pSNES: Switch Snes9x port

Here is pSNES, a snes9x port to multiple platforms.


screenshot_mini.png


Readme:
https://github.com/Cpasjuste/pemu/blob/master/psnes/README.MD

Source code:
https://github.com/Cpasjuste/pemu/

Download:
https://github.com/Cpasjuste/pemu/releases/

Thanks:
  • devkitPro and libnx people: fincs, WntrMute, yellows8, plutoo...
  • ScHlAuChi for providing a 3.0 Switch! (you rock mate)
 
Last edited by cpasjuste,
Ok, must be a bug on my side then. I'll take a look tomorrow.
Buddy how come you get a black screen loading roms, all roms tbh. I have tested this on basic custom firmware/switchblade and its the same issue so its not just sx related do you have to do something else for them too work/boot put an extra file in somewhere? thanks
 
Last edited by Reecey,
Good news, after a lot of research i finally fixed the crash / sdcard corruption when loading multiples roms (usually after 3 roms). There was a memory leak in snes9x code (which is not really visible on unix/windows as it's less strict).

I also removed the "db.xml" requirement (still compatible with it, you'll just have to remove the file if you don't want to use a database).

I'm going to look at multiplayer then i'll make a new release.
 
Good news, after a lot of research i finally fixed the crash / sdcard corruption when loading multiples roms (usually after 3 roms). There was a memory leak in snes9x code (which is not really visible on unix/windows as it's less strict).

I also removed the "db.xml" requirement (still compatible with it, you'll just have to remove the file if you don't want to use a database).

I'm going to look at multiplayer then i'll make a new release.

Fantastico, good work! Thank you again for this release :)
 
Hm I can't get any roms listed as supported. I am pretty sure that I named them correctly. Is there anything I could have done wrong?

I tried naming the rom with lowercase, uppercase, as zip, as sfc and all combinations. No luck yet
 
More news, just got mario rgp and such running full speed :D My god, i did forget to remove my debug flags from the release target :) Also, this means point filtering is working speedy enough, i can enable it back !

I wont have the time to release the update today, it will be for tomorrow.
 
Last edited by cpasjuste,
More news, just got mario rgp and such running full speed :D My god, i did forget to remove my debug flags from the release target :) Also, this means point filtering is working speedy enough, i can enable it back !

I wont have the time to release the update today, it will be for tomorrow.
You are awesome, thanks! Do you have a git repo with the updates in there?

Also, any word on the extreme slow down after waking from sleep?
 
So, i couldn't resist to post a nro for my latest progress before going to sleep... i need to make a proper release but in the meantime you'll be able to take a closer look.
So in this version you can remove the "db.xml" file to list any roms, there's a fix for a crash after multiple roms loaded (still have a random crash on emulator exit), point scaling added back and a major (really) improvement in speed :)
 

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So, i couldn't resist to post a nro for my latest progress before going to sleep... i need to make a proper release but in the meantime you'll be able to take a closer look.
So in this version you can remove the "db.xml" file to list any roms, there's a fix for a crash after multiple roms loaded (still have a random crash on emulator exit), point scaling added back and a major (really) improvement in speed :)
Awesome work again & again from you cpasjuste! Cheers
 
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Ok it worked, thanks.

--------------------- MERGED ---------------------------


Set "filter" to linear. psnes and pfba both crash when the filter is point and fullscreen.
Yep, fit 4/3 and fullscreen is not possible with point filtering (software scaling). It should default to 3x thought, I'll take a closer look.
 
Kirby Super Star seems to work fine now. Also Final Fantasy III (aka FFVI) used to lag like crazy during its intro but it seems to run fine now as well. Still have the sleep mode causes extreme slow down, but otherwise it is way better! Great work cpasjuste.
 
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