DonBren said:Keeps giving me "invalid savefile" I can't even open up my stupid savefile wtf.
It's 512KB.... it opened on pokesav....
EDIT: Nvm I hit ignore save file checksum or w/e but now it's giving me really wacky boxes..... bunches of eggs and stuff. Idk what's going on anymore.
EDIT 2: The pokemon that appear as eggs and "RIGHT CLICKs" all appear to be Aakens and yeah I'm really confused...
jonesman99 said:ive used it, extensively for about a week. but overall, i think im going to stick with pokesav. It's not a bad program at all, in fact, i also love the fact that its using sprites which make it easier to tell who im editing, but i like how in depth pokesav is with the options.
Queno138 said:You may not be able to open your sav if it's fragmented. ("Invalid save file" message pops up)
(opening it with pokesav will show weird things, just like when you ignore checksum).
The only solution I dealt with this, is to load the sav on desmume (import backup memory),
Then save it again on desmume.
I then use pokegen to open the .dsv file from desmume.
Always backup your sav file.
Use PokeGen for ANY Pokémon editing you need.Saionji said:PokeSav more universal than this...
TheNub said:can i use this with no$gba??
Bond697 said:TheNub said:can i use this with no$gba??
yes, you just need to make sure it saves as an uncompressed .sav. same for using it with pokesav, mge, or whatever.
TheNub said:Bond697 said:TheNub said:can i use this with no$gba??
yes, you just need to make sure it saves as an uncompressed .sav. same for using it with pokesav, mge, or whatever.
how do i check if my sav is compressed? and how do i uncompressed it?
thanks
1. Save ingameNih said:So, the way to make this work with DeSmuME is by saving ingame first and then saving it as a .dst file?
Or just by saving ingame and saving the state, and loading the .dsv file?
Can anyone verify this?
Use version 3.0b17 instead.Jump_0 said:I tried loading my pokemon black (U) game with pokegen 2.312 but it said, "Invaid save file."