postLoader4

By stfour, Jun 30, 2011 444,460 4,201 15

  1. shortz1994

    shortz1994 GBAtemp Maniac
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    you should already have them both on the nand.(modmii or dump). you can use showmii wads to read/uncompress your nand. just goto the show mii tab. an you can choose. first pick a nand path.(were show mii wads will read from). plus i use yawmm. not sure on mmm. never liked mmm.
     
  2. Digital1980

    Digital1980 GBAtemp Fan
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    Yep, all those steps you mentioned are spot on with my work. When I try to use IOS249 with YAWMM, nothing happens. It trys to load for a second but just loops back. I can choose IOS58 and proceed to where it asks me to pick the storage device I want. I really don't get it because I in fact install to the nand via showmiiwads. Can you link me to the cIOS I need to install to just be sure I got the right files?

    EDIT: Use cIOS249[56]-d2x-v7-final right?

    EDIT2: NVM, might have messed something on did not install all the necessary WADS provided from the modmii wizard. Will report back.

    EDIT3: GRRRR, installed all the .WADS provided my modmii to emulated Nand (38 before I installed them and 38 after, nothing new I guess) Still freezing/locking up when I try to reload ios249. On a positive note, postloader is loading super fast with newest revision just released!
     
  3. obcd

    obcd GBAtemp Advanced Maniac
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    I don't think installing ios 58 and cIOS 249 on a neek2o nand is very usefull.
    neek2o is incompatible with ios 58 and will load another ios, It will tell the application that it's actually running on ios 58..
    cIOS249 rev. 14 might work on a neek2o emulated nand, but it doesn't give you the benefits of usb drive access the way cIOS 249 does on a real nand.
    It's only usefull for homebrew that switches to that cIOS. It won't fail anymore, so some homebrew might run, without usb access.
     
  4. stfour

    OP stfour GBAtemp Advanced Maniac
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    Updated the forwarder, now should be compatible with sd/usb/isfs ( for uneek/neek2o usb).
     
  5. JoostinOnline

    JoostinOnline Certified Crash Test Dummy
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    Did my meta.xml post get deleted? I made it like an hour ago. It was a long one. :(
     
  6. GartimusPrime

    GartimusPrime GBAtemp Regular
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    ok so for some reason dml does not work for me in Postloader....but it does in the new wiiflow mod...confused
     
  7. JoostinOnline

    JoostinOnline Certified Crash Test Dummy
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    Well I guess I must have closed Firefox before clicking Post. Here it is with a lot less detail, lol.
    I fixed your meta.xml file for you:
    http://www.mediafire.com/?dyiobnfa79wolif
    All you need to change in the future are the and tags.
     
  8. stfour

    OP stfour GBAtemp Advanced Maniac
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    I will check, for me is always working... :(
     
  9. JoostinOnline

    JoostinOnline Certified Crash Test Dummy
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    It works fine in postLoader, just not in the HBC.
     
  10. stfour

    OP stfour GBAtemp Advanced Maniac
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    I was replying to GartimusPrime :D

    I will correct the xml
     
  11. JoostinOnline

    JoostinOnline Certified Crash Test Dummy
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    Okay, cool. Lol, if you start using the format I gave you, you and I will be the only two people to ever create the date right in a meta.xml file. I don't know why, but NOBODY ever creates it right. I had to go through and change all the meta.xml files on my SD card. :lol:

    Is there any way you could have the app's version displayed in the descriptions? I have multiple versions of some apps.
     
  12. stfour

    OP stfour GBAtemp Advanced Maniac
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    Yes sure, I'll add it
     
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  13. AbdallahTerro

    AbdallahTerro da KiNG
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    hey stfour,
    I was testing PL3 wiiware loding abilities and this is what I found:
    I have several wiiware wads that doesn't work in any loader (PL3, mighty ch., triiforce, uloader or wiiflow) ex: Rubick's cubes, Castlevania Rebirth, Target Pro Bags & Swords & soldiers
    however they only work from real Nand or when launched from SD Menu.
    Recently I installed them on Uneek Nand (neek2o) and they worked fine, they even worked fine with PL3 launched from Uneek nand.
    Why is that and will it be possible to launch them from real nand using PL3?
    Abz
     
  14. stfour

    OP stfour GBAtemp Advanced Maniac
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    No, actually there isn't... afaik this is related to nand emulation, it doesn't depend from loader.
     
  15. AbdallahTerro

    AbdallahTerro da KiNG
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    Can u run a wad from real Nand in Neek environment?
     
  16. stfour

    OP stfour GBAtemp Advanced Maniac
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    no, it is not possible... but why ?
     
  17. AbdallahTerro

    AbdallahTerro da KiNG
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    Since some wiiware wads only work in wii menu (real or neek) then instead of choosing an IOS to run the wad you can also run it in neek environment so that it works. Hence those problematic wads can be run from usb just fine.
    Another thing: In the latest mighty channel that runs wiiware from usb, after quiting a game you return to loader not to menu. This is really cool and I think you should add this option too to PL3.
    TC
     
  18. stfour

    OP stfour GBAtemp Advanced Maniac
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    There was an old version of postloader that was able to copy a vc/wiiware to sneek (on sd) and boot it. But I have abbandoned that way as It was a little complex to setup by users and slow. Maybe a similar approach can be implemented with neek2o. This can be interesting...
     
  19. AbdallahTerro

    AbdallahTerro da KiNG
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    There is a theme problem in the latest beta 58.2 - the icon fonts are very gloomy and the colors are bad too (tested with horizon & future themes)
    Happy you liked the neek2o env. idea and hope to see it in the future releases :)
     
  20. stfour

    OP stfour GBAtemp Advanced Maniac
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    mmm... this is strange, I will check tonight, seems something related to font reverse setting...
     
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