sarc.py -xf 00000004.sarcCan you post the exact command you're running?
I essentially copied what I saw in the readme.
sarc.py -xf 00000004.sarcCan you post the exact command you're running?
I extracted it using the method in the OP. I take it I'm supposed to be taking them right out of the .ZLIBs?Where did you find 00000004.sarc?
I guess it's a little late for that, but ctpk files store the sprites used in most of the minigames (you can use ctpktool.exe to convert them to png and vice versa) and bccad files probably store information about how the game is supposed to properly handle those sprites (or animate them). I can say for sure that the bccad files sadly don't contain the order of ingame actions. That would have been cool, because it might have allowed for custom minigames featuring different patterns and song lengths. I'll share my knowledge so far in a future thread to make it easier for those interested in hacking the game get as much out of it as possible. And hopefully we'll be able to get to the bottom of a few remaining mysteries together.So I'm trying to see what I can find in the cellanim folder, and when I extract from the sarc file, All I find are CTPK and BCCAD files. Does anybody know what those file types are?