Hello everyone!
fyi:
@tomx86
@pacoclavel
There is NO ENCOUNTER Spiritomb CHEAT CODE!!
A few days ago,
@tomx86 discovered the location in memory for the Tombstone messages in PKHeX:
Block Data 31A13425
@SkyQueen converted this to a code to see IF we could use it to generate Spiritomb encounter:
[Tombstone Message]
02100000 50B11EF8 000000xx
The only thing this location in memory does is determine the message displayed when speaking with the Tombstone once the "Spread My Voice" side mission has been activated.
The Tombstone has multiple different messages depending upon how high the value of this variable is (ranging from 0 to 32.)
What we know 100% from testing is there is at least one other variable / Event Flag in the game required to encounter Spiritomb.
This means that when you progess through the side quest one or more permissions in your game are unlocked. Once all of those permissions are unlocked AND if the identified variable is at least 32 (likely caps at 32), you will be able to spawn the encounter.
For now, the variable that
@tomx86 is ONLY 1 of at least 2 (maybe as many as 1 per Tombstone message or more) that are required to trigger the Spiritomb encounter.
TLDR: No one ever said there was a working code to encounter Spiritomb. We only stated we would testing and playing around with Tombstone message variable to see if we could use it alone to trigger the Spiritomb encounter. Clearly this failed as there are more variables involved. So, we never added it to the front page list. (If a code is NOT added to the front page list and we are talking about it, its being tested which doesn't mean the tests will end in success!)
For now, you will need someone willing to go through the hassle in the same game profile of creating 2 saves:
- One prior to starting the "Spread My Voice" sidequest
- One after the "Spread My Voice" sidequest is completed and Spiritomb has spawned.
You need BOTH saves to determine which variables have changed. By seeing all the variables that were changed, we would know all the ones that need to be changed and what they need to be changed to reproduce the result in PKHeX and from there a cheat code could be created to mimic that.
(There is no one working on this at the moment.)
is there any code to change the rental pokemon?
The Rental Pokémon exist in the game as a block of data so to edit the Rental Pokémon you would need to alter the entire roster. This is a large chunk of data so it might be too much to do with a cheat code. It's very likely that this big of a change would require a mod. (I don't know if PKNX has support for editing the Rental Pokémon yet but that's the direction you would need to go.)
In addition to this, you would ONLY be able to play multiplayer (doesn't matter if local or online) with someone with the EXACT same mod installed over top of their copy of Sword & Shield so you would be 100% restricted to playing with other CFW players using the same mod.
(Since you are already considering cheating, we already have the code you need to beat a Dynamax Adventure solo in about 5 minutes. On the front page you will find an Insta-KO which makes all battles act like a Pokémon is down to their last HP. All you have to do is make sure you have the HIGHEST speed stat or a priority move (like Quick Attack or Sucker Punch) so you move faster than both the Raid mon and the NPC's mons and you are golden.)