Which range do you prefer to use?it is possible. made a 16:9 letterbox hack for ocarina of time and messed with f-zero
Last edited by Dekirai,
Which range do you prefer to use?it is possible. made a 16:9 letterbox hack for ocarina of time and messed with f-zero
It never worked in the first place. But finding your coordinates is one of the easiest things to do in hacking[106C80B0] + 244 XXXXXXXX
[106C80B0] + 248 XXXXXXXX
[106C80B0] + 24C XXXXXXXX
Is this an old version?
very useful
you don't , you need jgecko u to load themif you save the cheat code where do you put it on your sd card
That's what I thought, until I tried to find splatoon's coordinates. I'm still baffled/slightly annoyed that they aren't easily found. I found the camera coordinates, the gamepad's touch coordinates, and even some coordinates for the inklings in the plaza walking around. But player coordinates? They always seem to escape me lol.It never worked in the first place. But finding your coordinates is one of the easiest things to do in hacking
Why not? The model replacing certainly would be possible, it's just no one cares to figure it out. The extra costume select would likely not work though who knows.
30000000 XXXXXXXXThat's what I thought, until I tried to find splatoon's coordinates. I'm still baffled/slightly annoyed that they aren't easily found. I found the camera coordinates, the gamepad's touch coordinates, and even some coordinates for the inklings in the plaza walking around. But player coordinates? The
y always seem to escape me lol.
There is a trainer for it. Cant link it now cause i'm on my phone. Just search for it.Hi Guys! Did anyone have codes for super mario 3d wolrd? Thanx for all
I don't visit GBATemp much, but responding to this question and an old one:Meh. I can't find any cheats in Virtual Console Games installed via wupinstaller. :/
Also used the latest codehandler and tcpgecko elf. I tried it with 2 games, never found codes.
Does somebody know the best range to find codes for Virtual Console?
Ok.Thx i ll try30000000 XXXXXXXX
10000000 50000000
12100000 KKKKKKKK # load something
13100000 KKKKKKKK # store something
D0000000 DEADCAFE
KKKKKKKK can be different
Yeah it was sorta an accident. I had an intention to see what doing this would do, but I didn't know it would effect everyone online. It leads the game into an infinite loop and causes your framerate to decrease. It's very interesting how it causes everyone's game to slow down, especially in live view too.@DarkFlare69 I saw your youtube video of the Matrix Slowdown. I am wondering how does it achieve this slowdown? Does the code reduces the frame rate or does throttle the CPU back/forward? That has to be a rare find by accident.
Sadly didnt had any luck with this rangeI don't visit GBATemp much, but responding to this question and an old one:
Yes, you can use code with VC games. However, I'm only experienced with NES games, so there might be a discrepancy or two, range-wise.
The range that works best for NES VC games is 0x10000000-0x11000000. I have only tested this with one game, so that might not be true for all NES VC games. As for other games, you're probably going to be looking for another memory range.
This has only been tested for Punch Out (NES). For everyone who has Punch Out, here are the codes I've found for the old codehandler:
Infinite Star Punches (Ziggyhacks)
00000000 10EE143E
00000003 00000000
00000000 10EECAD2
00000003 00000000
Infinite Stamina (Ziggyhacks)
00000000 10EE1420
000000FF 00000000
Infinite Health (Ziggyhacks)
00000000 10EE148D
00000060 00000000
00000000 10EE148E
00000060 00000000
00000000 10EE148F
00000060 00000000
All of these will need to be ported eventually.
Anyway, hope that answers your question.
i want if you have a moonjump for super mario 3d world because i don´t pass the last level Thanx to all
Ok thank you !Go to address 4443BB4C and read the value. Take this value and add 52E4 to it. Then, take that value and read it as an address. Go to that address and write 3F800000.
##################################
# ALL INSTALLED VIA WUPINSTALLER #
# USED TCPGECKO.ELF #
# + CODEHANDLER (COSMOCORTNEY) #
##################################
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
##################################
# NEW SUPER MARIO BROS. (USA) #
##################################
#Current Lives
0x162FB364 0x??
#Current Coins
0x162FB37C 0x??
#Current Points
0x162FB384 0x????????
#Current Power-UP
0x16427187 0x??
*00 = Small Mario
*01 = Normal Mario
*02 = Flower Mario
*03 = Giant Mario
*04 = Mini Mario
*05 = Shell Mario
#Current Slot Item
0x162FB32C 0x??
*01 = Mushroom
*02 = Fire Flower
*03 = Giant Mushroom
*04 = Mini Mushroom
*05 = Shell
###################################
# SUPER MARIO 64 DS (USA) #
###################################
#Current Energy
0x1651A901 0x??
*08 = Full Energy
#Current Coins
0x16522898 0x??
*63 = 99 Coins (1 Coin left for 100 Coin Star)
#Current Red Coins
0x1652284C 0x??
*07 = 7 Red Coins (1 Coin left for Red Coin Star)
*Dont collect another red coin if you already have 8, the game will crash