Hacking R4i3D White screen

hot-dani

Aka D4rkD4ni
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It was working perfect with Wood R4 until yesterday i updated my firmware to play Pokemon black 2 now my DS turns on shows logo and then white screen if i remove the cartridge it loads up normal idk what to do i found out my old DSTT was a clone aswell
 

hot-dani

Aka D4rkD4ni
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i was using an old version of wood r4 i didnt know it was a clone until i looked around and i installed the original r4 menu and it stopped working then reinstalled using the site written on the cartridge it worked again so i dual booted YSmenu now it doesnt work at all i put in the cartridge my ds turns on then white screen
 

hot-dani

Aka D4rkD4ni
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the site is r4i3d.com

i understand it is a copy of the R4 and i can provide a picture of what happens when my DS turns on i have Nintendo DS Lite
 

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  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
    Sicklyboy @ Sicklyboy: I'm not familiar with the technicalities of the differences between the two versions, but I'm...