Cheats codes that utilise pointers, I've not seen work on either of the switch emulators.
As an example pointer codes are structured like this:
Code:
["CHEAT NAME"]
58000000 XXXXXXXX
58001000 XXXXXXXX
58001000 XXXXXXXX
78000000 XXXXXXXX
64000000 XXXXXXXX XXXXXXXX
Otherwise, cheats
should work on emulators. It's just that the emulators seem to not want to play nicely with button activated cheats.
If you wanna use, for example, the Shiny cheat without needing a button to activate it, then you change it like so:
Code:
["CHEAT NAME" (Some Button)]
04000000 XXXXXXXX XXXXXXXX <- The top lines you can consider
04000000 XXXXXXXX XXXXXXXX <- as the "Off" version of the cheat.
8zzzzzzz
04000000 YYYYYYYY YYYYYYYY <- The lines inside the "8zzzzzzz" part indicates that these
04000000 YYYYYYYY YYYYYYYY <- lines will be activated by pressing a certain button/combo.
20000000
So you can just separate the two sections out into individual codes:
Code:
["CHEAT NAME" (ON)]
04000000 XXXXXXXX XXXXXXXX
04000000 XXXXXXXX XXXXXXXX
["CHEAT NAME" (OFF)]
04000000 YYYYYYYY YYYYYYYY
04000000 YYYYYYYY YYYYYYYY
TLDR: Pretty much every one of the cheats in the txt file will work on the emulators. However, button activation cheats don't work on the switch emulators.