Tutorial  Updated

PS5 Exploit Guide

PS5 Hack Status:


FW Ranges:
2.XX = HEN+Kstuff+HV = PS4/5 backups, possible keys exploit (WebKit: 2.50 best / 2.7X max)
3.XX = HEN+Kstuff+HV+Linux = PS4/5 backups, possible keys exploit (WK/BDJB/LUA: 3.20 best / 3.21 max)
4.XX = HEN+Kstuff+HV+Linux = PS4/5 backups (WK/Y2JB/BDJB/LUA: 4.50 best / 4.51 max)
5.XX = HEN+Kstuff+HV+Linux = PS4/5 backups (
WK/Y2JB/BDJB/LUA: 5.50 best + max)

6.XX = HEN+Kstuff = PS4/5 backups, HV+Linux for 6.02 max (Y2JB/BDJB/LUA: 6.50 best + max)
7.XX = HEN+Kstuff = PS4/5 backups, no HV (
Y2JB/BDJB/LUA: 7.61 best + max)
8.XX-10.01 = HEN+ Kstuff = PS4/5 backups, no HV (Y2JB/LUA)
10.20-12.00 = KEX + Kstuff = PS4/5 backups, no HV (
LUA)
12.02-12.70 = KEX (
P2JB/SWRR)
13.XX = No KEX/HEN/Kstuff/HV (LUA)

NOTE: Recommended firmware is subjective. Staying low is always suggested first & foremost. It is not recommended to update too many major versions (e.g., 4.xx to 5.xx or 7.xx to 8.xx) because you should remain low unless all you want is backups.

DO NOT UPDATE OVER 12.00!! P2JB can take over 3 hrs to trigger an exploit.


Hypervisor (HV):
Highest known HV exploit: 6.02
Highest theoretical HV exploit: 7.XX
Highest implemented HV exploit: 1.00-4.51 (Cragson PS5Hen) / 3.00-6.02 (TheFlow)
*unreleased/unimplemented

Kernel (KEX):
Highest public Release:
12.70
Highest known: 12.70 (P2JB)
UMTX2: 1.00-7.61
Lapse: 1.00-10.01
Poopsploit: 4.XX-12.00
P2JB: X.XX-12.70

Userland (UL):
LUA: 2.00-LATEST (LUA game exploit, chain Lapse up to 10.01)
Y2JB: 4.03-12.60 (YouTube exploit, + Lapse up to 10.01)
NFNH: 4.03-12.XX (Netflix exploit, + Lapse up to 10.01)
YARPE: 4.03-12.XX (Ren'Py exploit, + Lapse up to 10.01)
BD-JB: 1.00-7.61 (Blu Ray exploit + UMTX2, 8.00-12.40 via UN BD JB + Poopsploit)
Webkit: 1.00-5.50 (PSFREE +UMTX2) (up to 13.20 coming soon)
Mast1C0re: 1.00-7.61 (PS2 backups)
LuaC0re: 10.20-12.02 (Star Wars RR: + Poopsploit up to 12.00)

NOTE: A userland entry exploit (UL) chained to kernel exploit (KEX) is required at a bare minimum to exploit your console.

NOTE 2: Since 12.60/13.00 Sony has removed the YouTube and Netflix apps and has added 30 day expirations to downloaded software used for LuaC0re/Mast1C0re/RenPy etc.

Digital consoles will now need a new webkit userland to hack their consoles as of 19/04/2026)


Useful Applications:
Elf loader: 8.00/7.61 HERE (use with BD-J)
Kstuff: 3.00-10.01 (3.00-12.70 soon)
HERE
Kstuff Lite: 3.00-12.70 HERE
Kstuff Toggle: 3.00-12.00 HERE
Dumping: Up to 8.00/7.61 (ItemzFlow / self decryptor) latest HERE
PS5 App Dumper: 3.00-12.00 HERE
Dump Runner: 3.00-12.00 HERE
Dump Installer: 3.00-11.60 HERE
Backporting: Possible (backpork / Porkfolio)
PS4/PS5 DLC: Work with kstuff (on retail disc games)
Homebrew Enabler: etaHEN (3.00-10.01) latest HERE
PS5 Backup Loading: Itemzflow HERE Compatibility list: HERE
PS4 Backup Loading: FPKG Enabler 3.XX-9.XX (rest mode & backports work, can crash).
PS5 Debug: Works
HERE
PS5 Remote Play: Works HERE & HERE
PS5 Trainers/Cheats: Work (Built into itemzFlow)

UART:
HERE
Linux: (3.00-6.02) HERE
Kldload (wip): 3.00-6.50 HERE
Full chain exploit: 1.00-4.51 (byepervisor) HERE (also built into etaHEN up to 2.7X)
PSN access: NEVER
Latest OFW: 13.40 (04/06/26)
Summarised OFW/Model guide: HERE
1.XX-7.61 compatibility list:
HERE
PS5 SDK Repo: HERE
Legit PKG Updates: HERE or HERE
OFW Updates: HERE (history HERE)

Preparing Your Console:


It is recommended to either self-host offline or block these addresses in your router to avoid accidental updates or getting an update nag. Using the DNS method is no longer failsafe, as these are not guaranteed to be running 24/7.


dau01.ps5.update.playstation.net
dbr01.ps5.update.playstation.net
dcn01.ps5.update.playstation.net
deu01.ps5.update.playstation.net
dhk01.ps5.update.playstation.net
djp01.ps5.update.playstation.net
dkr01.ps5.update.playstation.net
dmx01.ps5.update.playstation.net
dru01.ps5.update.playstation.net
dsa01.ps5.update.playstation.net
dtw01.ps5.update.playstation.net
duk01.ps5.update.playstation.net
dus01.ps5.update.playstation.net
fau01.ps5.update.playstation.net
fbr01.ps5.update.playstation.net
fcn01.ps5.update.playstation.net
feu01.ps5.update.playstation.net
fhk01.ps5.update.playstation.net
fjp01.ps5.update.playstation.net
fkr01.ps5.update.playstation.net
fmx01.ps5.update.playstation.net
fru01.ps5.update.playstation.net
fsa01.ps5.update.playstation.net
ftw01.ps5.update.playstation.net
fuk01.ps5.update.playstation.net
fus01.ps5.update.playstation.net
hau01.ps5.update.playstation.net
hbr01.ps5.update.playstation.net
hcn01.ps5.update.playstation.net
heu01.ps5.update.playstation.net
hhk01.ps5.update.playstation.net
hjp01.ps5.update.playstation.net
hkr01.ps5.update.playstation.net
hmx01.ps5.update.playstation.net
hru01.ps5.update.playstation.net
hsa01.ps5.update.playstation.net
htw01.ps5.update.playstation.net
huk01.ps5.update.playstation.net
hus01.ps5.update.playstation.net
sgst.prod.dl.playstation.net
gs2.ww.prod.dl.playstation.net

Alternative DNS IP:
DNS 1: 172.245.146.114
(Leave DNS 2 blank)

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

It is recommended to keep your console as low as possible to have access to better jailbreak stability and features. Stay as low as possible within the "Golden" firmware brackets that apply to your current firmware.

Current Examples:

2.00 could be updated to 2.50 maximum to retain Webkit/BD-JB/LUA HV + KEX + HEN.
4.00 could be updated to 4.51 maximum for WebKit/BD-JB/LUA + KEX + HEN + potential HV exploits.
5.00 could be updated to 5.50 maximum for WebKit/BD-JB/LUA + KEX + HEN.
6.XX-7.XX could be updated to 7.61 maximum for HEN using only BD-JB or LUA.
Digital/Pro users on 6.XX-LATEST cannot use BDJB or LUA without an activated console. Wekbit does not go beyond 5.50 for now.
Digital/Pro users or Disc console users on 8.XX-LATEST should consider waiting or selling/swapping consoles to get a lower firmware.
(No jailbreak is ever guaranteed. No developer is obliged to release anything publicly)

WARNING:

Only update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP

SYSTEM UPDATES:

12.00 SYS MD5: 79d3171ec4ef38ca27f8ff36a9940847 (Exploited - No HEN yet)

10.01 SYS MD5: 68a31944c1867bf9643798fd1c14998e (Exploited + HEN)
9.00 SYS MD5: e74ddccd3360941ca24475c13195e031 (Exploited + HEN)
8.00 SYS MD5: 7616128c57581d5e49b42d1b3f308232 (Exploited + HEN)
7.61 SYS MD5: d5eca8b171a8d7df7ba225167f77e645 (Exploited + HEN)

6.50 SYS MD5: 98db854ba47a75dff0cb09355bca9025 (Exploited + HEN)
5.50 SYS MD5: edb3513ec531b2bd28f3a0b52a82a54f Exploited + HEN)
4.51 SYS MD5: 1330b7bf63bf5c93d809b1eb1f4e1f01 (Exploited + HEN)
4.03 SYS MD5: 3716e4e6e0d223cd94cd4a8e5bd4fb94 (Exploited + HEN)

RECOVERY UPDATES (wipes HDD):
12.00 REC MD5: f993e4c35ed6659b516346941980de4b (Exploited - no HEN yet)

10.01 REC MD5: 5202be086fc726d881f722d46e4486c6 (Exploited + HEN)
9.00 REC MD5: 6fbbda82c325bb5d6ec0717c2223b5c0 (Exploited + HEN)
8.00 REC MD5: 6cbb7a2fa2ace926202bd6e71304fb06 (Exploited + HEN)
7.61 REC MD5: 932f24e934723050fe49561b67e95226 (Exploited + HEN)
6.50 REC MD5: 4305223c12bd6dda9b944c0ee49c94c0 (Exploited + HEN)
5.50 REC MD5: c939ac8b37e07bbc129816a61002d30a (Exploited + HEN)
4.51 REC MD5: da78ca268da90a963d89b0f45db0f061 (Exploited + HEN)
4.03 REC MD5: e6dcc800d8d1dcada4f2bcd6e7ff162c (Exploited + HEN)

PS5 factory mode PUP installation path:

/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

Select Your Jailbreak:


WEBKIT (1.00-5.50):BD-JB 1.00-7.61:LUA (2.00-LATEST):Mast1c0re (2.00-7.61):Y2JB (4.03-10.01):NFNH (4.03-10.01):YARPE (4.03-10.01):LuaC0re (12.00 REQUIRES SWRR):BD UN JB (REQUIRES JB'D CONSOLE):


  1. PSFREE 1.XX-5.XX: https://github.com/kmeps4/PSFree
    Recommended host: https://zecoxao.github.io/luasauce/ (UMTX2 + Webkit for 1.XX-5.XX)

    Recommended WebKit hosts:
    https://zecoxao.github.io/luasauce/
    (UTMX2 with Lua and WebKit for 1.xx-5.xx)
    https://zecoxao.github.io/umtx/ or https://es7in1.site/
    (UMTX 2 exploit works on 3.00-5.50 with PSFREE WebKit)

    Alternative hosts:
    https://zecoxao.github.io/ps5jb/

    https://ps5jb.pages.dev/
    https://sleirsgoevy.github.io/ps4jb2/ps5-403/index.html

  2. You will need a BD dive paired to your Slim/Pro console, or an OG Phat model on 1.00-7.61 to run this exploit.

    Viktorious AIO Auto BD-JB ISO for 4.XX-7.61: https://github.com/Viktorious-x/ps5-bdjb-modified-ISOs/releases
    (Alternative: UMTX Kernel exploit 7.61 JAR loader by Hammer83: https://github.com/hammer-83/ps5-jar-loader/releases)

    Burn ISO to a blank BD-R or BD-RE, put it into your console, and click on the [DISC PLAYER] icon.
    Highlight [PIPELINE RUNNER] then click option 2 [Normaljailbreak-etaHEN-UMTX1.pipe] to auto load etaHEN ready for ItemzFlow.
    Debug settings will be loaded, and the package installer can be found under [SETTINGS] > [DEBUG SETTINGS].
    ELF Loader will be running on your PS5 IP: port 9021


  3. Important:
    Up to 10.01 has a kernel exploit + HEN
    11.XX-12.70 has a kernel exploit but no HEN yet.
    LUA entry point works on the latest OFW, but there is no kernel or HEN yet.
    (A compatible PS4 game is required to launch the exploit on PS5. See below)

    Your PS5 console must be activated to use save copying for PS4 games.

    1. Insert your game disc and, as soon as possible, make a save file within it.
    2. Copy the save files to USB, go to [SETTINGS] > [STORAGE] > [CONSOLE STORAGE] > [SAVE DATA] > [PS4 GAMES] > select the game save and copy to a USB drive.
    3. On PC, using a Google Drive account, make a new folder with the GAME ID of your game, and upload the savedata & savedata.bin files to that folder.
    4. Share the folder, set it to editor mode, share with anyone, and click "copy the link".
    5. Join the HTOS Discord group: HERE type "/decrypt", select "FALSE" for including SCE_SYS, paste or type in the Google Drive link, and press enter. The bot should begin mounting your save. (If it doesn't, paste in the link again.)
    6. Click "ENCRYPTED" to remove the Sony PFS layer. Download the generated files and extract the folder to your desktop (you should have 4 files in there and be named dec_savedata_CUSA[GAME ID]).
    7. Using REMOTE LUA LOADER, open the savedata folder, copy the 20 files within into your encrypted save folder on your desktop.
    8. Upload the encrypted save folder (now with 24 files in) to your Google Drive. It should be named "dec_savedata_CUSA[GAME ID]" where GAME ID is your games 5 digit number, and set it to editor mode, share with anyone, and then click "copy the link".
    9. Go back to the HTOS discord server, and type "/encrypt", hit "FALSE" for uploading individually, and "FALSE" to include SCE_SYS. Finally, hit shared_gd_link and paste in your link to the original save (4 files) folder. (If it doesn't, paste in the link again.)
    10. When this is done, paste the link to the decrypted save (24 files) folder, and the bot will encrypt the files.
    11. Resign the files by typing "/resign" followed by your account name on the console, or PSN ID associated with that account if using the latest OFW.
    12. Download the resigned files, extract the files to your USB drive and overwrite them into the savedata folder on your USB or external drive.
    13. Copy the saves back to your console [SETTINGS] > [SAVE DATA AND GAME/APP SETTINGS] > [SAVE DATA PS4] > [COPY OR DELETE FROM USB] > [COPY TO CONSOLE STORAGE] > select your game save folder from the USB drive and copy/overwrite old save data.
    14. Load LUA game again, and you should see the LUA LOADER screen.
    15. You can use "SEND_LUA.PY" to send the UMTX files to the loader.
    (NOTE: Some games require manual loading of save game)

    On firmware up to 7.61, you can now load UMTX/2 followed by etaHEN by sending the files to your console IP on PORT 9026.
    On firmware 8.00-LATEST, you can connect with the REMOTE LUA LOADER APP to send debug notifications or FTP on port 1337.

    LUA Loader: HERE or HERE

    Auto LUA Loader Fork: HERE

    Compatible LUA games:
    Aerial Life (CUSA17122)
    Aibeya (CUSA17068)
    Aikagi 2 (CUSA19556)
    Aikagi Kimi to Issho ni Pack (CUSA16229)
    Aikano Yukizora no Triangle (CUSA19370)
    Boku to Nurse no Kenshuu Nisshi (CUSA12049)
    Boku to Joi no Shinsatsu Nisshi (CUSA18107)
    Fuyu Kiss (CUSA29745)
    Hamidashi Creative (CUSA27389)
    Hamidashi Creative Demo (CUSA27390 requires the latest OFW to download from PSN)
    Haruoto Alice (CUSA14324)
    IxSHE Tell (CUSA17112)
    IxSHE Tell Demo (CUSA17126)
    Jinki Resurrection (CUSA25179)
    Jinki Resurrection Demo (CUSA25180 requires the latest OFW to download from PSN)
    Maid-san no Iru Kurashi (CUSA18106)
    Nora Princess and Stray Cat Heart HD (CUSA13303: Rename save9999.dat into nora_01.dat)
    Nora Princess and Strat Cat Heart 2 (CUSA13586)
    Raspberry Cube (CUSA16074)
    Winter Guest (CUSA11977)

    WARNING: using demos is free but can become corrupt, and you cannot upgrade your internal HDD either. If you lose the demo you can no longer use the exploit.Disc recommended.

    Incompatible LUA games:

    Dokyusei Remake Csver (CUSA47117)
    Dōkyūsei: Bangin' Summer - Home Edition Demo (CUSA47132)
    Kiss Trilogy (CUSA19341)
    Love Clear Demo (CUSA18109)
    Mikagami Sumika no Seifuku Katsudou (CUSA11481)
    Sen no Hatou, Arazone no Hime (CUSA09647)
    Tonari ni Kanojo no Iru Shiawase: Two Farce (CUSA09825)
    Tonari ni Kanojo no Iru Shiawase Summer Surprise (CUSA18998)

  4. PS2 Classics > Userland via CTurt:
    (Implementation by McCaulay)
    Note: this is currently limited to swapping the loaded PS2 iso, or loading PS2 elf homebrew on PS5 (or PS4) for emulators or basic PS2 brew.

    Mast1c0re PS2 exploit for PS2 homebrew:
    https://cturt.github.io/mast1c0re.html

    Mast1c0re part 2:
    https://cturt.github.io/mast1c0re-2.html

    Mast1c0re payload framework:
    https://github.com/McCaulay/mast1c0re

    Okrager save game exploit generator for Okage:
    https://github.com/McCaulay/okrager

    Mast1c0re payloader TCP Client GUI for PS5 6.50:
    https://github.com/Master-s/PS4-PS5-Mast1c0re-Payloader/releases

    TCP network ISO loader:
    https://github.com/McCaulay/mast1c0re-ps2-network-elf-loader/releases

    ExFat USB ISO loader:
    https://github.com/McCaulay/mast1c0re-ps2-usb-game-loader/releases

  5. coming soon

  6. coming soon

  7. coming soon

  8. coming soon

  9. This method modifies the BD-J stack to allows BDJB to be re-enabled on your higher firmware console up to 12.40.

    This requires your console to be hacked via another method first to gain access to alter the files.
    (For example 12.00 needs SWRR disc to hack it first)

    https://github.com/Gezine/BD-UN-JB

    DO NOT REINSTALL FW, IT WILL WIPE THE PATCH AND LOSE BD-JB


Additional Information:


PS4 GAME INFORMATION:
OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03

OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50

OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50
OFW 10.xx runs PS4 games up to 12.00

OFW 11.xx runs PS4 games up to 12.50
OFW 12.xx runs PS4 games up to 13.00


(Note: PS4 backported FPKGs also work perfectly on an exploited PS5 with Kstuff)


You can install free/demo PKGS (legit pkgs) via the debug pkg installer, provided you have all the files/json/licences required.
(Astro’s Playroom has no licences and can be installed and played from official pkgs and updated inline with your firmware)

Warnings:


1: Never enable IDU mode.
If you do, you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2, and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait for hacks on that firmware.

3: PS5 FPKGs do not work. A hack for the A53 processor does not publicly exist to enable installing PS5 content as FPKG/PKG.

4: Installing legit game PKGs you do not own will never work, even if spoofed.

5: If you get stuck in a boot loop at the PS logo, the SNVS is corrupted (if the hash check fails on boot, this causes a “soft brick”). It’s not “bricked”. Simply reinstall your current firmware RECOVERY PUP in safe mode from USB: PS5 > UPDATE > PS5UPDATE.PUP.

Archived Information


 
Last edited by KiiWii,
Can anyone help build a working plk lua loader for winter guest?, have the apollo save file, Don't know where i am going wrong, but just get black screen on loading and nothing auto loads.
Can't tell if it is me or the game, i managed to build the remote lua loader and that shows up as normal, but this just hangs.

Want it to load ftp server, web server and latest etahen, and anything else useful.

Please help before i go insane
 

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Can anyone help build a working plk lua loader for winter guest?
How to Set Up a PS4 Lua Save on PS5 (for Remote Lua Loader) using Apollo Save Tool

🧰 Requirements:
Artemis-engine game physical or digital version compatible with the Remote Lua Loader
Jailbroken PS4 and PS5
Apollo Save Tool
PS5 Xplorer
websrv and OffAct (if user account is not activated on PS5 - see tutorial)
USB drive
Remote Lua Loader or PLK's fork (from GitHub)

🔧 Part 1: Prepare Save on Jailbroken PS4 (Apollo Save Tool)
1.Get PSN Account ID
Use psn.flipscreen.games to find your ID
Convert it to hex using rapidtables.com

2. Activate PSN Account on Jailbroken PS4
Use Apollo Save Tool → User Tools → Activate PS4 Account
Enter your hex account ID

3. Create a Save for your Artemis game
Run your Artemis game and create a Save
Exit game

4. Export Save with Apollo Tool
Plug the USB drive on the PS4
Go to HDD Saves → Select your Artemis game save
Copy it to USB

5. Modify Save on PC
Plug the USB drive on the PC
Go to PS4/Apollo folder on USB
Keep only sce_sys, delete the rest
Download and extract Remote Lua Loader savedata folder
Copy contents (only files) into the USB save folder

6. Re-import Save to PS4
Plug the USB drive on the PS4
Apollo Tool → USB Saves → Copy save back to HDD

7. Test Loader
Run your Artemis Game → It should auto-load the Lua loader

8. Copy Save to USB (Encrypted)
Use PS4 menu → Settings → Save Data Management → Copy to USB

🔧 Part 2: Copy Save to Jailbroken PS5 (Xplorer)
(if user account is not activated on your PS5 follow this tutorial first)
Run your Artemis game and create a Save on the PS5
Exit game
Install the PS5 Xplorer
Plug the USB drive on the PS5
Start the PS5 Xplorer
rename /mnt/usb<x>/PS4/savedata/<game_title_ID>/savedata to sdimg_savedata
copy sdimg_savedata and savedata.bin to /user/home/<your_account>/savedata/<game_title_ID>
Run your Artemis Game → It should auto-load the Lua loader

source: Modded Warfare
 
Last edited by madbrainx,
How to Set Up a PS4 Lua Save on PS5 (for Remote Lua Loader) using Apollo Save Tool

🧰 Requirements:
Artemis-engine game physical or digital version compatible with the Remote Lua Loader
Jailbroken PS4 and PS5
Apollo Save Tool
PS5 Xplorer
websrv and OffAct (if user account is not activated on PS5 - see tutorial)
USB drive
Remote Lua Loader or PLK's fork (from GitHub)

🔧 Part 1: Prepare Save on Jailbroken PS4 (Apollo Save Tool)
1.Get PSN Account ID
Use psn.flipscreen.games to find your ID
Convert it to hex using rapidtables.com

2. Activate PSN Account on Jailbroken PS4
Use Apollo Save Tool → User Tools → Activate PS4 Account
Enter your hex account ID

3. Create a Save for your Artemis game
Run your Artemis game and create a Save
Exit game

4. Export Save with Apollo Tool
Plug the USB drive on the PS4
Go to HDD Saves → Select your Artemis game save
Copy it to USB

5. Modify Save on PC
Plug the USB drive on the PC
Go to PS4/Apollo folder on USB
Keep only sce_sys, delete the rest
Download and extract Remote Lua Loader save package
Copy contents into the USB save folder

6. Re-import Save to PS4
Plug the USB drive on the PS4
Apollo Tool → USB Saves → Copy save back to HDD

7. Test Loader
Run your Artemis Game → It should auto-load the Lua loader

8. Move Save to Retail Console
Copy Save to USB (Encrypted)
Use PS4 menu → Settings → Save Data Management → Copy to USB

🔧 Part 2: Copy Save to Jailbroken PS5 (Xplorer)
Run your Artemis game and create a Save
Exit game
Install the PS5 Xplorer
Plug the USB drive on the PS5
Start the PS5 Xplorer
rename /mnt/usb<x>/PS4/savedata/<game_title_ID>/savedata to sdimg_savedata
copy both files to /data/user/home/<your_account>/savedata/<game_title_ID>
Run your Artemis Game → It should auto-load the Lua loader

source: Modded Warfare
What do we do if we are not signed into our psn account on our ps5s you have to be signed in to copy saves from usb.
 
@KiiWii Sorry in case this isn't the right place since I just joined. I have a PS5 on version 11.20. I have blocked all of the addresses you described on the router the PS5 uses. How long do I wait until an exploit comes out for version 11.20?

Update:
Digital/Pro users or Disc console users on 8.XX-LATEST should consider waiting or selling/swapping consoles to get a lower firmware.
Yes I will definitely wait, however I don't know for how long and I'm not that experienced in the homebrewing scene, hence I made this comment
 
Last edited by FSlolhehe,
What do we do if we are not signed into our psn account on our ps5s you have to be signed in to copy saves from usb.
There are three main methods to transfer game saves to a PS5. This is required to jailbreak with Lua.

🟡 1. Jailbroken PS5: requires an already jailbroken PS5 with WebKit, BD-J or one of the two methods listed below. It's most useful if:
  • You want an alternative to Webkit or BD-J,
  • You want to add saves to a new user account, or
  • You want to update existing game saves.
🟠 2. Activated PSN account: To use this method, you must be able to import an encrypted game save (step 8) directly from the PS5’s settings menu. This requires a PSN-activated user account, which can only be activated on the latest firmware. Since firmware 10.20 was released on October 18, 2024, jailbreak is only possible if the account was activated before that date. This is the only method available to jailbreak non-FAT consoles on 8.00-10.01 that are susceptible to losing Blu-ray drive pairing.

🟤 3. Console backup restore
(Warning: This method erases all user data on the console and might unpair the Blu-ray drive on some non-FAT models)
This method requires a functional Blu-ray drive in order to jailbreak with current kernel exploits. It's also the only method available to jailbreak any PS5 on 8.00-10.01 lacking either an activated PSN account or a playable Lua-compatible game. It can be performed on these consoles while still keeping access to the Blu-ray drive:
  • FAT consoles on firmware 2.00-10.01 with a Blu-ray drive, or
  • Some Slim consoles on firmware 8.00-10.01 with a factory-paired Blu-ray drive. These consoles have been reported to work with this method, but more research is needed to safely identify which ones meet this requirement, as some non-Fat consoles have been reported to lose bd pairing after factory resets or drive removals.
Additional Notes:
  • Lua saves can be transferred with methods 2 or 3 to PS5s on 10.20+, but jailbreaking will only be possible once a compatible kernel exploit is released.
  • Master_s9's console backups require fw 5.10+.
  • Regardless of the transfer method, to jailbreak a PS5 with Lua it must have a playable Lua-compatible game (disc or digital) installed.
  • Disc games can be installed on any compatible firmware, as the license is stored on the disc itself. But Lua-compatible digital games can only be installed on the latest firmware.
  • A PS5 on 2.00+ firmware is required to play PS4 games.
  • Some PS4 games released after 2020 may require a higher firmware to run, even if other requirements are met.
__________________________________________
Userland exploit compatibility by firmware
  • up to 5.50: 🟢 WebKit 🔵 BD-J 🟡🟠🟤Lua
  • 6.00- 7.61: 🔴 WebKit 🔵 BD-J 🟡🟠🟤Lua
  • 8.00-10.01: 🔴 WebKit 🔴 BD-J 🟠🟤Lua
🔵 BD-J requires a working Blu-ray drive and a custom Blu-ray disc
🔴 = Currently unsupported.

⚠️ Awaiting userland exploit
The following models currently require a new userland exploit (e.g., a WebKit entrypoint) to chain with UMTX (≤ 7.61) or Lapse (≤ 10.01) kernel exploits:
  • FAT digital consoles on 6.00-10.01 lacking either an activated PSN account or a playable Lua-compatible game,
  • Slim consoles originally shipped with firmware ≤ 7.61 (updated or not to firmware 8.00-10.01) lacking either an activated PSN account or a playable Lua-compatible game, and
  • Pro consoles on firmware ≤ 10.01.
❌ Awaiting kernel exploit
Any console on firmware 10.20 or above can’t be jailbroken yet, as no public kernel exploits are available. However, it’s still possible to run sandboxed Lua scripts, provided you have a Lua-compatible game and the corresponding modified save file installed.
__________________________________________
Firmware compatibility by exploit

Userland:

  • WebKit: ≤ 5.50
  • BD-J: ≤ 7.61
  • Lua: ≤ 11.40
Kernel:
  • IPV6: ≤ 4.51
  • UMTX: ≤ 7.61
  • Lapse: ≤ 10.01
 
Last edited by madbrainx,
How to Set Up a PS4 Lua Save on PS5 (for Remote Lua Loader) using Apollo Save Tool

🧰 Requirements:
Artemis-engine game physical or digital version compatible with the Remote Lua Loader
Jailbroken PS4 and PS5
Apollo Save Tool
PS5 Xplorer
websrv and OffAct (if user account is not activated on PS5 - see tutorial)
USB drive
Remote Lua Loader or PLK's fork (from GitHub)

🔧 Part 1: Prepare Save on Jailbroken PS4 (Apollo Save Tool)
1.Get PSN Account ID
Use psn.flipscreen.games to find your ID
Convert it to hex using rapidtables.com

2. Activate PSN Account on Jailbroken PS4
Use Apollo Save Tool → User Tools → Activate PS4 Account
Enter your hex account ID

3. Create a Save for your Artemis game
Run your Artemis game and create a Save
Exit game

4. Export Save with Apollo Tool
Plug the USB drive on the PS4
Go to HDD Saves → Select your Artemis game save
Copy it to USB

5. Modify Save on PC
Plug the USB drive on the PC
Go to PS4/Apollo folder on USB
Keep only sce_sys, delete the rest
Download and extract Remote Lua Loader savedata folder
Copy contents (only files) into the USB save folder

6. Re-import Save to PS4
Plug the USB drive on the PS4
Apollo Tool → USB Saves → Copy save back to HDD

7. Test Loader
Run your Artemis Game → It should auto-load the Lua loader

8. Copy Save to USB (Encrypted)
Use PS4 menu → Settings → Save Data Management → Copy to USB

🔧 Part 2: Copy Save to Jailbroken PS5 (Xplorer)
(if user account is not activated on your PS5 follow this tutorial first)
Run your Artemis game and create a Save on the PS5
Exit game
Install the PS5 Xplorer
Plug the USB drive on the PS5
Start the PS5 Xplorer
rename /mnt/usb<x>/PS4/savedata/<game_title_ID>/savedata to sdimg_savedata
copy sdimg_savedata and savedata.bin to /user/home/<your_account>/savedata/<game_title_ID>
Run your Artemis Game → It should auto-load the Lua loader

source: Modded Warfare
Thanks buddy, but there is a bit more to the PLK loader, That's the bit i think i am getting wrong
Post automatically merged:

Had enough of lua and my inabilty / ineptitude to get this working correct, game is now on UK ebay, and yes i am making a little bit on top of what i paid, but still the cheapest on there
 
Last edited by Firestarter,
How long do I wait until an exploit comes out for version 11.20?
It's hard to tell, to be honest. It will definitely take a while, definitely months? No one can say for sure but the good thing is that the scene has made some real progress lately so we might see some more useful things getting released.

Personally, I'd suggest trading your 11.20 console for the one that can be exploited if you can't wait. Check this guide for some general info on which model to go for.
Otherwise, you can block any future updates and, hopefully, you've downloaded some of those exploitable demos before you blocked the Sony servers? If not, you might need to look for some of those Lua exploitable games. Sadly, prices are pretty high right now.
 
@KiiWii Sorry in case this isn't the right place since I just joined. I have a PS5 on version 11.20. I have blocked all of the addresses you described on the router the PS5 uses. How long do I wait until an exploit comes out for version 11.20?

Update:

Yes I will definitely wait, however I don't know for how long and I'm not that experienced in the homebrewing scene, hence I made this comment
You could be waiting a long time, to be fair 8.XX is getting some love soon, so you never know, but I would not hold my breath.

Sell it and find a hackable under 7.61.
 
Thanks buddy, but there is a bit more to the PLK loader, That's the bit i think i am getting wrong
Post automatically merged:

Had enough of lua and my inabilty / ineptitude to get this working correct, game is now on UK ebay, and yes i am making a little bit on top of what i paid, but still the cheapest on there

Just use master_s9 backup. Like one of those ready made microwave dinners. He's even integrated itsPLK into the latest releases.
You might regret selling Lua game as there is no BD-jb beyond 7.61...
 

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