ROM Hack Pk3ds not randomizing pickups and TMs

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Hello guys,
I have a problem with the latest release of Pk3ds. Everything else works correctly but when I randomize the pickup items or the Tms nothing changes in-game. As these two options are in the exe tab I checked that the code.bin file is in its place. Market randomization works so the code.bin file is not the problem anyway. Does anyone know how to solve this issue?

Thanks for all responses!

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Hello guys,
I have a problem with the latest release of Pk3ds. Everything else works correctly but when I randomize the pickup items or the Tms nothing changes in-game. As these two options are in the exe tab I checked that the code.bin file is in its place. Market randomization works so the code.bin file is not the problem anyway. Does anyone know how to solve this issue?

Thanks for all responses!

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Hey! Just happened to have a similar issue with Sun - was randomizing the TMs and it was changing their descriptions in game but the TMs themselves were still showing the default statistics (power, pp, etc) and still teaching the default moves when used. Experimented with it for a while before finding out that I needed to take the .code.bin (with the period in front) from the ExtractedExeFS folder that pk3ds modifies and move it into the the rom-to-be-reconstructed's ExtractedExeFS folder. There, I delete the initial code.bin file and rename .code.bin to code.bin (with no period). Upon recompiling the rom I found that all the TMs are completely randomized and working as intended!

Sorry for the sloppy explanation - I'm rather new at this. But hopefully this helps!
 
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Hey! Just happened to have a similar issue with Sun - was randomizing the TMs and it was changing their descriptions in game but the TMs themselves were still showing the default statistics (power, pp, etc) and still teaching the default moves when used. Experimented with it for a while before finding out that I needed to take the .code.bin (with the period in front) from the ExtractedExeFS folder that pk3ds modifies and move it into the the rom-to-be-reconstructed's ExtractedExeFS folder. There, I delete the initial code.bin file and rename .code.bin to code.bin (with no period). Upon recompiling the rom I found that all the TMs are completely randomized and working as intended!

Sorry for the sloppy explanation - I'm rather new at this. But hopefully this helps!
Was having this issue with the TM's and such and just so happened to find this thread, glad I did because IT WORKED! Thank you Aensey!
 

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