Homebrew postLoader4

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Hey stfour,

Just noticed that when you change the channel display filter if you were on a page number greater than the total number of pages in the new view you stay on that page number, even though it's empty as the new content doesn't go that far.

e.g. if you're on page 7 of 8 when looking at SNES and N64 games, then change view to C64 games where you only have 3 pages of games, you still stay on page 7 when this doesn't actually exist for the new view - it's consequently just an empty page. I guess you should go to the last page of the new view or something.

Again, a triviality but though I'd point it out.

Ciao.
 
i have a question i have just set up neek2o to run dml through postloader but on my emulated nand my games wont show up all i have is a wbfs folder on my hdd it says i need to rebuild a cache and i do when i boot back in still isn't showing up my games and advice?
 
i have a question i have just set up neek2o to run dml through postloader but on my emulated nand my games wont show up all i have is a wbfs folder on my hdd it says i need to rebuild a cache and i do when i boot back in still isn't showing up my games and advice?
you have to have game cube games in a "games"folder, an they have to be disc x format. you also have to have dml on the real nand in order to play them.
@stour, why change the way gc games are show? by this i mean, the few games i have for gc are showing up with my wbfs games. i liked it better when they had their own page. looked a lot cleaner. ( if you didn't change, i might have put the gc games with the wbfs by total accident. an will fix it.)
 
i have a question i have just set up neek2o to run dml through postloader but on my emulated nand my games wont show up all i have is a wbfs folder on my hdd it says i need to rebuild a cache and i do when i boot back in still isn't showing up my games and advice?
i have a question i have just set up neek2o to run dml through postloader but on my emulated nand my games wont show up all i have is a wbfs folder on my hdd it says i need to rebuild a cache and i do when i boot back in still isn't showing up my games and advice?
you have to have game cube games in a "games"folder, an they have to be disc x format. you also have to have dml on the real nand in order to play them.
@stour, why change the way gc games are show? by this i mean, the few games i have for gc are showing up with my wbfs games. i liked it better when they had their own page. looked a lot cleaner. ( if you didn't change, i might have put the gc games with the wbfs by total accident. an will fix it.)
Right, on usb you have to put gc games in /ngc or /games.


 
same thing neek2o can see my drive when i hit 1 my games pop up but when i go to postloader i get the same problem
 
Wuts up Maestro ;) hope all is well. I finally encountered an issue with my setup of PL3.69.7. I hardly ever go into my real nand view, but today I felt like just playing around. When I changed the NAND Source to real NAND, even after updating title cache it see's nothing, attempted several times booting with priiboter GUI 2.4 and through forwarder channel.

Also you mentioned for next release about putting a random song music feature, I wanted to also point out that tracks always get cut off prior to the song ending, more then 1 minute depending on the song, I have noticed though that's it's always at the same part of the song that it get's cut off as well. I'm not sure if it skips the track rather then crossfade into the next or something, If I can help you test any changes you're making to the music player or PL in general please let me know, I'd be more then happy to test anything you have in store out :D

Take care.
 
Hey MassiveRican, only the real nand is not visible or also emulated ? What is the ios for postloader (on top-left of the screen) ?
 
postLoader 3.70.0

* mp3 player: added shuffle function
* mp3 player: using again MP3Player_PlayFile (no more limits on mp3 lenght, previous it was 4MB)
* added stub for returning to postloader channel when executing homebrews. Postloader channel v5 must be installed. A full stub will be installed in memory, so it is ready to use in neek (take from priiloader). This mode must be selected in advanced option, and may fail with some apps (they will return to hbc). Priiloader method is still the suggested one
* now dols are checked for _arg signature. If not found no arguments structure is passed to it. This leads to dollz to run now without problems (thx tueidj for the hint). Note that wiiflow can't be used to execute games (but wiiflow-mod should)
* corrected a bug on creating default configuration on sd even if you shutdown/reset/return to menu when configuration menu' is showed.
* postLoader was trying to patch ios 58 more than one time when browsing real nand, failing after the first.
 
Yes, I've not released it. Anyway, v4 should work. The v5 install the stub itself, but I don't think it is really necessary. ;)
 
stfour: any plans of implementing the "show banner" functionality when in channel mode (look at the newest beta versions of usb loader gx if you don't know what I'm talking about)
 
stfour: any plans of implementing the "show banner" functionality when in channel mode (look at the newest beta versions of usb loader gx if you don't know what I'm talking about)

the source isnt released yet so he would have to write the code from scratch
 

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