BOTW
NoClip/FreeFly (Wii U GamePad) (V1.5) [skoolzout1]
00020000 4C000800
3E800000 00000000
03010000 1127115E
00002010 00000000
00020000 4C000804
00000001 00000000
D0000000 DEADCAFE
03010000 1127115E
00004010 00000000
00020000 4C000804
00000000 00000000
D0000000 DEADCAFE
C000002E 60000000
7C210A78 7C421278
7C631A78 7C842278
7CA52A78 7CC63278
7CE73A78 7D084278
3CE01100 3D001400
3C80439C 60840794
80840000 7C043800
41800128 7C044000
41810120 38840140
3C204C00 60210800
3C401127 6042115C
3CA01127 60A5115E
A0420000 A0A50000
C0E10000 80610004
2C030001 41820020
C1440000 C1640004
C1840008 D1410010
D1610014 D1810018
480000D0 C1410010
C1610014 C1810018
60000000 70A60020
2C060020 40820010
FCE7382A FCE7382A
7CC63278 70461000
2C061000 4082000C
FD8C3828 7CC63278
70460800 2C060800
4082000C FD8C382A
7CC63278 70A64000
2C064000 4082000C
FD6B3828 7CC63278
70A62000 2C062000
4082000C FD6B382A
7CC63278 70464000
2C064000 4082000C
FD4A3828 7CC63278
70462000 2C062000
4082000C FD4A382A
7CC63278 60000000
60000000 D1410010
D1610014 D1810018
90C40070 90C40074
90C40078 D1440000
D1640004 D1840008
3C40010F 60426AE0
7C4903A6 4E800420
NoClip/Freefly (Pro Controller) (V1.5) [skoolzout1]
00020000 4C000800
3E800000 00000000
03010000 112671AA
00000208 00000000
00020000 4C000804
00000001 00000000
D0000000 DEADCAFE
03010000 112671AA
00000240 00000000
00020000 4C000804
00000000 00000000
D0000000 DEADCAFE
C000002E 60000000
7C210A78 7C421278
7C631A78 7C842278
7CA52A78 7CC63278
7CE73A78 7D084278
3CE01100 3D001400
3C80439C 60840794
80840000 7C043800
41800128 7C044000
41810120 38840140
3C204C00 60210800
3C401126 604271A8
3CA01126 60A571AA
A0420000 A0A50000
C0E10000 80610004
2C030001 41820020
C1440000 C1640004
C1840008 D1410010
D1610014 D1810018
480000D0 C1410010
C1610014 C1810018
60000000 70A62000
2C062000 40820010
FCE7382A FCE7382A
7CC63278 70460020
2C060020 4082000C
FD8C3828 7CC63278
70460010 2C060010
4082000C FD8C382A
7CC63278 70A60040
2C060040 4082000C
FD6B3828 7CC63278
70A60008 2C060008
4082000C FD6B382A
7CC63278 70460004
2C060004 4082000C
FD4A3828 7CC63278
70460080 2C060080
4082000C FD4A382A
7CC63278 60000000
60000000 D1410010
D1610014 D1810018
90C40070 90C40074
90C40078 D1440000
D1640004 D1840008
3C40010F 60426AE0
7C4903A6 4E800420
Same controls as the older ones:
R+X to activate, R+B to Deactivate
Left Stick controls movement, forwards is north, down is south, east is right, west is left.
Diagonals are included.
X to Raise yourself up
B to lower yourself down
Holding L makes you go move faster in the direction youre moving.
Always make sure to deactivate the code when being warped anywhere.
The difference with this code is that its been optimized a little bit, and thus its shorter than the first one by like 12 instructions i believe. and now you can continue moving uninterrupted by other button presses or stick movements (before turning the camera stopped your movement)
its also a tiny tiny bit smoother when moving. link stutters a little bit when sitting still but overall moving around i think should be smoother. Not a lot because the game is fighting against the code since link is supposed to be falling really fast and thus the game and the code are both writing to the same coordinates quite often, causing a bit of shaking.
@.44 Magnum Try this newer code instead and let me know how this one works out for you
--------------------- MERGED ---------------------------
Yes, however i learned that lightning just really doesnt want to strike Exactly where you place its coordinates at. i made a test code that spawned lightning on the last pin location you placed, and lightning refuses to strike the exact location marked, its always a randomly generated distance around that point. There may be another set of lightning coordinates somewhere hidden in memory... but there also might not be. Breakpoints could solve the problem though as always.