ROM Hack Pokémon Moon Gateshark/NTR Request

Status
Not open for further replies.

Sonansune

Well-Known Member
Member
Joined
Jul 2, 2015
Messages
3,734
Trophies
1
XP
2,143
Country
Canada
Man you're great! I think that this will help a lot! :D
[(Start + L/R)Disable/Renable inGame NFC]
D3000000 00000000
DD000000 00000208
003DFFD0 E3A01000
D0000000 00000000
DD000000 00000108
003DFFD0 E3A01001
D0000000 00000000
try this one.
made mistake on offset. forgot -10000
 

Real.96

Well-Known Member
Member
Joined
Sep 14, 2015
Messages
1,055
Trophies
0
Age
28
XP
965
Country
Italy
[(Start + L/R)Disable/Renable inGame NFC]
D3000000 00000000
DD000000 00000208
003DFFD0 E3A01000
D0000000 00000000
DD000000 00000108
003DFFD0 E3A01001
D0000000 00000000
try this one.
made mistake on offset. forgot -10000
The two lines one work great. I think that there are no differences, right?
 

8454946

New Member
Newbie
Joined
Nov 27, 2016
Messages
1
Trophies
0
Age
37
XP
61
Country
Switzerland
戦闘中常に全能力6段階アップ
[Raises the all Status of a Pokemon by 6 stage v1.0]
D3000000 00000000
E0595A00 00000058
E59F204C E152000E
1A000010 E92D001F
E59400D0 E3A0200C
E2803004 E280401C
E4931004 E3510000
15C121EA 15C121EB
15C121EC 15C121ED
15C121EE 15C121EF
15C121F0 E1530004
1AFFFFF4 E8BD001F
EAF4117D 006E77A4
0029A048 EA0BEE6C

@ymyn although it can be displayed, but there is no actual effect
 
Last edited by 8454946,

Sonansune

Well-Known Member
Member
Joined
Jul 2, 2015
Messages
3,734
Trophies
1
XP
2,143
Country
Canada
@ymyn although it can be displayed, but there is no actual effect
aWQ9T0lQLk0xZTkwYmI1NzA4NjRiYWIzMDkzMDkwMDZlYThlOGE1NW8w.jpg
good to know
 

DocKlokMan

Plugin Dev
Member
Joined
Apr 20, 2007
Messages
3,009
Trophies
2
Age
36
XP
4,571
Country
United States
On the subject of clothing items. Is it possible to remove the backpack? I kinda don't want to be running around with it on all the time. :P

I recall back in X/Y, the hat could be removed by editing the save. PkHeX doesn't yet have clothing customization editing for gen 7 yet, so I suppose doing it with this would have to suffice.

I'm unsure. At the beginning when your character has no bag or hat, I dumped the values out of curiosity. They ended up being exactly the same as after putting the bag and hat on. So hiding the bag must be a different function tied to the event of looking in your box at the start of the game. While the hat can be removed by unchecking any hat options in the changing room, doing the same thing for the bag just sets it to the default. I'll play around a bit and find out because I'm interested in this too.

EDIT: There's 109 bags in the code including the default bag. Value starts at 0x0004 and increases by 4 for each one ending at 0x01B4. Setting the bag to any number other then the ones in the game (such as 0x0000 or 0x0006) then it defaults the whole character to default values. So removing the bag has nothing to with appearance values. Someone will have to take the time to find the byte that changes between opening the box in the beginning of the game and after opening the box. (Though this may only load a pre-built texture and won't be customizable).

@AnalogMan Here's my save file. My character should have white hair.
Thanks! I'm not currently collecting all the possible values but I have worked out where almost everything is stored address wise. An appearance change code may make its way into the SuMoHax NTR plugin. For now I've created my own code to gender swap and change skin tone and have stopped there for a bit.
 
Last edited by DocKlokMan,

Apache Thunder

I have cameras in your head!
Member
Joined
Oct 7, 2007
Messages
4,457
Trophies
3
Age
36
Location
Levelland, Texas
Website
www.mariopc.co.nr
XP
6,887
Country
United States
EDIT: There's 109 bags in the code including the default bag. Value starts at 0x0004 and increases by 4 for each one ending at 0x01B4. Setting the bag to any number other then the ones in the game (such as 0x0000 or 0x0006) then it defaults the whole character to default values. So removing the bag has nothing to with appearance values. Someone will have to take the time to find the byte that changes between opening the box in the beginning of the game and after opening the box. (Though this may only load a pre-built texture and won't be customizable).

That may be a simple as an event flag. I can make a new save and save before and after I collect the belongings from the box in the bedroom to see if that's how it's handled. I'll do this later when I have time and report back on that.
 

DocKlokMan

Plugin Dev
Member
Joined
Apr 20, 2007
Messages
3,009
Trophies
2
Age
36
XP
4,571
Country
United States
That may be a simple as an event flag. I can make a new save and save before and after I collect the belongings from the box in the bedroom to see if that's how it's handled. I'll do this later when I have time and report back on that.
Keep in mind that the bag option on the menu doesn't appear until you get your bag, so if it is an event flag then tripping it may remove access to the inventory menu option.
 

Apache Thunder

I have cameras in your head!
Member
Joined
Oct 7, 2007
Messages
4,457
Trophies
3
Age
36
Location
Levelland, Texas
Website
www.mariopc.co.nr
XP
6,887
Country
United States
Ok found that event id 314 is where the cutscene where the trainers mother asks you to get your stuff. Setting this to 3 unsets this. After doing this cutscene, the value is 5. The value is 13 once post game is complete it looks like.

305 I believe may be the flag that sets the bag icon on the bottom screen menu (as I had only set 314 down to 3 and I still had access to my bag). It's post game value is 26.

It's pre-bag value is 1 and post bag value is 2. I will try setting that one back to see what happens.

EDIT:

After setting 305 back to 1, this retriggers the beggining of game intro scene at the house! But only if I fly to the house. (my bag remains on until I trigger this cutscene)

After I retrigger the meowth waking me up cutscene, my hat and bag are now gone! But I still have my shoes, pants, glasses, and shirt that I had on before I redid the event. I will now try to warp to a different location to avoid triggering the other cutscenes. Then will see if setting the event ids back will preserve my bagless state. Though I may have to go without a hat as well as I have no idea what will happen if I try to put the hat back on in the dressing room when the bag isn't on.

By the way, I still have access to all my bottom screen buttons. It seems those are handled by different event ids. :D

EDIT2:

Warping did not work. (got the infamous invisible trainer bug hang at the pokecenter. Perhaps trying it somehwere else would have worked better, but it turns out this is not nessecery!)

I reset the event flags. I boot the game while still in my bedroom. Meowth is still there, but after I leave it resets to normal. But I still don't have my hat or bag on!

So looks like bag removable is a success! This likely only requires setting event id 305 to 1 and retriggering the beggining cutscene outside the house. Once you have meowth wake you up, save game and reset event id back to what it was before you edited it. I will se what happens when I go to a dressing room. :D

EDIT3:

Ok looks like you can still change your clothing. However it becomes impossible to put on a hat or bag. You show up with these items on while in the dressing room UI, but changes to bag/hat are not reflected on the overworld).

I will now see if these changes carry over into battles.

EDIT: Hmm seems that while in battle I still have the default bag on. The hat I had on before I triggered the event is also still on while in battle. I can take the hat off and that change is reflectd on the inbattle model, but the bag remains. But I still have no hat or bag on in the overworld. Seems perhaps there's a special "no bag and hat" flag somewhere in the save that impacts only the overworld model. Interesting.

I guess I'll have to wait till pkHeX has the ability to alter customization settings on the trainer.
 
Last edited by Apache Thunder,
  • Like
Reactions: Nanquitas

ymyn

Well-Known Member
Member
Joined
Oct 5, 2010
Messages
688
Trophies
0
XP
1,908
Country
@ymyn although it can be displayed, but there is no actual effect
Fixed
Code:
戦闘中ポケモンの全能力値6段階アップ(修正版)
[Raises the all Status of a Pokemon by 6 stage(Fix) v1.0]
D3000000 00000000
E0595A00 00000090
E59F2080 E152000E
1A00001D E92D001F
E59F2074 E59400D0
E2803004 E280401C
E4931004 E3510000
15C121EA 15C121EB
158121EC 15C121F0
E1530004 1AFFFFF7
E59D002C E5900A88
E2800A01 E5900808
E590000C E5900008
E2803004 E280401C
E4931004 E3510000
15C121EA 15C121EB
158121EC 15C121F0
E1530004 1AFFFFF7
E8BD001F EAF41170
006E77A4 0C0C0C0C
0029A048 EA0BEE6C
 

nero5518

Member
Newcomer
Joined
Feb 13, 2016
Messages
22
Trophies
0
Age
34
XP
114
Country
Switzerland
Fixed
Code:
戦闘中ポケモンの全能力値6段階アップ(修正版)
[Raises the all Status of a Pokemon by 6 stage(Fix) v1.0]
D3000000 00000000
E0595A00 00000090
E59F2080 E152000E
1A00001D E92D001F
E59F2074 E59400D0
E2803004 E280401C
E4931004 E3510000
15C121EA 15C121EB
158121EC 15C121F0
E1530004 1AFFFFF7
E59D002C E5900A88
E2800A01 E5900808
E590000C E5900008
E2803004 E280401C
E4931004 E3510000
15C121EA 15C121EB
158121EC 15C121F0
E1530004 1AFFFFF7
E8BD001F EAF41170
006E77A4 0C0C0C0C
0029A048 EA0BEE6C
oh my god ! that's awsome!!!
 

Chazwazer

New Member
Newbie
Joined
Nov 15, 2016
Messages
2
Trophies
0
Age
34
XP
57
Country
United States
But can it be done? i can't find the line in code bin using +- 100000

Not sure how much you want so here's 3 different ones, 2x 5x and 10x.

And if you want to edit it yourself, here's what you need to change

Exp Multiplier
00495800 B2 02 D0 E1 02 40 2D E9 ?? 10 A0 E3 90 01 00 E0 02 80 BD E8
0038F1EC 83 19 04 EB
?? = EXP Multiplier, 02 = 2x, 05= 5x, 0A = 10x
 

Attachments

  • Pokemon SunMoon Exp IPS Patches.rar
    316 bytes · Views: 170
Last edited by Chazwazer,

WastedPillow

Member
Newcomer
Joined
Feb 24, 2016
Messages
6
Trophies
0
Age
27
XP
70
Country
United States
same.

--------------------- MERGED ---------------------------
Your quick egg hatch patch doesn't work. I took a look at it and it looks like you for got to add the last line.

Here it is to add in easier

004919E0 EB040FB6 -> 003919E0 B6 0F 04 EB
 

admiral_kikan

Member
Newcomer
Joined
Nov 28, 2016
Messages
8
Trophies
0
Age
32
XP
62
Country
United States
[Receive Egg from Daycare v1.0]
D3000000 00000000
00444A6C E2800E1E
00444A70 E1D000D0
00444A74 E12FFF1E
DD000000 00000008
00444A6C E3A01001
00444A70 E5C011E0
00444A74 EA00684B
D0000000 00000000
{Hold START & talk to Daycare staff}

For those of you that were using the receive egg code and talking with the staff, you don't have to. You just have to hold START as you are walking out the door. If this was pointed out already, than I didn't see it when skimming.
 

JackBlue

Member
Newcomer
Joined
Oct 7, 2008
Messages
8
Trophies
1
Age
33
Location
Madeira
XP
334
Country
Can someone try make the wild pokemon modifier code without needing to push SELECT button to encounter, just putting the "xxx" and "yy" to appear. Thanks in advance.
 

Sonansune

Well-Known Member
Member
Joined
Jul 2, 2015
Messages
3,734
Trophies
1
XP
2,143
Country
Canada
[Receive Egg from Daycare v1.0]
D3000000 00000000
00444A6C E2800E1E
00444A70 E1D000D0
00444A74 E12FFF1E
DD000000 00000008
00444A6C E3A01001
00444A70 E5C011E0
00444A74 EA00684B
D0000000 00000000
{Hold START & talk to Daycare staff}

For those of you that were using the receive egg code and talking with the staff, you don't have to. You just have to hold START as you are walking out the door. If this was pointed out already, than I didn't see it when skimming.
you dont need to hold. one button press is enough
 
Status
Not open for further replies.

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    SylverReZ @ SylverReZ: @AncientBoi, Dont forget your meds.