Tutorial  Updated

PS5 Exploit Guide

PS5 Hack Status:


FW Ranges:
2.XX = HEN+Kstuff+HV = PS4/5 backups, possible keys exploit (WebKit: 2.50 best / 2.7X max)
3.XX = HEN+Kstuff+HV+Linux = PS4/5 backups, possible keys exploit (WK/BDJB/LUA: 3.20 best / 3.21 max)
4.XX = HEN+Kstuff+HV+Linux = PS4/5 backups (WK/Y2JB/BDJB/LUA: 4.50 best / 4.51 max)
5.XX = HEN+Kstuff+HV+Linux = PS4/5 backups (
WK/Y2JB/BDJB/LUA: 5.50 best + max)

6.XX = HEN+Kstuff = PS4/5 backups, HV+Linux for 6.02 max (Y2JB/BDJB/LUA: 6.50 best + max)
7.XX = HEN+Kstuff = PS4/5 backups, no HV (
Y2JB/BDJB/LUA: 7.61 best + max)
8.XX-10.01 = HEN+ Kstuff = PS4/5 backups, no HV (Y2JB/LUA)
10.20-12.00 = KEX + Kstuff = PS4/5 backups, no HV (
LUA)
12.02-12.70 = KEX (
P2JB/SWRR)
13.XX = No KEX/HEN/Kstuff/HV (LUA)

NOTE: Recommended firmware is subjective. Staying low is always suggested first & foremost. It is not recommended to update too many major versions (e.g., 4.xx to 5.xx or 7.xx to 8.xx) because you should remain low unless all you want is backups.

DO NOT UPDATE OVER 12.00!! P2JB can take over 3 hrs to trigger an exploit.


Hypervisor (HV):
Highest known HV exploit: 6.02
Highest theoretical HV exploit: 7.XX
Highest implemented HV exploit: 1.00-4.51 (Cragson PS5Hen) / 3.00-6.02 (TheFlow)
*unreleased/unimplemented

Kernel (KEX):
Highest public Release:
12.70
Highest known: 12.70 (P2JB)
UMTX2: 1.00-7.61
Lapse: 1.00-10.01
Poopsploit: 4.XX-12.00
P2JB: X.XX-12.70

Userland (UL):
LUA: 2.00-LATEST (LUA game exploit, chain Lapse up to 10.01)
Y2JB: 4.03-12.60 (YouTube exploit, + Lapse up to 10.01)
NFNH: 4.03-12.XX (Netflix exploit, + Lapse up to 10.01)
YARPE: 4.03-12.XX (Ren'Py exploit, + Lapse up to 10.01)
BD-JB: 1.00-7.61 (Blu Ray exploit + UMTX2, 8.00-12.40 via UN BD JB + Poopsploit)
Webkit: 1.00-5.50 (PSFREE +UMTX2) (up to 13.20 coming soon)
Mast1C0re: 1.00-7.61 (PS2 backups)
LuaC0re: 10.20-12.02 (Star Wars RR: + Poopsploit up to 12.00)

NOTE: A userland entry exploit (UL) chained to kernel exploit (KEX) is required at a bare minimum to exploit your console.

NOTE 2: Since 12.60/13.00 Sony has removed the YouTube and Netflix apps and has added 30 day expirations to downloaded software used for LuaC0re/Mast1C0re/RenPy etc.

Digital consoles will now need a new webkit userland to hack their consoles as of 19/04/2026)


Useful Applications:
Elf loader: 8.00/7.61 HERE (use with BD-J)
Kstuff: 3.00-10.01 (3.00-12.70 soon)
HERE
Kstuff Lite: 3.00-12.70 HERE
Kstuff Toggle: 3.00-12.00 HERE
Dumping: Up to 8.00/7.61 (ItemzFlow / self decryptor) latest HERE
PS5 App Dumper: 3.00-12.00 HERE
Dump Runner: 3.00-12.00 HERE
Dump Installer: 3.00-11.60 HERE
Backporting: Possible (backpork / Porkfolio)
PS4/PS5 DLC: Work with kstuff (on retail disc games)
Homebrew Enabler: etaHEN (3.00-10.01) latest HERE
PS5 Backup Loading: Itemzflow HERE Compatibility list: HERE
PS4 Backup Loading: FPKG Enabler 3.XX-9.XX (rest mode & backports work, can crash).
PS5 Debug: Works
HERE
PS5 Remote Play: Works HERE & HERE
PS5 Trainers/Cheats: Work (Built into itemzFlow)

UART:
HERE
Linux: (3.00-6.02) HERE
Kldload (wip): 3.00-6.50 HERE
Full chain exploit: 1.00-4.51 (byepervisor) HERE (also built into etaHEN up to 2.7X)
PSN access: NEVER
Latest OFW: 13.20 (23/04/26)
Summarised OFW/Model guide: HERE
1.XX-7.61 compatibility list:
HERE
PS5 SDK Repo: HERE
Legit PKG Updates: HERE or HERE
OFW Updates: HERE (history HERE)

Preparing Your Console:


It is recommended to either self-host offline or block these addresses in your router to avoid accidental updates or getting an update nag. Using the DNS method is no longer failsafe, as these are not guaranteed to be running 24/7.


dau01.ps5.update.playstation.net
dbr01.ps5.update.playstation.net
dcn01.ps5.update.playstation.net
deu01.ps5.update.playstation.net
dhk01.ps5.update.playstation.net
djp01.ps5.update.playstation.net
dkr01.ps5.update.playstation.net
dmx01.ps5.update.playstation.net
dru01.ps5.update.playstation.net
dsa01.ps5.update.playstation.net
dtw01.ps5.update.playstation.net
duk01.ps5.update.playstation.net
dus01.ps5.update.playstation.net
fau01.ps5.update.playstation.net
fbr01.ps5.update.playstation.net
fcn01.ps5.update.playstation.net
feu01.ps5.update.playstation.net
fhk01.ps5.update.playstation.net
fjp01.ps5.update.playstation.net
fkr01.ps5.update.playstation.net
fmx01.ps5.update.playstation.net
fru01.ps5.update.playstation.net
fsa01.ps5.update.playstation.net
ftw01.ps5.update.playstation.net
fuk01.ps5.update.playstation.net
fus01.ps5.update.playstation.net
hau01.ps5.update.playstation.net
hbr01.ps5.update.playstation.net
hcn01.ps5.update.playstation.net
heu01.ps5.update.playstation.net
hhk01.ps5.update.playstation.net
hjp01.ps5.update.playstation.net
hkr01.ps5.update.playstation.net
hmx01.ps5.update.playstation.net
hru01.ps5.update.playstation.net
hsa01.ps5.update.playstation.net
htw01.ps5.update.playstation.net
huk01.ps5.update.playstation.net
hus01.ps5.update.playstation.net
sgst.prod.dl.playstation.net
gs2.ww.prod.dl.playstation.net

Alternative DNS IP:
DNS 1: 172.245.146.114
(Leave DNS 2 blank)

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

It is recommended to keep your console as low as possible to have access to better jailbreak stability and features. Stay as low as possible within the "Golden" firmware brackets that apply to your current firmware.

Current Examples:

2.00 could be updated to 2.50 maximum to retain Webkit/BD-JB/LUA HV + KEX + HEN.
4.00 could be updated to 4.51 maximum for WebKit/BD-JB/LUA + KEX + HEN + potential HV exploits.
5.00 could be updated to 5.50 maximum for WebKit/BD-JB/LUA + KEX + HEN.
6.XX-7.XX could be updated to 7.61 maximum for HEN using only BD-JB or LUA.
Digital/Pro users on 6.XX-LATEST cannot use BDJB or LUA without an activated console. Wekbit does not go beyond 5.50 for now.
Digital/Pro users or Disc console users on 8.XX-LATEST should consider waiting or selling/swapping consoles to get a lower firmware.
(No jailbreak is ever guaranteed. No developer is obliged to release anything publicly)

WARNING:

Only update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP

SYSTEM UPDATES:

12.00 SYS MD5: 79d3171ec4ef38ca27f8ff36a9940847 (Exploited - No HEN yet)

10.01 SYS MD5: 68a31944c1867bf9643798fd1c14998e (Exploited + HEN)
9.00 SYS MD5: e74ddccd3360941ca24475c13195e031 (Exploited + HEN)
8.00 SYS MD5: 7616128c57581d5e49b42d1b3f308232 (Exploited + HEN)
7.61 SYS MD5: d5eca8b171a8d7df7ba225167f77e645 (Exploited + HEN)

6.50 SYS MD5: 98db854ba47a75dff0cb09355bca9025 (Exploited + HEN)
5.50 SYS MD5: edb3513ec531b2bd28f3a0b52a82a54f Exploited + HEN)
4.51 SYS MD5: 1330b7bf63bf5c93d809b1eb1f4e1f01 (Exploited + HEN)
4.03 SYS MD5: 3716e4e6e0d223cd94cd4a8e5bd4fb94 (Exploited + HEN)

RECOVERY UPDATES (wipes HDD):
12.00 REC MD5: f993e4c35ed6659b516346941980de4b (Exploited - no HEN yet)

10.01 REC MD5: 5202be086fc726d881f722d46e4486c6 (Exploited + HEN)
9.00 REC MD5: 6fbbda82c325bb5d6ec0717c2223b5c0 (Exploited + HEN)
8.00 REC MD5: 6cbb7a2fa2ace926202bd6e71304fb06 (Exploited + HEN)
7.61 REC MD5: 932f24e934723050fe49561b67e95226 (Exploited + HEN)
6.50 REC MD5: 4305223c12bd6dda9b944c0ee49c94c0 (Exploited + HEN)
5.50 REC MD5: c939ac8b37e07bbc129816a61002d30a (Exploited + HEN)
4.51 REC MD5: da78ca268da90a963d89b0f45db0f061 (Exploited + HEN)
4.03 REC MD5: e6dcc800d8d1dcada4f2bcd6e7ff162c (Exploited + HEN)

PS5 factory mode PUP installation path:

/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

Select Your Jailbreak:


WEBKIT (1.00-5.50):BD-JB 1.00-7.61:LUA (2.00-LATEST):Mast1c0re (2.00-7.61):Y2JB (4.03-10.01):NFNH (4.03-10.01):YARPE (4.03-10.01):LuaC0re (12.00 REQUIRES SWRR):BD UN JB (REQUIRES JB'D CONSOLE):


  1. PSFREE 1.XX-5.XX: https://github.com/kmeps4/PSFree
    Recommended host: https://zecoxao.github.io/luasauce/ (UMTX2 + Webkit for 1.XX-5.XX)

    Recommended WebKit hosts:
    https://zecoxao.github.io/luasauce/
    (UTMX2 with Lua and WebKit for 1.xx-5.xx)
    https://zecoxao.github.io/umtx/ or https://es7in1.site/
    (UMTX 2 exploit works on 3.00-5.50 with PSFREE WebKit)

    Alternative hosts:
    https://zecoxao.github.io/ps5jb/

    https://ps5jb.pages.dev/
    https://sleirsgoevy.github.io/ps4jb2/ps5-403/index.html

  2. You will need a BD dive paired to your Slim/Pro console, or an OG Phat model on 1.00-7.61 to run this exploit.

    Viktorious AIO Auto BD-JB ISO for 4.XX-7.61: https://github.com/Viktorious-x/ps5-bdjb-modified-ISOs/releases
    (Alternative: UMTX Kernel exploit 7.61 JAR loader by Hammer83: https://github.com/hammer-83/ps5-jar-loader/releases)

    Burn ISO to a blank BD-R or BD-RE, put it into your console, and click on the [DISC PLAYER] icon.
    Highlight [PIPELINE RUNNER] then click option 2 [Normaljailbreak-etaHEN-UMTX1.pipe] to auto load etaHEN ready for ItemzFlow.
    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].
    ELF Loader will be running on your PS5 IP: port 9021


  3. Important:
    Up to 10.01 has a kernel exploit + HEN
    11.XX-12.70 has a kernel exploit but no HEN yet.
    LUA entry point works on the latest OFW, but there is no kernel or HEN yet.
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Your PS5 console must be activated to use save copying for PS4 games.

    1. Insert your game disc and, as soon as possible, make a save file within it.
    2. Copy the save files to USB, go to [SETTINGS] > [STORAGE] > [CONSOLE STORAGE] > [SAVE DATA] > [PS4 GAMES] > select the game save and copy to a USB drive.
    3. On PC, using a Google Drive account, make a new folder with the GAME ID of your game, and upload the savedata & savedata.bin files to that folder.
    4. Share the folder, set it to editor mode, share with anyone, and click "copy the link".
    5. Join the HTOS Discord group: HERE type "/decrypt", select "FALSE" for including SCE_SYS, paste or type in the Google Drive link, and press enter. The bot should begin mounting your save. (If it doesn't, paste in the link again.)
    6. Click "ENCRYPTED" to remove the Sony PFS layer. Download the generated files and extract the folder to your desktop (you should have 4 files in there and be named dec_savedata_CUSA[GAME ID]).
    7. Using REMOTE LUA LOADER, open the savedata folder, copy the 20 files within into your encrypted save folder on your desktop.
    8. Upload the encrypted save folder (now with 24 files in) to your Google Drive. It should be named "dec_savedata_CUSA[GAME ID]" where GAME ID is your games 5 digit number, and set it to editor mode, share with anyone, and then click "copy the link".
    9. Go back to the HTOS discord server, and type "/encrypt", hit "FALSE" for uploading individually, and "FALSE" to include SCE_SYS. Finally, hit shared_gd_link and paste in your link to the original save (4 files) folder. (If it doesn't, paste in the link again.)
    10. When this is done, paste the link to the decrypted save (24 files) folder, and the bot will encrypt the files.
    11. Resign the files by typing "/resign" followed by your account name on the console, or PSN ID associated with that account if using the latest OFW.
    12. Download the resigned files, extract the files to your USB drive and overwrite them into the savedata folder on your USB or external drive.
    13. Copy the saves back to your console [SETTINGS] > [SAVE DATA AND GAME/APP SETTINGS] > [SAVE DATA PS4] > [COPY OR DELETE FROM USB] > [COPY TO CONSOLE STORAGE] > select your game save folder from the USB drive and copy/overwrite old save data.
    14. Load LUA game again, and you should see the LUA LOADER screen.
    15. You can use "SEND_LUA.PY" to send the UMTX files to the loader.
    (NOTE: Some games require manual loading of save game)

    On firmware up to 7.61, you can now load UMTX/2 followed by etaHEN by sending the files to your console IP on PORT 9026.
    On firmware 8.00-LATEST, you can connect with the REMOTE LUA LOADER APP to send debug notifications or FTP on port 1337.

    LUA Loader: HERE or HERE

    Auto LUA Loader Fork: HERE

    Compatible LUA games:
    Aerial Life (CUSA17122)
    Aibeya (CUSA17068)
    Aikagi 2 (CUSA19556)
    Aikagi Kimi to Issho ni Pack (CUSA16229)
    Aikano Yukizora no Triangle (CUSA19370)
    Boku to Nurse no Kenshuu Nisshi (CUSA12049)
    Boku to Joi no Shinsatsu Nisshi (CUSA18107)
    Fuyu Kiss (CUSA29745)
    Hamidashi Creative (CUSA27389)
    Hamidashi Creative Demo (CUSA27390 requires the latest OFW to download from PSN)
    Haruoto Alice (CUSA14324)
    IxSHE Tell (CUSA17112)
    IxSHE Tell Demo (CUSA17126)
    Jinki Resurrection (CUSA25179)
    Jinki Resurrection Demo (CUSA25180 requires the latest OFW to download from PSN)
    Maid-san no Iru Kurashi (CUSA18106)
    Nora Princess and Stray Cat Heart HD (CUSA13303: Rename save9999.dat into nora_01.dat)
    Nora Princess and Strat Cat Heart 2 (CUSA13586)
    Raspberry Cube (CUSA16074)
    Winter Guest (CUSA11977)

    WARNING: using demos is free but can become corrupt, and you cannot upgrade your internal HDD either. If you lose the demo you can no longer use the exploit.Disc recommended.

    Incompatible LUA games:

    Dokyusei Remake Csver (CUSA47117)
    Dōkyūsei: Bangin' Summer - Home Edition Demo (CUSA47132)
    Kiss Trilogy (CUSA19341)
    Love Clear Demo (CUSA18109)
    Mikagami Sumika no Seifuku Katsudou (CUSA11481)
    Sen no Hatou, Arazone no Hime (CUSA09647)
    Tonari ni Kanojo no Iru Shiawase: Two Farce (CUSA09825)
    Tonari ni Kanojo no Iru Shiawase Summer Surprise (CUSA18998)

  4. PS2 Classics > Userland via CTurt:
    (Implementation by McCaulay)
    Note: this is currently limited to swapping the loaded PS2 iso, or loading PS2 elf homebrew on PS5 (or PS4) for emulators or basic PS2 brew.

    Mast1c0re PS2 exploit for PS2 homebrew:
    https://cturt.github.io/mast1c0re.html

    Mast1c0re part 2:
    https://cturt.github.io/mast1c0re-2.html

    Mast1c0re payload framework:
    https://github.com/McCaulay/mast1c0re

    Okrager save game exploit generator for Okage:
    https://github.com/McCaulay/okrager

    Mast1c0re payloader TCP Client GUI for PS5 6.50:
    https://github.com/Master-s/PS4-PS5-Mast1c0re-Payloader/releases

    TCP network ISO loader:
    https://github.com/McCaulay/mast1c0re-ps2-network-elf-loader/releases

    ExFat USB ISO loader:
    https://github.com/McCaulay/mast1c0re-ps2-usb-game-loader/releases

  5. coming soon

  6. coming soon

  7. coming soon

  8. coming soon

  9. This method modifies the BD-J stack to allows BDJB to be re-enabled on your higher firmware console up to 12.40.

    This requires your console to be hacked via another method first to gain access to alter the files.
    (For example 12.00 needs SWRR disc to hack it first)

    https://github.com/Gezine/BD-UN-JB

    DO NOT REINSTALL FW, IT WILL WIPE THE PATCH AND LOSE BD-JB


Additional Information:


PS4 GAME INFORMATION:
OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03

OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50

OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50
OFW 10.xx runs PS4 games up to 12.00

OFW 11.xx runs PS4 games up to 12.50
OFW 12.xx runs PS4 games up to 13.00


(Note: PS4 backported FPKGs also work perfectly on an exploited PS5 with Kstuff)


You can install free/demo PKGS (legit pkgs) via the debug pkg installer, provided you have all the files/json/licences required.
(Astro’s Playroom has no licences and can be installed and played from official pkgs and updated inline with your firmware)

Warnings:


1: Never enable IDU mode.
If you do, you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2, and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait for hacks on that firmware.

3: PS5 FPKGs do not work. A hack for the A53 processor does not publicly exist to enable installing PS5 content as FPKG/PKG.

4: Installing legit game PKGs you do not own will never work, even if spoofed.

5: If you get stuck in a boot loop at the PS logo, the SNVS is corrupted (if the hash check fails on boot, this causes a “soft brick”). It’s not “bricked”. Simply reinstall your current firmware RECOVERY PUP in safe mode from USB: PS5 > UPDATE > PS5UPDATE.PUP.

Archived Information


 
Last edited by KiiWii,
how can this be a bug when someone intentionally added these lines (start, end, number of days left etc)... Sony is trying to tighten DRM, we need to defend ourselves and speak out loudly about it
 
I'm just using shadowmount in etahen 2.5B as far as I understand. where would I grab the config from? data folder on the main drive? where are you guys storing your games on the nvme, in the root? I'm putting them in the root which might be the wrong place
The file I'm talking about is just the autoloader from y2jb or similar exploits. Voidshell has issues if you load it with other payloads when executing the exploit.

Try launching just voidshell on it's own, once loaded, voidshell itself can be used to load other payloads, but the latest version includes shadowmount and works without etahen. It is a timed release sadly though.

For the games, I place mine in "etaHEN/games/" you can make these folders on an external drive, or on the m.2 drive if you have one installed. There are many folders where it will detect games from though, but that's the one I use.
 
  • Like
Reactions: realtimesave
The file I'm talking about is just the autoloader from y2jb or similar exploits. Voidshell has issues if you load it with other payloads when executing the exploit.

Try launching just voidshell on it's own, once loaded, voidshell itself can be used to load other payloads, but the latest version includes shadowmount and works without etahen. It is a timed release sadly though.

For the games, I place mine in "etaHEN/games/" you can make these folders on an external drive, or on the m.2 drive if you have one installed. There are many folders where it will detect games from though, but that's the one I use.
thanks for the info. yeah I am running voidshell by itself when I use it but now I'm using ps5-xplorer which works a hell of a lot better. so I'm in etaHEN 2.5B and I don't have voidshell loaded along with it.

I'll stick the games in the etaHEN/games/ folder and see how it goes I guess
 
  • Like
Reactions: Rasa39
PS5 Linux runs PS3 games :)

1777159306175.png
 
I'm sure Sony can also say, hey this game allows individuals to play games which they haven't purchased themselves aka Piracy... there is no getting away from that argument... the EU will side on Sony's side. Worse case, Sony refunds everyone and game is permanently disabled... At the end of the day playing games, via a jailbreak of the console, which you have not purchased/rented is copyright theft. Plain and simple....
Blocking permanent access to games you purchased is illegal. Even more so than "copyright theft". Piracy is only a small section of the userbase. DRM timebombs affect every user. EU would tell them to just patch the affected game or remove it.
Post automatically merged:

how can this be a bug when someone intentionally added these lines (start, end, number of days left etc)... Sony is trying to tighten DRM, we need to defend ourselves and speak out loudly about it
Because Sony's full of shit and they're trying to back track because they got caught.
 
The file I'm talking about is just the autoloader from y2jb or similar exploits. Voidshell has issues if you load it with other payloads when executing the exploit.

Try launching just voidshell on it's own, once loaded, voidshell itself can be used to load other payloads, but the latest version includes shadowmount and works without etahen. It is a timed release sadly though.

For the games, I place mine in "etaHEN/games/" you can make these folders on an external drive, or on the m.2 drive if you have one installed. There are many folders where it will detect games from though, but that's the one I use.
dang, it won't let me copy every game into etaHEN/games/ with ps5-xplorer. now none of my games work also, even in root. I just reformatted the nvme going to try a game again. this ps5 is way too picky.edit: games still won't launch. this is a very very weird mod.
Post automatically merged:

my games won't launch at all any more. does anyone know how to fix this? should I do a factory reset?
 
Last edited by realtimesave,
dang, it won't let me copy every game into etaHEN/games/ with ps5-xplorer. now none of my games work also, even in root. I just reformatted the nvme going to try a game again. this ps5 is way too picky.edit: games still won't launch. this is a very very weird mod.
Post automatically merged:

my games won't launch at all any more. does anyone know how to fix this? should I do a factory reset?
I don't know if it still does it, but the older ps5-Xplorer would fully capitalise files even if they weren't in the first place. I noticed this with certain files that refused to load because the console seems to be case sensitive.

Can you transfer or move the games to that same folder structure on your external drive before you try to move them onto the console itself? As the etaHEN/games/ folder on a usb drive will also be detected (this is assuming ps5-xplorer hasn't already changed the case of said files).

If you move games around and they don't get detected, try rebooting the console first before doing other changes, so you know shadowmount is definitely searching for the games as a reboot will force a rescan.

Also, go into the etaHEN toolbox and go down to webman games, if you have game folders and not files like ffpkg or exfat, then the folder games will show up in webman so try launching them from there even if shadowmount hasn't detected them yet.
 
I don't know if it still does it, but the older ps5-Xplorer would fully capitalise files even if they weren't in the first place. I noticed this with certain files that refused to load because the console seems to be case sensitive.

Can you transfer or move the games to that same folder structure on your external drive before you try to move them onto the console itself? As the etaHEN/games/ folder on a usb drive will also be detected (this is assuming ps5-xplorer hasn't already changed the case of said files).

If you move games around and they don't get detected, try rebooting the console first before doing other changes, so you know shadowmount is definitely searching for the games as a reboot will force a rescan.
I've just about given up on the thing. I am using the latest ps5-Xplorer. I guess I could check the file names. It seems like at this point I have to reinstall fw or something I have no idea how to fix this thing. I should have left the damn thing on ebay lol.

edit: reinstalled fw 8.60.00 and that didn't fix it. I can't launch any games I copy to the system.
 
Last edited by realtimesave,
  • Haha
Reactions: iguanoPT
I've just about given up on the thing. I am using the latest ps5-Xplorer. I guess I could check the file names. It seems like at this point I have to reinstall fw or something I have no idea how to fix this thing. I should have left the damn thing on ebay lol.
with all due respect, my friend, but imho your software choices are the problem here. you're choosing the wrong ones to work with.

voidshell is beta, it has bugs, and it has been abandoned by the author. it's closed source, which means no more development, bug fixes, nothing. and it has a date of expiry built in, so it will stop running soon.

ps5-xplorer is not the recommended software to copy games. it doesn't work well for this purpose, lapy himself admitted this limitation. and he also advised that the version 1.5 has bugs and he will only be able to fix them when he receives his ps5.

i would advise you to start simple, loading only the minimum required payloads to transfer and run your games. after everything is running ok, then you start to tinker if you want to.

if you accept a suggestion of minimal payloads loading in autoload.txt:

latest shadowmount plus
!3000
latest drakmor ftpsrv or zftpd
!3000
drakmor kstuff lite 1.1 (if you're up to fw 10.01) or kstuff lite 1.03

on your pc:

run the attached file, it will easily set a direct wired connection between your pc and ps5, so you can transfer your games with speed and stability using your favourite ftp client

filezilla or winscp to transfer files via ftp
 

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with all due respect, my friend, but imho your software choices are the problem here. you're choosing the wrong ones to work with.

voidshell is beta, it has bugs, and it has been abandoned by the author. it's closed source, which means no more development, bug fixes, nothing. and it has a date of expiry built in, so it will stop running soon.

ps5-xplorer is not the recommended software to copy games. it doesn't work well for this purpose, lapy himself admitted this limitation. and he also advised that the version 1.5 has bugs and he will only be able to fix them when he receives his ps5.

i would advise you to start simple, loading only the minimum required payloads to transfer and run your games. after everything is running ok, then you start to tinker if you want to.

if you accept a suggestion of minimal payloads loading in autoload.txt:

latest shadowmount plus
!3000
latest drakmor ftpsrv or zftpd
!3000
drakmor kstuff lite 1.1 (if you're up to fw 10.01) or kstuff lite 1.03

on your pc:

run the attached file, it will easily set a direct wired connection between your pc and ps5, so you can transfer your games with speed and stability using your favourite ftp client

filezilla or winscp to transfer files via ftp
ok I'll have to get a longer crossover cable I guess. thanks for the help. I just don't get why this worked in the first place :|
 
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ok I'll have to get a longer crossover cable I guess. thanks for the help. I just don't get why this worked in the first place :|

sometimes it works, sometimes it doesn't.

jailbreak is not 100% stable.

and etahEN - voidshell combo is known to cause a lot of kernel panics in some configurations.
Post automatically merged:

and if you want to copy files between external storage and internal, both on ps5, you can use drakmor ftp payload on ps5 (i never managed to do this using zftpd) and winscp on pc

there's an option to move files or copy/paste on winscp
1777172820081.png
 
Last edited by lufeig,
with all due respect, my friend, but imho your software choices are the problem here. you're choosing the wrong ones to work with.

voidshell is beta, it has bugs, and it has been abandoned by the author. it's closed source, which means no more development, bug fixes, nothing. and it has a date of expiry built in, so it will stop running soon.

ps5-xplorer is not the recommended software to copy games. it doesn't work well for this purpose, lapy himself admitted this limitation. and he also advised that the version 1.5 has bugs and he will only be able to fix them when he receives his ps5.

i would advise you to start simple, loading only the minimum required payloads to transfer and run your games. after everything is running ok, then you start to tinker if you want to.

if you accept a suggestion of minimal payloads loading in autoload.txt:

latest shadowmount plus
!3000
latest drakmor ftpsrv or zftpd
!3000
drakmor kstuff lite 1.1 (if you're up to fw 10.01) or kstuff lite 1.03

on your pc:

run the attached file, it will easily set a direct wired connection between your pc and ps5, so you can transfer your games with speed and stability using your favourite ftp client

filezilla or winscp to transfer files via ftp
can you post a similar config for autoload.txt with just shadowmountplus & etahen
 
can you post a similar config for autoload.txt with just shadowmountplus & etahen
i don't use them together, i got tired of kernel panics, so i don't have a working recipe to recommend

i usually don't need etahen, so i don't load it

i only load it if and when i need it, on a separate usb drive connected on ps5 during boot

otherwise, it's only shadowmountplus, 3 seconds pause, kstuff

if i need ftp or any other specific service, i send the payload using my pc or cell phone
 
ok I'll have to get a longer crossover cable I guess. thanks for the help. I just don't get why this worked in the first place :|
Just to be clear: With internal NVME, do you mean the PS5's own internal memory or have you added a NVME drive in the NVME slot in the PS5?

If it is the first then your games should go in the data/etahen/games or data/homebrew folder.

If it is the latter then I recommend getting a 10 Gb/sec NVME enclosure and putting the games on there in exfat format (etahen/games or /homebrew folder).

Also, follow lufeig's advice: Less is more when it comes to payloads
 
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Blocking permanent access to games you purchased is illegal. Even more so than "copyright theft". Piracy is only a small section of the userbase. DRM timebombs affect every user. EU would tell them to just patch the affected game or remove it.
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Because Sony's full of shit and they're trying to back track because they got caught.
We must face the harsh reality that Sony has long concealed in the fine print (EULA): We do not own digital games; we only license them. Section 3.2.2 of the Software Usage Terms clarifies that software is not sold and offline modes may be changed or discontinued at Sony's discretion.


https://www.playstation.com/en-us/legal/software-eula/

3.2.2

The Software is licensed to you on these Software Terms; it is not sold for you to own, and you understand and agree that we may end online and network features of a Software that uses online servers ("Online Services"). We will provide reasonable advance notice of any end of Online Services. If we discontinue any Online Services, you may still access any offline modes we provide for the Software; however, offline modes are not guaranteed and may change or end at our discretion.
 
We must face the harsh reality that Sony has long concealed in the fine print (EULA): We do not own digital games; we only license them. Section 3.2.2 of the Software Usage Terms clarifies that software is not sold and offline modes may be changed or discontinued at Sony's discretion.


https://www.playstation.com/en-us/legal/software-eula/

3.2.2

The Software is licensed to you on these Software Terms; it is not sold for you to own, and you understand and agree that we may end online and network features of a Software that uses online servers ("Online Services"). We will provide reasonable advance notice of any end of Online Services. If we discontinue any Online Services, you may still access any offline modes we provide for the Software; however, offline modes are not guaranteed and may change or end at our discretion.
In Europe and California, it is possible to sue Sony and win the dispute. However, in the rest of the US, you are at the mercy of Sony's Terms of Service (EULA) – you cannot sue them in a regular court; instead, the case is settled by a private arbitrator. This is incredibly expensive, costing up to $50,000 in legal fees just to recover a $70 game, and you waive your right to a class-action lawsuit.
 

There is nothing to play on ps3 other than infamous series and uncharted series lol only 6 good games

We want ps5 games not other consoles lol
Post automatically merged:

Who can’t run ps3 emu these days 🤣 just waste of time
 
Last edited by MohammedQ8,

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