I've just learned more about Stellar Blade; while I'm really glad that at least one game is trying to buck the 'woke' trend that has infested modern media (to the point of firing feminist staff that tried to sabotage the project), I'm concerned that it's a PlayStation exclusive, as it's no goddamn secret that Sony's been heavy on censorship in the last decade, forcing devs to remove offensive language and overly-sexualised scenes or cover up overly-exposed characters (for more info, go look up Censored Gaming's YT channel, for one source; it's ludicrous how many videos are over Sony's forced changes, when not even Nintendo mandates this as much).
So yeah, I'm worried Sony's restrictive policies will have affected the development of Stellar Blade, in a way Valve, Microsoft, or even Nintendo wouldn't have. Hopefully it hasn't, but as a PS-exclusive...most likely, it has been, which would be a shame for an openly anti-'woke' game and studio.
Either way, I'm not going to play it as I don't own a PS5, and I don't like playing as female PCs either; it's much easier to connect with and relate to male PCs, in my mind, and sexual dimorphism has resulted in (all else being equal) men generally being physically stronger and physically resilient than women, and thus better suited for physical combat - like using swords to slice'n'dice opponents, for example. So female PCs doing it just as well as men (if not better) ruins the immersion, ruins the suspension of disbelief, for me.