Hi, I've searched this thread but could find an answer relevant to my issue. I'm attempting to play Black 2 on Desmume JIT. It starts out fine, but after a few minutes there's always a sudden onset of heavy lag that doesn't go away uness I completely close and restart the emulator. I've tried disabled the Advanced Auto Bus Timing, but that didn't do anything. Any help would be really appreciated. here are my system specs:
Processor: AMD Athlon 64 X2 Dual Core 5400+, 2.80 GHz
6GB RAM
Windows 7 64-bit OS
Again, thanks.
[user]Black-Ice[/user]
Could you update the first post with link? Cos the current one is outdated and non-functional post-hack. And cos Googling is very complex apparently.
Download ds scene rom tool,
Then when you open this software, it will search for updates and update every single one they ask. Ignore the CMP Database update. Once you see it, you will get what I mean. Open your rom,
Then go to the ap patch section and because of the update, there will be a big code and there will be a green tick mark, if not fill the box with this text:
[user]Black-Ice[/user]
Could you update the first post with link? Cos the current one is outdated and non-functional post-hack. And cos Googling is very complex apparently.
Download ds scene rom tool,
Then when you open this software, it will search for updates and update every single one they ask. Ignore the CMP Database update. Once you see it, you will get what I mean. Open your rom,
Then go to the ap patch section and because of the update, there will be a big code and there will be a green tick mark, if not fill the box with this text:
Random freezes when battling while playing White 2 on R4i-SDHC 3ds, anyone else experience this or have a fix or know why this happens? It's DS-Scene AP Patched so that can't be it.
I know this is completely off-topic but I gotta say....its amazing to think that this is probably gonna be the last pokeflood for a LONG TIME unless 3ds mode on the 3ds is cracked. And that's probably not gonna be cracked for away since dsi mode on the dsi is still not cracked yet!
I know this is completely off-topic but I gotta say....its amazing to think that this is probably gonna be the last pokeflood for a LONG TIME unless 3ds mode on the 3ds is cracked. And that's probably not gonna be cracked for away since dsi mode on the dsi is still not cracked yet!
Hey guys, I'm trying to get Pokemon Black 2 (v2 RetroGamer patched) to work for my sibling's
R4 SDHC with YS Menu (V.6.95)
And everytime I try to load the ROM, it keeps displaying a message box:
Hey there, I've searched for a way to fix this problem for over 6 hours now so I decided to make an account in order to ask this:
I cant for the life of me find a way to activate cheats on m3 ds real for pokemon black 2 (patched). If I select "cheat switch on" before i load the game it freezes completely, same for all the other cheat applying modes. (the file has the cheats, thats not the problem I think)
Also updated Ysmenu but when I tried to use it got repeated failures when creating sav. and afterwards the loading bar always crashed, I tried this several times while cleaning old extra files besides the nds one (also noticed that this problem created a file named "pokemon?" with seemingly no file type, that I could not delete with ysmenu but could with base m3 real), tried creating the sav with the m3 real base and it did easily but still when using ysmenu the loading bar always freezes near the end.
I dont know what to do anymore, I understand very little of this stuff, all I wanted to do was to enable keys so I could start challenge mode from the beginning, but there's yet another problem that has already been partially mentioned in this thread: in m3 ds real when you select to go back to the main menu from any of the extra options (besides continue and new game), the game freezes (actually might not be a problem if with the cheats the game saves after changing difficulty like normal, but still mencioning). Hoping for some info, or if possible, a fix or a .sav file with challenge mode selected. (it stays on new game right?)
I'd really not have to rush through the game to start a challenge mode because I already did that with White 2 just to find out that, contrary to my belief, you only unlock one difficulty per game, and mine was the wrong one.
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I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
@TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one
I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
@Sicklyboy:
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