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Although I cite GBAtemp a lot in this article, these are my own views. Not GBAtemp's. Not the GBAtemp staff's.
Foreword
I know that I am part of the problem I am about to describe.
The slot-2 years
To start, think back to the second half of 2006. Slot-2 flashcarts were still the only good method of pirating on the DS. To play a game you needed 3 pieces of equipment: A memory card, a slot-2 flashcart, and a PassMe or NoPass.
Then, on August 10th 2006 at 04:44 PM GMT, GBAtemp announced the first major slot-1 flashcart, the DS-X. It seemed like a perfect solution (GBAtemp gave it 9/10 in their review, the score has since been altered). Many people didn't see the point in upgrading at that point in time, mainly because of the price, but it truly looked like DS-X was a revolution in DS piracy. In the first few months after it's release there were plenty of updates fixing both ROM and homebrew compatibility, as well as adding functionality. The skinning engine is the most complex I have seen in a flashcart, everything is customizable, and the LEDs are just cool. The built in media player has potential and although it was fairly slow at first it seems to have improved, so all in all the DS-X was a really good cart for it's era.
Shame it didn't last.
Firmware update 1.1.2 (third release) was the last one to ever see the light of day. And in the massive gaps between firmware releases for the DS-X, DS piracy continued as normal. Well, that is until...
The release of the R4
The release of the R4DS wasn't hyped. It wasn't anticipated, in fact, it came out of the blue, practically from nowhere. Then, once the GBAtemp review was released, things started to happen. Within months it was 'the' DS flashcart, it had 100% compatibility, clean ROM support, skinning support, regular firmware updates, and a huge community. Real shops started to sell the R4 and the market created sheerly through word of mouth started to overwhelm the supply. For months the R4 was out of stock everywhere. N00bs started to create threads on Nintendo's own official forums. This, I believe, is where it went too far. My aunt has heard of flashcarts, she asked me if I knew anything about a P4 for the DS, something to play free games on. I, of course, told her all I knew, so I am really a dirty hypocrite. Estimates for the percentage of people who know about DS flashcarts vary, but I believe at least 50% of DS owners would know what a flashcart is. This is too much for me...
Reasons for Piracy
So why do people pirate? It sounds obvious, but there are many reasons. Of course, the obvious one is to save money. Some people pirate games because they are sick and tired of Nintendo's policy of shafting Europe and Australia, we hate the fact that games cost twice as much here as in the USA and are released months or years after. People who would have bought the game find out that it is already released in another region and instead of importing it at an exorbitant cost they simply download and play it. Some people do it simply out of convenience, even if they have the money to buy the games they won't because they don't need to go to the shop to pirate a game. Using Usenet, I can have the newest release playing on my DS within 2 minutes of me finding it in the search results. If I actually buy it, I have to get ready to go out, get the bus into town, wait in the queue in Gamestation, hand over my hard-earned cash then wait for the bus back again. Which would you choose?
Now, Nintendo and other game companies try to combat this problem by making piracy harder, but that's not the thing they should be focussing on. They should focus on the root of the problem, the fact that games, in most parts of the world, are too hard to buy. They should be trying to make it easier to buy games, more accessible, more fun.
What Nintendo could do
These are just some quick ideas of how Nintendo can actually compete with piracy.
Thoughts?
(and thanks for reading
)
(and please don't be mad, WildToushi
)
Foreword
I know that I am part of the problem I am about to describe.
The slot-2 years
To start, think back to the second half of 2006. Slot-2 flashcarts were still the only good method of pirating on the DS. To play a game you needed 3 pieces of equipment: A memory card, a slot-2 flashcart, and a PassMe or NoPass.
Then, on August 10th 2006 at 04:44 PM GMT, GBAtemp announced the first major slot-1 flashcart, the DS-X. It seemed like a perfect solution (GBAtemp gave it 9/10 in their review, the score has since been altered). Many people didn't see the point in upgrading at that point in time, mainly because of the price, but it truly looked like DS-X was a revolution in DS piracy. In the first few months after it's release there were plenty of updates fixing both ROM and homebrew compatibility, as well as adding functionality. The skinning engine is the most complex I have seen in a flashcart, everything is customizable, and the LEDs are just cool. The built in media player has potential and although it was fairly slow at first it seems to have improved, so all in all the DS-X was a really good cart for it's era.
Shame it didn't last.
Firmware update 1.1.2 (third release) was the last one to ever see the light of day. And in the massive gaps between firmware releases for the DS-X, DS piracy continued as normal. Well, that is until...
The release of the R4
The release of the R4DS wasn't hyped. It wasn't anticipated, in fact, it came out of the blue, practically from nowhere. Then, once the GBAtemp review was released, things started to happen. Within months it was 'the' DS flashcart, it had 100% compatibility, clean ROM support, skinning support, regular firmware updates, and a huge community. Real shops started to sell the R4 and the market created sheerly through word of mouth started to overwhelm the supply. For months the R4 was out of stock everywhere. N00bs started to create threads on Nintendo's own official forums. This, I believe, is where it went too far. My aunt has heard of flashcarts, she asked me if I knew anything about a P4 for the DS, something to play free games on. I, of course, told her all I knew, so I am really a dirty hypocrite. Estimates for the percentage of people who know about DS flashcarts vary, but I believe at least 50% of DS owners would know what a flashcart is. This is too much for me...
Reasons for Piracy
So why do people pirate? It sounds obvious, but there are many reasons. Of course, the obvious one is to save money. Some people pirate games because they are sick and tired of Nintendo's policy of shafting Europe and Australia, we hate the fact that games cost twice as much here as in the USA and are released months or years after. People who would have bought the game find out that it is already released in another region and instead of importing it at an exorbitant cost they simply download and play it. Some people do it simply out of convenience, even if they have the money to buy the games they won't because they don't need to go to the shop to pirate a game. Using Usenet, I can have the newest release playing on my DS within 2 minutes of me finding it in the search results. If I actually buy it, I have to get ready to go out, get the bus into town, wait in the queue in Gamestation, hand over my hard-earned cash then wait for the bus back again. Which would you choose?
Now, Nintendo and other game companies try to combat this problem by making piracy harder, but that's not the thing they should be focussing on. They should focus on the root of the problem, the fact that games, in most parts of the world, are too hard to buy. They should be trying to make it easier to buy games, more accessible, more fun.
What Nintendo could do
These are just some quick ideas of how Nintendo can actually compete with piracy.
- Make games approximately the same price around the world, it's only fair, right?
- Release games at the same time around the world.
- Make games easier to purchase, an official flashcart maybe? I know there's already been one released but I haven't heard anything about it. I would say it's too little, too late.
- Support homebrew from the beginning, officially.
Thoughts?
(and thanks for reading
(and please don't be mad, WildToushi