PS Vita SDK--it's official.

Discussion in 'User Submitted News' started by Snailface, Sep 17, 2011.

Sep 17, 2011

PS Vita SDK--it's official. by Snailface at 5:56 PM (6,642 Views / 0 Likes) 52 replies

  1. Snailface
    OP

    Member Snailface My frothing demand for 3ds homebrew is increasing

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    PS Suite SDK
    [​IMG]


    Sony recently announced that it is introducing a cross-platform SDK for their PS Suite initiative (which includes the PSVita!) to be released in November. It uses the C# programming language and there is no confirmation on pricing. The content developed with the SDK will run through a virtual machine.

    I'm excited that homebrewers can code for the Vita without hacking. But what caveats will Sony sneak in?[/p]
    source: http://www.engadget.com/2011/09/15/playsta...ering-games-in/
     


  2. AlanJohn

    Member AlanJohn くたばれ

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    Thats how you do it nintendo.

    Not with firmware updates.
     
  3. titen96

    Member titen96 GBAtemp Regular

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    i hope that there wont be too much of a restriction on what you can make
     
  4. KazoWAR

    Member KazoWAR GBAtemp Advanced Maniac

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    I hope this is reasonably priced, and yes, Nintendo needs to learn from this.
    Warning: Spoilers inside!
     
  5. Ace

    Member Ace GBATemp's Patrick Bateman

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    No confirmation on pricing = You gotta join the Sony cult to dev for them [​IMG]
     
  6. wrettcaughn

    Member wrettcaughn Misunderstood Moral Elitist

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    I wonder what the ToS will look like for this [​IMG]
     
  7. Snailface
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    Member Snailface My frothing demand for 3ds homebrew is increasing

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    I'm curious as to why they chose C#. Any ideas?
     
  8. KingVamp

    Member KingVamp Great... AETHER!

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    They would probably just take it away like other os. [​IMG]

    Um... I didn't see how this would stop or even slow down hacking, especially base on what
    restrictions they will put on there.
     
  9. YayMii

    Member YayMii hi

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    It shares the same SDK as the Xperia Play [​IMG] Can't wait for games made with this.
     
  10. DiscostewSM

    Member DiscostewSM GBAtemp Psycho!

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    It talks about developers using it, but I see nothing about the average programming Joe being able to use it.
     
  11. indask8

    Member indask8 New Member Forever

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    That's a nice idea, but I wonder how it will evolve.

    I hope not like this:

    PSVita Firmware 1.00: -PS Suite Feature to let you run homebrews verified by Sony.
    PSVita Firmware 1.01: -PS Suite Feature removed due to security concerns.
     
  12. Satangel

    Member Satangel BEAST

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    Epic move by Sony, and one I didn't really see coming. Looking forward to the stuff the developers make with this.
     
  13. Maedhros

    Member Maedhros GBAtemp Advanced Fan

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    The restriction is that the device has to be Playstation Certified. They are working to make the number of devices higher in the future, but now, is limited to Sony's Xperia Play, and tablets S1 and S2.

    The normal PS Vita devkit will cost only $2000 (1700 euros). There's a lot of highways for developers to make games and apps for Sony smartphones and Vita now.
     
  14. shakirmoledina

    Member shakirmoledina Legend

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    c sharp huh... thats kinda cool
    i wish they dont remove this later on.
    they have kept their fan support on very well since the first hack. i dont think it can get better than this unless they give away free PSP titles for PSvita
     
  15. Slyakin

    Member Slyakin See ya suckers

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    This is pretty great. I can't program, but I hope great things come from this.

    Like decent indie PSN games. [​IMG]
     
  16. SifJar

    Member SifJar Not a pirate

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    Seems like a strange choice, as far as I am aware, C# is developed by Microsoft and used almost exclusively on their platforms. XNA Development Kit for the Xbox 360 used C#, maybe Sony are hoping that hobbyist coders learnt it for that purpose and will now be willing to reuse that knowledge here? I would have thought C++ would have been a more obvious choice though, seeing as it is generally accepted as the "standard" for homebrew coders (who arguably are the ones most likely to make the most impressive sutff). Perhaps they want to discourage some "regular" homebrew coders, who are more likely to try to break restrictions etc... (too much hassle to learn a new language).
     
  17. DiscostewSM

    Member DiscostewSM GBAtemp Psycho!

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    If I remember correctly, MS did make C#, but after releasing the standard to the groups ECMA and ISO, they no longer had the rights to control it.
     
  18. cris92x

    Member cris92x GBAtemp Fan

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    I thought this was already confirmed and priced at $3000 awhile ago, I remember that Shuhei Yoshida was interviewed and he said that they wanted to make it cheap enough for indie devs. Anyway Nintendo already expressed that it doesn't like "garage" devs.
     
  19. SifJar

    Member SifJar Not a pirate

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    Perhaps that was the full Vita SDK (although it seems relatively cheap for a full system SDK), this news refers to the PS Suite SDK, capable of producing games for specially licensed Android devices (currently the Xperia Play and one or two of Sony's upcoming Android tablets, but should be more in the future) as well as the Vita.
     
  20. chrisrlink

    Member chrisrlink Rouge Temper

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    watch some dev who bought it grows some balls and leaks it although it will kill our chances of ever legally obtain an sdk again from sony
     

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