Alright thanks to http://projectpokemo...BW-Pokemon-Data I managed to do it. Not complicated inf fact.
Hm. So you got it situated? Cool...Sorry I wasn't I able to answer more quickly...But all is good since you've figured it out. I assume you just did it through hex.
Yeah, just had to convert from decimal to hexadecimal the base stats (hp, atk, def, spd, s.atk, s.def) and do a search for these values in this order, and voilà, found the offset. Just had to move some digits to the right to change the type and ability of the pokemon
Too bad Charizard has terribad atk stat to make proper use of his physical attacks T_T
I'm currently using Metagross lv 52 and Gyaradoss lv 60 I love Gyaradoss ,on my way to the 5th badge (the leader is gone at the tower near route 7).
Anyway, quick review on this hack:
First hours in da game, it's quite hard. Like really hard. You have only a handful of LV10-15 pokemon and the trainers / gym leader already use cheapass tacticts (like work up to increase his atk and then proceeds to sweep your team in no time)
For the first gym, had to use a water pokemon (fineon IIRC) that has charm (reduces atk by 2 levels stade), hypnosis and then Luxio with Flash (reduces accuracy), then I could defeat him
After that you get work up TM, which was nice And allowed me to go on my journey easily.
But ALL special event trainers (gym or rivals or N) were quite challenging
You get a relief when you finally defeat them and you see you have no more potions and only one pokemon left alive ahah
One thing I can't understand though is how you decided to increase base stats. Some semi-legendaries (which were base total 580 or 600 in vanilla) have some times 700+ or even 800+ total base stats. That's not really reliable.
Some Legendaries go up to 900 (for the all base stat=100 , total =600 like Mew, Celebi, Jirachi etc, as you gave them 120/150 HP and 150 all others) whereas some quite awesome legendaries like Mewtwo or Rayquaza feel like a letdown in comparison.
When I see Ho-Oh and Lugia have quite different base stats totals, or other (Reshiram / Zekrom) I don't understand.
First, I would like to say...Thank you for the feedback. Really appreciate it, man. I really do. And yeah, I'm glad you're enjoying the increased difficult level I added; well, at least tried to do anyways.
And believe me, I know how hard this game can be; the event trainers like you said. Those are the ones I mainly focus on; like giving their Pokemon certain moves or letting their Pokemon hold certain items...Ya know.
Once you start to lose against a gym leader more than 3 times it begans to be a REAL pain in da ass. N too...or the rivals; tho I find the N battle more challenging. LOL All and all, I'm pretty happy on how the difficult level of this game came out, tho...they still tend do stupid stuff every often or then.
Anyways, just two Pokemon? That's all you're playing with? LOL Hm. Well, you might wanna add more later on...if you have 5 badge, then that mean you just beat Clay, right? That's sweet...But seriously, you've been doing just fine as of now, but I think you should add more.
And yes, I find stat editing by hex safer and is quite easy to do...well, if you know how hex edited, that is. But yeah, I guess Charizard's base attack is kinda low, but that's why you have Dragon Dance...use it if you wanna up it's attack.
As for your question about my stat changes
And yes, I know they seem kinda ridiculously high...
on paper...but you gotz to remember every Pokemon has had a stat boost, not just the legendaries. Increased defensive and HP makes a hell of alotta of different when increasing a Pokemon offensive stat.
Looking inside the wild guide, you'll see...most legendaries; outta regional ones anyways, are only catchable post-game. There's just a very few you can capture, before beating the Pokemon and that the fairy legendaries Pokemon like Mew, Celebi, Jirachi.
Now you see why their base stats are lower than the other, more powerful legendaries. I did that on purpose...I wanted all fairy-like legendaries to be weaker than the other legendary Pokemon...That's why I purposedly made their base stats like that...And still, these fairy legendaries are stronger than most non-legendaries Pokemon. Tho, you were right about one thing tho...I think I made Mewtwo defensive stats too low; compared to other legendaries...Probably gonna change that.
But'cha know, I really didn't see anything wrong with Rayquaza base stats...I mean, it was a sweeper before I change it and it's still a sweeper. Only thing I did was up'ed its stats, so it could keep up with the other legendary Pokemon stats I did.
Also, I've seen you mention something about Ho-oh, Lugia, Reshiram, and Zekrom total base stat...I don't really see the deal with Reshiram and Zekrom's. Their base stats are basically da same...their Atk, Def, Sp. Atk, Sp. Def is just opposite of each other. As for Luiga and Ho-Oh...Eh, it's was just something I wanted to do...Between me and you, their total base number never even crossed my mind; or any other Pokemon total base. I know it sound...kinda...irresponsible, but I still think da game is still fairly balance, despite of that. But hey, feel free to say I'm wrong, tho.
In-game, it's still all good...It's not like one Pokemon can completely dominate another. Well, I couldn't really say for the legendaries, since...I, like, NEVER train them.
As for the semi-legendaries, yeah...most of their base stats are high, but only one of their stats reaches as high as a legendaries. And still none surpasses 162. Also, one of their stats always lack in something...My advice, just focus on that particular stat when battling them. That's why I made the guide.
Anyways, sorry for the long message...