Kaitocain said:FantajiFan said:injected11 said:They fixed the AP on the Korean version. The Korean version has the same AP as the US version.shadeselfen said:Exbaddude said:Acekard2i works perfectly eh? D:
what does the acecard2i do that the others dont anyway? i mean in umm.... running the roms or whatever, cos if its in the way it reads the rom, or...(god i aint good at describing this, bare with me...) gives the data to the DS, would that narrow down what the problem is?
Apparently injected11 was referring to it being fixed for the Acekard version which we already knew... I suppose he implied it by quoting the other two, but he clarified that he meant it was fixed with a firmware update for AKAIO firmware update.
But from my understanding, it's not fixed on the AK. The occurrence of the issue is reduced, but not eliminated. Am I wrong in that belief?
Despite what you hear the occasional Acekard user complaining about, it's about 99% fixed. There's the occasional crash, someone mentioned they experienced two black screens from the beginning of the game to the Elite 4, but it's nowhere near the 22, or 3 event limit that the rest of us run into. The same poster also mentioned one of the crashes was likely due to his card shifting in his pocket since he didn't crash in the middle of an event. I'd be damn happy if I could cruise through the game with 1-2 crashes.
Also, to all the current posts going on, I've been following these posts all day long. If you want to see where people got somewhat productive, check out some of the posts in the page 100-120 range. The problem might lie in an overload in a section where the system should be reading in 16 bits, but only reads in 8 bits and therefore can't load the image. That's the most interesting piece of speculation I've seen in the last 12+ hours.