I want to make a game for Nintendo DS (more than anything to enjoy playing with my friends), but I'm doing something wrong and I simply can't configure any IDE to use night fox lib or Nitro engine, I could only configure the Devkitpro libraries in Eclipse ( and only in Eclipse, Codeblocks gives me compilation errors and I simply cannot include the libraries in Visual Studio Code)
My goal is to make a 3D game, simple graphics. and yes, I know that I should do a 2d one first knowing that my knowledge in c++ is relatively nil (I only know how variables work and that they can be up to 32 bits).
But how am I going to be able to make a 3D game if I can't even link other liberias with DevkitPro?
and I know that Nightfox Lib is used with C, but another thing I didn't mention is that eclipse doesn't compile the rom for me in a C project, only in C++
Also the tutorials are confusing, some do not explain the configurations well and others are simply outdated and use obsolete programs (and even plugins that I have not been able to find).
My goal is to make a 3D game, simple graphics. and yes, I know that I should do a 2d one first knowing that my knowledge in c++ is relatively nil (I only know how variables work and that they can be up to 32 bits).
But how am I going to be able to make a 3D game if I can't even link other liberias with DevkitPro?
and I know that Nightfox Lib is used with C, but another thing I didn't mention is that eclipse doesn't compile the rom for me in a C project, only in C++
Also the tutorials are confusing, some do not explain the configurations well and others are simply outdated and use obsolete programs (and even plugins that I have not been able to find).
Last edited by Lalito0325,







