ROM Hack Pokemon HGSS Anti-Piracy Patch

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asthegreat

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oh ok
well hopefully by the end of the night or by tommorow we will have our patch
tongue.gif
 

jtenma

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Hidoshi said:
This might be me, or a coincidence, but I think the AP has something to do with the pokewalker. They say ingame that you can talk to your pokemon and stuff, and everytime after I do that it freezes, so now I'm afraid to talk to my CHIKORITA xD

It definitely doesn't do it after I talk to my cyndaquil. But you might be on to something...

What if they made it so it checks every once in a while if you have a true infrared card?
 

C-Kronos

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jtenma said:
Hidoshi said:
This might be me, or a coincidence, but I think the AP has something to do with the pokewalker. They say ingame that you can talk to your pokemon and stuff, and everytime after I do that it freezes, so now I'm afraid to talk to my CHIKORITA xD

It definitely doesn't do it after I talk to my cyndaquil. But you might be on to something...

What if they made it so it checks every once in a while if you have a true infrared card?

Worse comes to worse, they'll probably use some method to put a breakpoint on the checking, and just have it jump to the confirmation.
 

muckers

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jtenma said:
Hidoshi said:
This might be me, or a coincidence, but I think the AP has something to do with the pokewalker. They say ingame that you can talk to your pokemon and stuff, and everytime after I do that it freezes, so now I'm afraid to talk to my CHIKORITA xD

It definitely doesn't do it after I talk to my cyndaquil. But you might be on to something...

What if they made it so it checks every once in a while if you have a true infrared card?

Or perhaps it's a periodical check to see if you're trying to connect a Pokewalker?

Obviously no IR on a ROM/flashcard so it returns an error and then spazzes out crying "PIRACY! CRASH THE GAME!".

Whatever it is, I'm hoping it's not overly complicated. Could be a similar AP method to the Japanese version, but because all the values have shifted the old codes won't work. Just needs someone to spend time figuring out what the US codes are!
 

asthegreat

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well im currently playing it on my DSTT no crashes or black screens
but that might be because im not moving on with the game ( soft reseting )
 

Robedom

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muckers said:
Or perhaps it's a periodical check to see if you're trying to connect a Pokewalker?

Obviously no IR on a ROM/flashcard so it returns an error and then spazzes out crying "PIRACY! CRASH THE GAME!".

Whatever it is, I'm hoping it's not overly complicated. Could be a similar AP method to the Japanese version, but because all the values have shifted the old codes won't work. Just needs someone to spend time figuring out what the US codes are!
There should be a way to just patch or hex edit the 'scan for IR functionality now' command within the rom itself.
 

asthegreat

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Rockstar said:
asthegreat said:
well im currently playing it on my DSTT no crashes or black screens
but that might be because im not moving on with the game ( soft reseting )
Where have you reached?
currently soft reseting for a good nature or a shiny starter in the lab
i dont think im going to move unless a full patch has been released ( just for safety )
tongue.gif
 

Jasonese

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Man it's times like this that I wish I could contribute to the community, but with no knowledge of hex editing I can't do anything but say what everyone else has already said and or experienced.

I'm going to test whatever possible cause that comes to mind.
 

Influ

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QUOTE said:
EDIT- The Rudolph Patch does not work at this current moment, a patch update is being coded.

Found this on some random board. Probably complete bull, but who knows? Keep your heads up!
 

jtenma

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asthegreat said:
Rockstar said:
asthegreat said:
well im currently playing it on my DSTT no crashes or black screens
but that might be because im not moving on with the game ( soft reseting )
Where have you reached?

currently soft reseting for a good nature or a shiny starter in the lab
i dont think im going to move unless a full patch has been released ( just for safety )
tongue.gif



It will crash if you do anything else. Trust me, I have a dstt.

Posts merged

QUOTE(Influ @ Mar 12 2010, 11:45 AM) QUOTE
EDIT- The Rudolph Patch does not work at this current moment, a patch update is being coded.

Found this on some random board. Probably complete bull, but who knows? Keep your heads up!

That would be sweet. Can you post a link? Or is it against the rules? I don't want you to get in trouble.
 

asthegreat

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jtenma said:
asthegreat said:
Rockstar said:
asthegreat said:
well im currently playing it on my DSTT no crashes or black screens
but that might be because im not moving on with the game ( soft reseting )
Where have you reached?
currently soft reseting for a good nature or a shiny starter in the lab
i dont think im going to move unless a full patch has been released ( just for safety )
tongue.gif

It will crash if you do anything else. Trust me, I have a dstt.
lol
if anything apears i will save and take the sav file and keep it on my pc xD
 

xbrosss

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czulki said:
Rydian said:
czulki said:
Also, to kill some time, who else thinks that AP is a joke? Why would nintendo even invest time into making it, even though it will be cracked within days?
The same reason your parents make you dress up for church or clean the house when you have dinner guests, both you and your parents know it doesn't actually change anything, but the other people will be judging your parents based on it.

Lots of higher-ups in game/marketing companies don't realize DRM doesn't work as it should, and state that they won't deal with the product unless some effort is made to fight piracy, so they put AP in the games as a display of effort, even though they know it's ultimately futile.

If nintendo stopped putting AP in games, it'd send a "We don't care about piracy" signal out, which would not be good.

Not everybody that deals with videogames in one form or another knows nearly as much as we do.

Stuff like the pokewalker are far more effective tha any AP, it encourages to buy the actual game in order to have access to the whole content. And to be honest I DID always thought nintendo didn't care that much about piracy, they always had good numbers with their products. I mean look at the PS3: it took over 3 years to hack it[ and thats only the FAT model] And correct me if I am wrong, but in the past none of their games[at least for the handheld] had any AP.


just asked my mom for the game
rofl2.gif
because it's true, pokewalker enables the whole thing.
Here's a question, is a pokewalker only working with the game it came with? or i can get one on eBay and use it with the xenophobia.
 

dukemagus

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Influ said:
QUOTE said:
EDIT- The Rudolph Patch does not work at this current moment, a patch update is being coded.

Found this on some random board. Probably complete bull, but who knows? Keep your heads up!


now with a ROM Master working on it we may have a chance

about the IR check... i can hardly belive it.
 

asthegreat

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i already pre ordered my game
but in the uk its released on the 26th i guess
so i downloaded it just to see how it looks and check it out
 

czulki

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xbrosss said:
czulki said:
Rydian said:
czulki said:
Also, to kill some time, who else thinks that AP is a joke? Why would nintendo even invest time into making it, even though it will be cracked within days?
The same reason your parents make you dress up for church or clean the house when you have dinner guests, both you and your parents know it doesn't actually change anything, but the other people will be judging your parents based on it.

Lots of higher-ups in game/marketing companies don't realize DRM doesn't work as it should, and state that they won't deal with the product unless some effort is made to fight piracy, so they put AP in the games as a display of effort, even though they know it's ultimately futile.

If nintendo stopped putting AP in games, it'd send a "We don't care about piracy" signal out, which would not be good.

Not everybody that deals with videogames in one form or another knows nearly as much as we do.

Stuff like the pokewalker are far more effective tha any AP, it encourages to buy the actual game in order to have access to the whole content. And to be honest I DID always thought nintendo didn't care that much about piracy, they always had good numbers with their products. I mean look at the PS3: it took over 3 years to hack it[ and thats only the FAT model] And correct me if I am wrong, but in the past none of their games[at least for the handheld] had any AP.


just asked my mom for the game
rofl2.gif
because it's true, pokewalker enables the whole thing.
Here's a question, is a pokewalker only working with the game it came with? or i can get one on eBay and use it with the xenophobia.

Well it seems to communicate with the game, not the DS, so using a flashcard and a pokewalker is not an option.
 

Influ

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jtenma said:
That would be sweet. Can you post a link? Or is it against the rules? I don't want you to get in trouble.
Yep, would be against the rules to post the link. Can be found via google relatively easy though.
 

Yellow-SH

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Hello, there is something that I do not understand...
I see a lot of replies that say the game works perfectly fine (except freezes) sub R4 1.18 or even 1.17. I have myself a R4 1.18 with YSMenu, and the game does not deign to work with me. I would add that it is the Quebec version, so it's in French, and I wanted to know if this changed anything ?
unsure.gif

Thank you in advance for your answers. And sorry if my English "stinks", I speak it very badly, so I use Google Translate. :s
 
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