PSN Activation 9.00?

subworx

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Hey,

Just got my first PS4 Pro on 9.00, freshly initialized so no accounts or anything on it.
From what I see, Activation always asks for internet and the latest software version.
The only Offline Activator I can find supports 7.55 at the latest, the tools behind it haven't been updated in a while either.

Is there a guide yet on how to do Offline Activation on 9.00 systems?

Thanks :)

Edit: @Leeful kindly posted a guide on how to do it. Tried option two, worked just fine.
Some Save data got corrupted (cannot even tell what), some worked. Trophies so far worked as well. Since the profile is pretty new, not much was lost then.

There are 2 options:

Option 1: (the best option)
  • Run the kernel exploit but do not load goldhen. Instead just load the ps4debug payload.
  • Open the PS4OfflineAccountActivator.exe,
  • Enter your PS4's IP address,
  • Click 'Connect', Click 'Get Users' ,
  • Activate your profile.

Option 2: (not good but still works)
  • Run the kernel exploit and goldhen.
  • Load the ps4debug payload,
  • Open the PS4OfflineAccountActivator.exe,
  • Enter your PS4's IP address,
  • Click 'Connect', Click 'Get Users'
  • At this stage your PS4 will go to a black screen and the PS4OfflineAccountActivator.exe will crash.
  • Close the PS4OfflineAccountActivator.exe and wait for your PS4 screen to come back with a error screen.
  • Close the error screen and when your PS4 home menu is back open the PS4OfflineAccountActivator.exe again. This time it will work and not crash on the 'Get Users' stage.
If you have used the goldhen option the goldhen settings and debug menu will have dissapeared after the system error so you will need to reboot your PS4, but you should reboot it anyway after you have activated your profile.

 
Last edited by subworx,

subworx

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As of yesterday, the Karo218 exploit host offers a PS4Debug payload for 9.00. Is this what is needed for the offline activators to work again?
 

Piper2603

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The ps4debug.bin is the payload what is needed for the ps4 offline activator, but the payload from karo is only the rte-part ported to 9.00 not the debug-part, so we can use trainers but no activation or savegame loader
 

Piper2603

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@MasterJ360 do you read the topic of this thread??? Do you read the title of the Youtube-video from Modded Warfare???
We search for a solution for 9.00 jailbreak and the video is for 7.55 or lower!!!!!!!!
 

MasterJ360

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@MasterJ360 do you read the topic of this thread??? Do you read the title of the Youtube-video from Modded Warfare???
We search for a solution for 9.00 jailbreak and the video is for 7.55 or lower!!!!!!!!
The guide will still work the only thing missing is the "WebActivator" for 9.00 b/c no one updated it yet. So you might wanna bookmark the video.
 

MasterJ360

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Thats fine you can just ignore the video then 9.00 exploit just came out not every plugin/payload will be updated or available.
 
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Piper2603

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that's right, but we don't say with any word "there must be a solution", we only ask, if there is a solution and we wait, till there is a solution ;-)
 

godreborn

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remember not to use goldhen with account activator. Leeful and I tested it. it freezes on get users, but normal hen or no hen works with bin loader or deploying the payload directly from the host you're using, so it's an issue with goldhen.
 

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