
Also, does this mean that we can finally decrypt DSiWare? If so, from the SD decryptor, or the Title Key decryptor?Exactly! The system is fully open now.Nothing left to decrypt.
pretty sure trying to write a modded FW to sysnand would just brick your console, unless there is some sort of early on exploit triggeredAlso, does this mean that we can finally decrypt DSiWare? If so, from the SD decryptor, or the Title Key decryptor?
In relation to the signature checks, is there anything in the NAND or firmware that can be edited to disable them? If so, it might mean that real CFW could finally be possible!

How about writing a modded firmware to the emuNAND? Or would that just lead to a black screen after loading it from the Gateway menu like the newer firmwares before the 7.x keys were implemented?pretty sure trying to write a modded FW to sysnand would just brick your console, unless there is some sort of early on exploit triggered
tbh im probably not the best guy to ask....but i assume gateway are now modding the emunand nand partition as emunand will no longer work if flashed to sysnand.....so im assuming the disabled signature checks probably extend to emunand too.....but as i said im probably not the most informed on the current capabilities etcHow about writing a modded firmware to the emuNAND? Or would that just lead to a black screen after loading it from the Gateway menu like the newer firmwares before the 7.x keys were implemented?
DSi-downloaded DSiWare can be decrypted, but 3DS-downloaded DSiWare can't (yet).Also, does this mean that we can finally decrypt DSiWare? If so, from the SD decryptor, or the Title Key decryptor?
In relation to the signature checks, is there anything in the NAND or firmware that can be edited to disable them? If so, it might mean that real CFW could finally be possible!

Is Sudokuhax required for this, or something else?DSi-downloaded DSiWare can be decrypted, but 3DS-downloaded DSiWare can't (yet).
Just a program on a forum that is mostly dedicated to video game music. It's where crediar posted his Wii U music rips.Is Sudokuhax required for this, or something else?
You can decrypt any DSiWare attached to your 3DS. You simply need to extract and decrypt the title keys from ticket.db, then download and decrypt the content from the CDN.DSi-downloaded DSiWare can be decrypted, but 3DS-downloaded DSiWare can't (yet).

I remember reading about a program called DSi SRL Extract. Is that it?Just a program on a forum that is mostly dedicated to video game music. It's where crediar posted his Wii U music rips.
Yes. And I'm not sure how decryption 3DS-downloaded titles exactly works.I remember reading about a program called DSi SRL Extract. Is that it?
Thanks for this release. I only have one thing to ask the local Python tamers: please, modify the scripts to add a selection for the output: only 3ds, only cia (not implemented at all yet), both. It would be much appreciated.
I have just tested all the new stuff and successfully built .3ds right from Nintendo’s CDN. Magnificent.
also in the python script, i see this on line 132...
romrsf4 = '\n\nSystemControlInfo:\n SaveDataSize: 512KB\n'
the save file for card 2 games is always set to 512KB?... that's not true... right? or am i missing something?
CCI creation can be kinda troublesome because of that. It's would be easier to create CIAs.so makerom wants A savesize, but it doesn't make a different to what it is?
don't you ever need the 'stack size' in your rsf? i found updates were fine without an rsf, the only eshop game i tried needed save size, and the 1 app i tested needed save size AND stack size