DLSS Neural Rendering Injection for Switch Emulation

fivefeet8

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Looks like DLSS NR works in switch emulation. Some games look better with it than others, but in general, if a game is meant to look more realistic, it works great. For cartooney games, it's hit or miss.

Emulator: Eden
Render Backend: Vulcan
DLSS + Neural Rendering Injection
4k (1440p) monitor
Game: Resident Evil HD (Switch Version)

I also got this working on the PC version and it's amazing with the AI HD Texture mod. On Eden, it cleans up Edges very nicely and the NR adds a lot of details to the character faces. The lighting also looks a bit nicer as well.
 

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Mainly because I like comparisons, but Crisis Core character faces and DLSS with NR. Cleans up edges and added details in the face and added shadows. This is using the "NR Cinematic" preset.
 

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These screenshots in XC3 shows how DLSS + NR changes light reflections and shadows on the floors.
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Xenoblade Chronicles X. Shows the added reflections and shadows on the floor. Again, the DLSS cleans up edges quite nicely.
 

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Last edited by fivefeet8,
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These screenshots in XC3 shows how DLSS + NR changes light reflections and shadows on the floors.
Post automatically merged:

Xenoblade Chronicles X. Shows the added reflections and shadows on the floor. Again, the DLSS cleans up edges quite nicely.
penis.gif
 
Haha. Nice. Here's how BOTW looks with shadows and reflections using DLSS + NR.
 

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Another comparison. This time with Resident Evil 5. The game is generally over bright, but the DLSS cleans the edges really well and the NR changes many of the shadows to include the extremely bright environment. This is using the "NR Natural" preset. The default preset is generally a bit darker.
 

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