DeadlyFoez said:Ru you kidding me? More like %80 of people here do pirate nearly everything if not more than that.jazvdb said:Like 80% of the people here dont pirate...
Do a poll.
Mega-Mario said:And the worst part, they're proud of it.
It's ILLEGAL!!!
If everyone was doing it, Nintendo wouldn't get enough money to pay themselves and would die!!!
There is no reason to close anything. The conversation of legality ends here. This is not the thread for conversation about it, take it to another thread where everyone can beat their drum about piracy and similar material. If conversation of it continues, I and others will be more then happy to report the offenders to the staff.Hatsu said:This thread is just getting out of hand. This should be closed.
vettacossx said:So any chance the thread creator could start a new thread with an update and lock this WORTHLESS THREAD NOTHING AT ALL HAS COME OF SINCE IT WAS POSTED (the news is certainly out we wait with baited breath but the past few pages are litterally a waste of time and space...WHATS THE WORD ON THIS PROJECT?
wow alot of useless offtopic posts and tbh with the above commenter that could just has well been in a PM to get your point across...Though to be clear i do not disagree with your point...
Sonicandtails said:Mega-MoronMega-Mario said:And the worst part, they're proud of it.
It's ILLEGAL!!!
If everyone was doing it, Nintendo wouldn't get enough money to pay themselves and would die!!!
Are you serious? This garbage right here, this baseless trash that you are spewing in an "I have no idea how to hold an intellectual argument" way is exactly why you are banned over and over again at Jul (Just in case you need more reasons since you always seem to ask for them).
When you get something for free, it is human instinct to be proud and happy about your newfound item. Even if it's stealing, it's all in the eye of the beholder. Some people will be proud that they cheated the system, and will flaunt it. That is how society is woven and how man works. We don't need you lame-ing up our thread with big red font like you own the place and think you are making a point, when really you are beating a horse that died in the 90s on newsgroups (And more importantly, doesn't even belong in the thread for being off-topic). Must you violate every message board I post on Mega-Moron? It's one thing to make your point with a valid argument, it's another when you do the following;
MAINSTREAM MUSIC SUCKS!1!
...and proceed to act like you just made a well-written point.
QUOTE(Sonicandtails @ Dec 28 2009, 09:31 AM)
junker_man32 said:oh...and an idea for the people with the real game. couldnt you make some files from the game replace with the modded ones like the main.dol fix for the neogamma and nsmbwhere you load your alternate dol. or no because its an original disc???
You need to use the Search...this project was mainly made/designed for retail Users, so it will work with retail discs for shure.
And, you can for shure replace the files from a retail disc. I'm guessing they will be using TranslatIOS for that, at least the hints fit perfect to this.
QUOTETranslatIOS is a modified IOS which can be used for game translation projects.
It will support replacing files from the DVD with files on the SD card,
and patching of DVD files with files from the SD card.
Because of this, it is suited for a multitude of game hacking projects, like:
* Translation
* Resource editing
* Main executable patching
that's awesome. I can't wait to take a crack at some puzzle-like levels. Alll in all, NSMBW is pretty impressive for a 2D platformer.Treeki said:We're working on it, but we don't yet have a release date. I really want to get it out soon though - so we may just finish the most important sprites and then release it, and let the community work on the rest.
We're close to figuring out all the game's main systems (I never expected a 2D platformer could be this complicated) but it's taking a while - there are many different ways to link sprites to each other and do other things.
There's a full event system which allows you to set off events (using switches, coin rings, stepping into specific positions, areas having no enemies, and more) and then use them to affect other objects (creating/destroying stuff, activating platforms, rotations, etc). It even allows conditional event chaining, timers and some other things, so it's a pretty complicated system but very powerful. Can you believe all this is done just using sprites alone?
That stuff could make some really cool puzzles even, with a bit of imagination. You could make rooms where you must kill all the enemies in order for an exit to open. You could make a level where the exit is blocked until you touch several specific positions around the level. (that'd be really hard to figure out for players though..)
Anyway, I haven't been posting updates here as much because of the new IRC channel. It was linked a few pages back, but I'll repost it here:
If you don't have an IRC client: http://webchat.freenode.net/ [join the channel NSMBW]
If you have an IRC client: connect to irc.freenode.net; /join #NSMBW
TranslatIOS doesn't seem to be finished yet. At least this is what I read in the git.Blue-K said:And, you can for shure replace the files from a retail disc. I'm guessing they will be using TranslatIOS for that, at least the hints fit perfect to this.