technically
Yeah, you can play it fairly well. Just good luck having any sort of defense haha. The GC controller feels just perfect for BOTW, hope they have a GC Pro-Controller to accomodate the lack of buttons. Those Wii Nunchuk GC controllers would be a good base.
 
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seems like mario odyssey is %90 playable you can't do the motions but i've been playing for an hour and a half all the motions have been optional so far.
ZL and ZR are both the same thing in this game so not having two Z's doesn't affect it whatsoever.
 
I don't see the need for this list. The controller works the same regardless of the game, so all you need to know is what buttons the controller is missing. And BoTW is not "unplayable", it's just harder to play.

Guess i just wanted a go to in case anyone doesnt want to test or simply does not have the game, and is thinking about purchasing the game based on gc controller functionality lolXD...........
 
I believe Mario Odyssey is fully supported (excluding motion controls). In options you can map the map button to up on the dpad.
 

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