Tutorial  Updated

PS5 Exploit Guide

PS5 Hack Status:


FW Ranges:
2.XX = KEX+HV: PS4/5 backups, possible keys exploit (WK: 2.50 best / 2.7X max)
3.XX = KEX+HV+Linux: PS4/5 backups, possible keys exploit (WK/BD/LUA: 3.20 best / 3.21 max)
4.XX = KEX+HV+Linux: PS4/5 backups (WK/BD/LUA (Y2/NF/YARPE 4.03+): 4.50 best / 4.51 max)
5.XX = KEX+HV+Linux: PS4/5 backups (
WK/BD/Y2/NF/LUA/YARPE: 5.50 best + max)

6.XX = KEX: PS4/5 backups (KEX+HV+Linux: 6.02 max) (BD/Y2/NF/LUA/YARPE: 6.02 for Linux / 6.50 max)
7.XX = KEX: PS4/5 backups, no HV (
BD/Y2/NF/LUA/YARPE: 7.61 best + max)
8.XX-10.00 = KEX: PS4/5 backups, no HV (Y2/NF/LUA/YARPE)
10.01-12.70 = KEX: PS4/5 backups, no HV (
Y2/NF/LUA/YARPE)
13.XX = No KEX/UL only (Y2/LUA/YARPE)

NOTE 1: Recommended firmware is subjective. Staying low is always recommended.
NOTE 2: Do not update too many major versions (e.g., 4.xx to 5.xx or 7.xx to 8.xx). Remain low unless all you want is backups.
NOTE 3: Do not update past 12.00. P2JB can take over an hour to exploit on FW up to 12.70.


Hypervisor (HV):
Highest known HV exploit: 6.02
Highest theoretical HV exploit: 7.XX
Highest HV exploit: 1.00-4.51 (Cragson/Jordy) / 3.00-6.02 (TheFlow)
*unreleased/unimplemented

Kernel (KEX):
Highest public Release:
12.70
Highest known: 12.70 (P2JB)
UMTX2:
1.00-7.61 (*WK to 5.50 / BDJB to 7.61)
Lapse: 1.00-10.01
Poopsploit: 4.03-12.00
P2JB: 9.00-12.70 (*Use Lapse up to 10.01)

Userland (UL):
LUA (Artemis): 2.00-LATEST (LUA exploit, + Lapse up to 10.01)
Y2JB: 4.03-13.40 (YouTube exploit, + Lapse: 10.01 / P2JB: 12.70)
NFNH: 4.03-12.XX (Netflix exploit, + Lapse: 10.01)
YARPE: 4.03-12.XX (Ren'Py exploit, + Lapse: 10.01 / P2JB: 12.70)
BD-JB: 1.00-7.61 (Blu-Ray exploit + UMTX2, *8.00-13.20 via UN BD-JB + Poops to 12.00)
Webkit: 1.00-5.50 (PSFREE +UMTX2) (*up to 13.XX coming soon)
Mast1C0re: 1.00-7.61 (Depreciated for LuaC0re)
LuaC0re: 1.00-12.70 (Poops: 4.03-12.00/P2JB: 9.00-12.70)

NOTE 1: A userland entry point (UL) chained to kernel exploit (KEX) is required to exploit your console.
NOTE 2: Digital consoles can now use Y2JB+Poops (4.03-12.00) / Y2JB+P2JB (9.00-12.70).


Useful Applications:
Kstuff Lite: 3.00-12.70
HERE
Kstuff Toggle: 3.00-12.00 HERE
PS5 App Dumper: 3.00-12.00 HERE
Dump Runner: 3.00-12.00 HERE
Dump Installer: 3.00-12.00 HERE
Backporting: Possible (backpork / Porkfolio)
PS4/PS5 DLC: Work with Kstuff Lite
Trophies: Work with Kstuff Lite
Compression: Works with Kstuff Lite
Homebrew Enabler: etaHEN (3.00-10.01) latest HERE
PS5 Backup manager: ItemzFlow Compatibility list: HERE
PS4 Backup Loading: Works (rest mode & backports work, can crash).
PS5 Debug NG: 3.XX-13.XX
HERE
PS5 Remote Play: Works HERE & HERE
PS5 Trainers/Cheats: Work

UART:
HERE
Linux: (3.00-6.02) HERE
Kldload (wip): 3.00-6.50 HERE
Full chain exploit: 1.00-4.51 (byepervisor) HERE (also built into etaHEN up to 2.7X)
PSN access: NEVER
Latest OFW: 13.40 (04/06/26)
Summarised OFW/Model guide: HERE
1.XX-7.61 compatibility list:
HERE
PS5 SDK Repo: HERE
Legit PKG Updates: HERE or HERE
OFW Updates: HERE (history HERE)

Preparing Your Console:


It is recommended to either self-host offline or block these addresses in your router to avoid accidental updates or getting an update nag. Using the DNS method is no longer failsafe, as these are not guaranteed to be running 24/7.


dau01.ps5.update.playstation.net
dbr01.ps5.update.playstation.net
dcn01.ps5.update.playstation.net
deu01.ps5.update.playstation.net
dhk01.ps5.update.playstation.net
djp01.ps5.update.playstation.net
dkr01.ps5.update.playstation.net
dmx01.ps5.update.playstation.net
dru01.ps5.update.playstation.net
dsa01.ps5.update.playstation.net
dtw01.ps5.update.playstation.net
duk01.ps5.update.playstation.net
dus01.ps5.update.playstation.net
fau01.ps5.update.playstation.net
fbr01.ps5.update.playstation.net
fcn01.ps5.update.playstation.net
feu01.ps5.update.playstation.net
fhk01.ps5.update.playstation.net
fjp01.ps5.update.playstation.net
fkr01.ps5.update.playstation.net
fmx01.ps5.update.playstation.net
fru01.ps5.update.playstation.net
fsa01.ps5.update.playstation.net
ftw01.ps5.update.playstation.net
fuk01.ps5.update.playstation.net
fus01.ps5.update.playstation.net
hau01.ps5.update.playstation.net
hbr01.ps5.update.playstation.net
hcn01.ps5.update.playstation.net
heu01.ps5.update.playstation.net
hhk01.ps5.update.playstation.net
hjp01.ps5.update.playstation.net
hkr01.ps5.update.playstation.net
hmx01.ps5.update.playstation.net
hru01.ps5.update.playstation.net
hsa01.ps5.update.playstation.net
htw01.ps5.update.playstation.net
huk01.ps5.update.playstation.net
hus01.ps5.update.playstation.net
sgst.prod.dl.playstation.net
gs2.ww.prod.dl.playstation.net

Alternative DNS IP:
DNS 1: 172.245.146.114
(Leave DNS 2 blank)

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

It is recommended to keep your console as low as possible to have access to better jailbreak stability and features. Stay as low as possible within the "Golden" firmware brackets that apply to your current firmware, see the top of this page.

(No jailbreak is ever guaranteed. No developer is obliged to release anything publicly)

WARNING:

Only update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP
(Updating with RECOVERY PUP will perform a factory format and will wipe your internal HDD)

KEY SYSTEM UPDATES:

12.70 SYS MD5: 707B15B07085500EB90205565751ECC3 (Exploited + KEX)
10.01 SYS MD5: 68A31944C1867BF9643798FD1C14998E (Exploited + KEX)
7.61 SYS MD5: D5ECA8B171A8D7DF7BA225167F77E645 (Exploited + KEX)
6.02 SYS MD5: 17b271DE081EB6EB25DBF70CB73EF9E8 (Exploited + KEX/HV/Linux)
5.50 SYS MD5: EDB3513EC531B2BD28F3A0B52A82A54F (Exploited + KEX/HV/Linux)
4.51 SYS MD5: 1330B7BF63BF5C93D809B1EB1F4E1F01 (Exploited + KEX/HV/Linux)
4.03 SYS MD5: 3716E4E6E0D223CD94CD4A8E5BD4FB94 (Exploited + KEX/HV/Linux)
3.20 SYS MD5: (F62F0D595D3F00C213D674D4DB2A7E44 (Exploited + KEX/HV/Linux)

PS5 factory mode PUP installation path:

/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

NOTE: Make a system back up before attempting any modifications.
On console: go to [Settings] > [System] > [System Software] > [Back Up and Restore] > [Back Up Your PS5]

Select Your Jailbreak:


WEBKIT:BD-JB:LUA:Y2JB:NFNH:YARPE:LuaC0re:BD-UN-JB:


  1. Information:
    Firmware 1.00-5.50 is required for webkit exploit.

    Enabling web browser:
    Open [Settings] > select [Users & Accounts] > select [YouTube] > click "Link" > click "use browser" > click "terms" (bottom right) > click google apps icon (top right) > select Google Search.

    Exploiting:
    Enter https://zecoxao.github.io/luasauce/ or https://github.com/kmeps4/PSFree into google > "Click Jailbreak" or wait for it to complete.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  2. Important:
    You will need a BD dive paired to your Slim/Pro console or an OG Phat model . Consoles must be on 1.00-7.61 to run this exploit.


    Recommended ISO: Viktorious AIO Auto BD-JB ISO for 4.XX-7.61

    Exploiting:
    1, Burn ISO to a blank BD-R or BD-RE > Insert into console > click on the [DISC PLAYER] icon.

    2, Highlight [PIPELINE RUNNER] > click option 2 [Normaljailbreak-etaHEN-UMTX1.pipe] to auto load etaHEN ready for ItemzFlow.

    ELF Loader uses PS5 IP: port 9021 / BIN loader uses 9020 / Jar loader uses port 9025

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  3. Important:
    LUA entry point works from 2.00 to the latest OFW, but there is no KEX above 12.70 yet.
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Your PS5 console must be activated to use save copying for PS4 games.
    1. Insert your game disc and, as soon as possible, make a save file within it.
    2. Copy the save files to USB, go to [SETTINGS] > [STORAGE] > [CONSOLE STORAGE] > [SAVE DATA] > [PS4 GAMES] > select the game save and copy to a USB drive.
    3. On PC, using a Google Drive account, make a new folder with the GAME ID of your game, and upload the savedata & savedata.bin files to that folder.
    4. Share the folder, set it to editor mode, share with anyone, and click "copy the link".
    5. Join the HTOS Discord group: HERE type "/decrypt", select "FALSE" for including SCE_SYS, paste or type in the Google Drive link, and press enter. The bot should begin mounting your save. (If it doesn't, paste in the link again.)
    6. Click "ENCRYPTED" to remove the Sony PFS layer. Download the generated files and extract the folder to your desktop (you should have 4 files in there and be named dec_savedata_CUSA[GAME ID]).
    7. Using REMOTE LUA LOADER, open the savedata folder, copy the 20 files within into your encrypted save folder on your desktop.
    8. Upload the encrypted save folder (now with 24 files in) to your Google Drive. It should be named "dec_savedata_CUSA[GAME ID]" where GAME ID is your games 5 digit number, and set it to editor mode, share with anyone, and then click "copy the link".
    9. Go back to the HTOS discord server, and type "/encrypt", hit "FALSE" for uploading individually, and "FALSE" to include SCE_SYS. Finally, hit shared_gd_link and paste in your link to the original save (4 files) folder. (If it doesn't, paste in the link again.)
    10. When this is done, paste the link to the decrypted save (24 files) folder, and the bot will encrypt the files.
    11. Resign the files by typing "/resign" followed by your account name on the console, or PSN ID associated with that account if using the latest OFW.
    12. Download the resigned files, extract the files to your USB drive and overwrite them into the savedata folder on your USB or external drive.
    13. Copy the saves back to your console [SETTINGS] > [SAVE DATA AND GAME/APP SETTINGS] > [SAVE DATA PS4] > [COPY OR DELETE FROM USB] > [COPY TO CONSOLE STORAGE] > select your game save folder from the USB drive and copy/overwrite old save data.
    14. Load LUA game again, and you should see the LUA LOADER screen.
    15. You can use "SEND_LUA.PY" to send the UMTX files to the loader.
    (NOTE: Some games require manual loading of save game)

    On firmware up to 7.61, you can now load UMTX/2 followed by etaHEN by sending the files to your console IP on PORT 9026.
    On firmware 8.00-LATEST, you can connect with the REMOTE LUA LOADER APP to send debug notifications or FTP on port 1337.

    LUA Loader: HERE or HERE

    Auto LUA Loader Fork: HERE

    Compatible LUA games:
    Aerial Life (CUSA17122)
    Aibeya (CUSA17068)
    Aikagi 2 (CUSA19556)
    Aikagi Kimi to Issho ni Pack (CUSA16229)
    Aikano Yukizora no Triangle (CUSA19370)
    Boku to Nurse no Kenshuu Nisshi (CUSA12049)
    Boku to Joi no Shinsatsu Nisshi (CUSA18107)
    Fuyu Kiss (CUSA29745)
    Hamidashi Creative (CUSA27389)
    Hamidashi Creative Demo (CUSA27390 requires the latest OFW to download from PSN)
    Haruoto Alice (CUSA14324)
    IxSHE Tell (CUSA17112)
    IxSHE Tell Demo (CUSA17126)
    Jinki Resurrection (CUSA25179)
    Jinki Resurrection Demo (CUSA25180 requires the latest OFW to download from PSN)
    Maid-san no Iru Kurashi (CUSA18106)
    Nora Princess and Stray Cat Heart HD (CUSA13303: Rename save9999.dat into nora_01.dat)
    Nora Princess and Strat Cat Heart 2 (CUSA13586)
    Raspberry Cube (CUSA16074)
    Winter Guest (CUSA11977)

    WARNING: using demos is free but can become corrupt, and you cannot upgrade your internal HDD either. If you lose the demo you can no longer use the exploit. Disc recommended.

    Incompatible LUA games:

    Dokyusei Remake Csver (CUSA47117)
    Dōkyūsei: Bangin' Summer - Home Edition Demo (CUSA47132)
    Kiss Trilogy (CUSA19341)
    Love Clear Demo (CUSA18109)
    Mikagami Sumika no Seifuku Katsudou (CUSA11481)
    Sen no Hatou, Arazone no Hime (CUSA09647)
    Tonari ni Kanojo no Iru Shiawase: Two Farce (CUSA09825)
    Tonari ni Kanojo no Iru Shiawase Summer Surprise (CUSA18998)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  4. Requirements:
    PS5 console must be on 4.30-12.70 and previously activated through PSN or fake activated to use the YouTube app, unless you're restoring a backup.
    (Note: restoring a backup will factory reset your console).

    Information:
    If updating and older installation, download the latest download0.dat > use FTP or PS5 Explorer to place it in the user/download/PPSA01650 folder.

    Preparation:
    Download the Y2JB_backup_X.X(4.03) if you're on 4.03-12.40, or the Y2JB_backup_X.X(12.20) if you're on 12.60 or higher from HERE
    On PC: format a USB 3.0 HDD to exFAT, and copy the PS5 folder from the backup to the root, and put the latest nanodnf.efl from nanoDNS to the root too.
    On console: go to [Settings] > [System] > [System Software] > [Back up and Restore] > [Restore] > select the y2JB back up & let it install (the console will reboot when complete).
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    Exploiting:
    Going to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection > change [DNS Settings] to manual > change [Primary DNS] to 127.0.0.1 > click [Done] > open the [YouTube App].
    (Note: Ignore and internet connection issue warnings)

    Firmware up to 10.01 will use Lapse Kernel Exploit. Firmware 10.20-12.70 and above will use P2JB and could take up to an hour.

    You can send payloads using netcat GUI to PS5's IP Address & port 9021.

    You can swap the download0.dat to itzPLK version for auto loading and payload manager in future (payload manager accessible through browser on 127.0.0.1:8084)

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  5. Requirements:
    PS5 console must be on 4.30-10.01 and previously activated through PSN or fake activated. You will need a 256GB external HDD (minimum).

    Preparation:
    Download balenaEtcher
    Download the latest Extended Storage or M.2 Image (select your m.2's capacity)

    EXTERNAL DRIVE METHOD (Netflix_PS5_EU_Ext.7z):
    1a, On PC: connect your 256GB (min) USB drive to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 256GB is the smallest drive you can use)

    2a, On console: click [Settings] > [Storage] > [USB Extended Storage] > [Games and Apps] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab)

    INTERNAL DRIVE METHOD (Netflix.XXXXGB.7z):
    1b, On PC: connect the M.2 to your Windows/Mac/Linux PC > extract the image to your computer > open Etcher > click [Flash From File] & select the extracted image *.zip > click [Select Target] & choose the external drive > Click [Flash!] & allow it to complete.
    (Note: 4TB will take 80 mins, 2TB 45 mins, 256GB 10 mins)

    2b, On console: Power off the console > insert the M.2 SSD > power on the console > click [Settings] > [Storage] > press X on [Netflix] > select [NETFLIX] under items to move > select [Move] > move to internal storage & allow it to complete.
    (Note: The exploit will now be accessible under the [MEDIA] tab).

    Exploiting:
    1a, for consoles 10.01 and below, on console: go to [Settings] > [Network] > [Settings] > [Set up Internet Connection] > [Set up Manually] > set up a wireless or LAN connection. Go to Proxy > change [Automatic] to [Manual] > enter Address: 172.105.156.37 & port: 42069 > click [Done] > open the [Netflix App].
    (Note: Ignore and internet connection issue warnings)

    1b, for consoles 10.20-12.70, COMING SOON.

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  6. Important:
    YARPE works from 4.30 to 12.70 (9.00 - 12.07 via P2JB)
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Requirements:
    PS5 console must be on 4.30-10.01 to use this exploit.

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  7. Requirements:
    PS5 console must be on 4.30-12.70 to use this exploit. SWRR

    Exploiting:
    coming soon

    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].

  8. Important:
    This method modifies the BD-J stack to allows BD-JB entry point to be re-enabled on consoles up to 13.40, for conveninece only.

    Very Important:
    This method requires your console to be jailbroken by another method first to gain access to alter the files.

    https://github.com/Gezine/BD-UN-JB

    Preparation:
    Burn the ISO to a blank Blu Ray, insert it into the jailbroken console. Send the bdj_unpatch.elf to elfldr using netcat GUI to PS5's IP Address & port 9021 to unpatch BD-J.

    (NOTE: DO NOT REINSTALL/UPDATE FW, IT WILL WIPE THE PATCH AND LOSE BD-JB)


Once jailbroken it is recommended to run KSTUFF LITE and SHADOWMOUNTPLUS at minimum to get you up and running.
(ShadowMountPlus: is an automated background auto-mounter payload for jailbroken PS5 consoles. Detects, mounts, and installs game dumps from internal or external storage, with support for UFS, exFAT, PFS, and nested compressed PFS containers)

Additional Information:


Blocking Updated with nanoDNS:
Set primary DNS manually to 127.0.0.1. Send latest elf to BIN LOADER using netcat GUI to PS5's IP Address & port 9021.

PS4 GAME INFORMATION:
OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03

OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50

OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50
OFW 10.xx runs PS4 games up to 12.00

OFW 11.xx runs PS4 games up to 12.50
OFW 12.xx runs PS4 games up to 13.00


(Note: PS4 backported FPKGs also work perfectly on an exploited PS5 with Kstuff)


You can install free/demo PKGS (legit pkgs) via the debug pkg installer, provided you have all the files/json/licences required.
(Astro’s Playroom has no licences and can be installed and played from official pkgs and updated inline with your firmware)

Warnings:


1: Never enable IDU mode.
If you do, you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2, and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait for hacks on that firmware.

3: PS5 FPKGs do not work. A hack for the A53 processor does not publicly exist to enable installing PS5 content as FPKG/PKG.

4: Installing legit game PKGs you do not own will never work, even if spoofed.

5: If you get stuck in a boot loop at the PS logo, the SNVS is corrupted (if the hash check fails on boot, this causes a “soft brick”). It’s not “bricked”. Simply reinstall your current firmware RECOVERY PUP in safe mode from USB: PS5 > UPDATE > PS5UPDATE.PUP.

Archived Information


 
Last edited by KiiWii,
how can this be a bug when someone intentionally added these lines (start, end, number of days left etc)... Sony is trying to tighten DRM, we need to defend ourselves and speak out loudly about it
 
I'm just using shadowmount in etahen 2.5B as far as I understand. where would I grab the config from? data folder on the main drive? where are you guys storing your games on the nvme, in the root? I'm putting them in the root which might be the wrong place
The file I'm talking about is just the autoloader from y2jb or similar exploits. Voidshell has issues if you load it with other payloads when executing the exploit.

Try launching just voidshell on it's own, once loaded, voidshell itself can be used to load other payloads, but the latest version includes shadowmount and works without etahen. It is a timed release sadly though.

For the games, I place mine in "etaHEN/games/" you can make these folders on an external drive, or on the m.2 drive if you have one installed. There are many folders where it will detect games from though, but that's the one I use.
 
  • Like
Reactions: realtimesave
The file I'm talking about is just the autoloader from y2jb or similar exploits. Voidshell has issues if you load it with other payloads when executing the exploit.

Try launching just voidshell on it's own, once loaded, voidshell itself can be used to load other payloads, but the latest version includes shadowmount and works without etahen. It is a timed release sadly though.

For the games, I place mine in "etaHEN/games/" you can make these folders on an external drive, or on the m.2 drive if you have one installed. There are many folders where it will detect games from though, but that's the one I use.
thanks for the info. yeah I am running voidshell by itself when I use it but now I'm using ps5-xplorer which works a hell of a lot better. so I'm in etaHEN 2.5B and I don't have voidshell loaded along with it.

I'll stick the games in the etaHEN/games/ folder and see how it goes I guess
 
  • Like
Reactions: Rasa39
PS5 Linux runs PS3 games :)

1777159306175.png
 
I'm sure Sony can also say, hey this game allows individuals to play games which they haven't purchased themselves aka Piracy... there is no getting away from that argument... the EU will side on Sony's side. Worse case, Sony refunds everyone and game is permanently disabled... At the end of the day playing games, via a jailbreak of the console, which you have not purchased/rented is copyright theft. Plain and simple....
Blocking permanent access to games you purchased is illegal. Even more so than "copyright theft". Piracy is only a small section of the userbase. DRM timebombs affect every user. EU would tell them to just patch the affected game or remove it.
Post automatically merged:

how can this be a bug when someone intentionally added these lines (start, end, number of days left etc)... Sony is trying to tighten DRM, we need to defend ourselves and speak out loudly about it
Because Sony's full of shit and they're trying to back track because they got caught.
 
The file I'm talking about is just the autoloader from y2jb or similar exploits. Voidshell has issues if you load it with other payloads when executing the exploit.

Try launching just voidshell on it's own, once loaded, voidshell itself can be used to load other payloads, but the latest version includes shadowmount and works without etahen. It is a timed release sadly though.

For the games, I place mine in "etaHEN/games/" you can make these folders on an external drive, or on the m.2 drive if you have one installed. There are many folders where it will detect games from though, but that's the one I use.
dang, it won't let me copy every game into etaHEN/games/ with ps5-xplorer. now none of my games work also, even in root. I just reformatted the nvme going to try a game again. this ps5 is way too picky.edit: games still won't launch. this is a very very weird mod.
Post automatically merged:

my games won't launch at all any more. does anyone know how to fix this? should I do a factory reset?
 
Last edited by realtimesave,
dang, it won't let me copy every game into etaHEN/games/ with ps5-xplorer. now none of my games work also, even in root. I just reformatted the nvme going to try a game again. this ps5 is way too picky.edit: games still won't launch. this is a very very weird mod.
Post automatically merged:

my games won't launch at all any more. does anyone know how to fix this? should I do a factory reset?
I don't know if it still does it, but the older ps5-Xplorer would fully capitalise files even if they weren't in the first place. I noticed this with certain files that refused to load because the console seems to be case sensitive.

Can you transfer or move the games to that same folder structure on your external drive before you try to move them onto the console itself? As the etaHEN/games/ folder on a usb drive will also be detected (this is assuming ps5-xplorer hasn't already changed the case of said files).

If you move games around and they don't get detected, try rebooting the console first before doing other changes, so you know shadowmount is definitely searching for the games as a reboot will force a rescan.

Also, go into the etaHEN toolbox and go down to webman games, if you have game folders and not files like ffpkg or exfat, then the folder games will show up in webman so try launching them from there even if shadowmount hasn't detected them yet.
 
I don't know if it still does it, but the older ps5-Xplorer would fully capitalise files even if they weren't in the first place. I noticed this with certain files that refused to load because the console seems to be case sensitive.

Can you transfer or move the games to that same folder structure on your external drive before you try to move them onto the console itself? As the etaHEN/games/ folder on a usb drive will also be detected (this is assuming ps5-xplorer hasn't already changed the case of said files).

If you move games around and they don't get detected, try rebooting the console first before doing other changes, so you know shadowmount is definitely searching for the games as a reboot will force a rescan.
I've just about given up on the thing. I am using the latest ps5-Xplorer. I guess I could check the file names. It seems like at this point I have to reinstall fw or something I have no idea how to fix this thing. I should have left the damn thing on ebay lol.

edit: reinstalled fw 8.60.00 and that didn't fix it. I can't launch any games I copy to the system.
 
Last edited by realtimesave,
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I've just about given up on the thing. I am using the latest ps5-Xplorer. I guess I could check the file names. It seems like at this point I have to reinstall fw or something I have no idea how to fix this thing. I should have left the damn thing on ebay lol.
with all due respect, my friend, but imho your software choices are the problem here. you're choosing the wrong ones to work with.

voidshell is beta, it has bugs, and it has been abandoned by the author. it's closed source, which means no more development, bug fixes, nothing. and it has a date of expiry built in, so it will stop running soon.

ps5-xplorer is not the recommended software to copy games. it doesn't work well for this purpose, lapy himself admitted this limitation. and he also advised that the version 1.5 has bugs and he will only be able to fix them when he receives his ps5.

i would advise you to start simple, loading only the minimum required payloads to transfer and run your games. after everything is running ok, then you start to tinker if you want to.

if you accept a suggestion of minimal payloads loading in autoload.txt:

latest shadowmount plus
!3000
latest drakmor ftpsrv or zftpd
!3000
drakmor kstuff lite 1.1 (if you're up to fw 10.01) or kstuff lite 1.03

on your pc:

run the attached file, it will easily set a direct wired connection between your pc and ps5, so you can transfer your games with speed and stability using your favourite ftp client

filezilla or winscp to transfer files via ftp
 

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with all due respect, my friend, but imho your software choices are the problem here. you're choosing the wrong ones to work with.

voidshell is beta, it has bugs, and it has been abandoned by the author. it's closed source, which means no more development, bug fixes, nothing. and it has a date of expiry built in, so it will stop running soon.

ps5-xplorer is not the recommended software to copy games. it doesn't work well for this purpose, lapy himself admitted this limitation. and he also advised that the version 1.5 has bugs and he will only be able to fix them when he receives his ps5.

i would advise you to start simple, loading only the minimum required payloads to transfer and run your games. after everything is running ok, then you start to tinker if you want to.

if you accept a suggestion of minimal payloads loading in autoload.txt:

latest shadowmount plus
!3000
latest drakmor ftpsrv or zftpd
!3000
drakmor kstuff lite 1.1 (if you're up to fw 10.01) or kstuff lite 1.03

on your pc:

run the attached file, it will easily set a direct wired connection between your pc and ps5, so you can transfer your games with speed and stability using your favourite ftp client

filezilla or winscp to transfer files via ftp
ok I'll have to get a longer crossover cable I guess. thanks for the help. I just don't get why this worked in the first place :|
 
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ok I'll have to get a longer crossover cable I guess. thanks for the help. I just don't get why this worked in the first place :|

sometimes it works, sometimes it doesn't.

jailbreak is not 100% stable.

and etahEN - voidshell combo is known to cause a lot of kernel panics in some configurations.
Post automatically merged:

and if you want to copy files between external storage and internal, both on ps5, you can use drakmor ftp payload on ps5 (i never managed to do this using zftpd) and winscp on pc

there's an option to move files or copy/paste on winscp
1777172820081.png
 
Last edited by lufeig,
with all due respect, my friend, but imho your software choices are the problem here. you're choosing the wrong ones to work with.

voidshell is beta, it has bugs, and it has been abandoned by the author. it's closed source, which means no more development, bug fixes, nothing. and it has a date of expiry built in, so it will stop running soon.

ps5-xplorer is not the recommended software to copy games. it doesn't work well for this purpose, lapy himself admitted this limitation. and he also advised that the version 1.5 has bugs and he will only be able to fix them when he receives his ps5.

i would advise you to start simple, loading only the minimum required payloads to transfer and run your games. after everything is running ok, then you start to tinker if you want to.

if you accept a suggestion of minimal payloads loading in autoload.txt:

latest shadowmount plus
!3000
latest drakmor ftpsrv or zftpd
!3000
drakmor kstuff lite 1.1 (if you're up to fw 10.01) or kstuff lite 1.03

on your pc:

run the attached file, it will easily set a direct wired connection between your pc and ps5, so you can transfer your games with speed and stability using your favourite ftp client

filezilla or winscp to transfer files via ftp
can you post a similar config for autoload.txt with just shadowmountplus & etahen
 
can you post a similar config for autoload.txt with just shadowmountplus & etahen
i don't use them together, i got tired of kernel panics, so i don't have a working recipe to recommend

i usually don't need etahen, so i don't load it

i only load it if and when i need it, on a separate usb drive connected on ps5 during boot

otherwise, it's only shadowmountplus, 3 seconds pause, kstuff

if i need ftp or any other specific service, i send the payload using my pc or cell phone
 
ok I'll have to get a longer crossover cable I guess. thanks for the help. I just don't get why this worked in the first place :|
Just to be clear: With internal NVME, do you mean the PS5's own internal memory or have you added a NVME drive in the NVME slot in the PS5?

If it is the first then your games should go in the data/etahen/games or data/homebrew folder.

If it is the latter then I recommend getting a 10 Gb/sec NVME enclosure and putting the games on there in exfat format (etahen/games or /homebrew folder).

Also, follow lufeig's advice: Less is more when it comes to payloads
 
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Blocking permanent access to games you purchased is illegal. Even more so than "copyright theft". Piracy is only a small section of the userbase. DRM timebombs affect every user. EU would tell them to just patch the affected game or remove it.
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Because Sony's full of shit and they're trying to back track because they got caught.
We must face the harsh reality that Sony has long concealed in the fine print (EULA): We do not own digital games; we only license them. Section 3.2.2 of the Software Usage Terms clarifies that software is not sold and offline modes may be changed or discontinued at Sony's discretion.


https://www.playstation.com/en-us/legal/software-eula/

3.2.2

The Software is licensed to you on these Software Terms; it is not sold for you to own, and you understand and agree that we may end online and network features of a Software that uses online servers ("Online Services"). We will provide reasonable advance notice of any end of Online Services. If we discontinue any Online Services, you may still access any offline modes we provide for the Software; however, offline modes are not guaranteed and may change or end at our discretion.
 
We must face the harsh reality that Sony has long concealed in the fine print (EULA): We do not own digital games; we only license them. Section 3.2.2 of the Software Usage Terms clarifies that software is not sold and offline modes may be changed or discontinued at Sony's discretion.


https://www.playstation.com/en-us/legal/software-eula/

3.2.2

The Software is licensed to you on these Software Terms; it is not sold for you to own, and you understand and agree that we may end online and network features of a Software that uses online servers ("Online Services"). We will provide reasonable advance notice of any end of Online Services. If we discontinue any Online Services, you may still access any offline modes we provide for the Software; however, offline modes are not guaranteed and may change or end at our discretion.
In Europe and California, it is possible to sue Sony and win the dispute. However, in the rest of the US, you are at the mercy of Sony's Terms of Service (EULA) – you cannot sue them in a regular court; instead, the case is settled by a private arbitrator. This is incredibly expensive, costing up to $50,000 in legal fees just to recover a $70 game, and you waive your right to a class-action lawsuit.
 

There is nothing to play on ps3 other than infamous series and uncharted series lol only 6 good games

We want ps5 games not other consoles lol
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Who can’t run ps3 emu these days 🤣 just waste of time
 
Last edited by MohammedQ8,

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